Lets do it right.
the most important question IMHO is: is it fun. I have done AC story mode about 8 times and i am not tired of it. Explorer mode is too hard for me atm. I think that is fair. I see people looking for PUGs for EM… no way that a pug is good enough for that yet.
i even got interested in something i never care about and that is cosmetics. I want to have a cool looking armor set going in. i dont know why that is important here but it is.
Unfortunately it was to be expected, and there isn’t much to be done about it.
People will always go for the easiest way to do things. A few weeks or months from now all the easy paths will have been discovered, and those paths will be the only thing people will ever be running.
The best solution to this might be for ArenaNet to buff the popular paths so much in difficulty that they’re at least on par or harder than the other 2 paths, or maybe nerfing the other 2 paths a little to make them more attractive.
Of course then people would find the next favourite path to go, so it’d be an endless cycle of ArenaNet buffing and nerfing paths every month or so to force people to do something else.
The dungeons are a blast when you have a team that is working together and I mean this on the most fundamental level. They are challenging but not impossible. Majority of us just don’t know what is possible loot from the end game from them besides just the token gear and there has got to be something worth putting effort into. I just hope that ArenaNet doesn’t fall victim to people wanting the easy way and stay true to what they feel their game should have because at the end of the day it is their game and we get to play their masterpiece.