Lieutenant Kohler needs an audio cue

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: darkplatypus.2130

darkplatypus.2130

I’d really like to see Lieutenant Kohler get an audio cue for his whirl attack. I know how to time my dodges correctly, but the fight is extremely punishing if I need to turn my camera for a moment or I walk around a corner in LoS, not knowing that he’s about to pull.

Unless there is an audio cue and I’m just missing it?

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Rainshine.5493

Rainshine.5493

He’s gone one of the most obvious windups in the game. I get what you’re saying but I don’t really see that it’d be necessary.

Ruse Torrent (elementalist) on JQ
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Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Sarelm.8317

Sarelm.8317

I don’t think he “Needs” one either. It’s usually a decently clear animation as long as you’re actually look at him. But a shout like “COME HERE!” or something wouldn’t be out of place either.

You laugh because you think I’m joking. I laugh because I’m not.

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Psybunny.8906

Psybunny.8906

I vote for this:
http://youtu.be/3C3poU_0sK4

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Snow.5269

Snow.5269

I’m really surprised so many people have been having trouble with this boss. You really only have to do 1 thing during the entire encounter. That is “Watch Lt. Kohler” for his main attack. That is it. Tank & spank.

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: AsteriskCGY.5931

AsteriskCGY.5931

I think all the fights need more noises, not just cues but dialogue or something. I’m getting bored because all I hear are background noises. Too quiet.

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Cinaed.2649

Cinaed.2649

Yes, except the annoying ones like the Champion outside CoE

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: ajpearman.2586

ajpearman.2586

Kohler is pretty darn easy but there definitely needs to be an improvement with the boss sounds. The visual cues just aren’t enough because of the insane amount of particle effects in this game sometimes.

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Jiminy.8340

Jiminy.8340

An audio cue prior to the visual cue would be quite handy. My reasoning, playing through AC the other night with 5 Australians, and the half second lag we all had that night was just a disaster with Kholer. We would see the visual clue, and either dodge or use LoS to break. However, due to the lag we would be too late and get pulled anyway (through pillars or mid dodge) anf the get dead.

Other times I’ve played through the dungeon and not had any problems, so it is only at certain times the lag get too much to dodge on a visual cue only.

Lieutenant Kohler needs an audio cue

in Fractals, Dungeons & Raids

Posted by: Kuthos.9623

Kuthos.9623

More audio cues for bosses would be great. However, He’s also one of the more obvious bosses that gives away his attack when compared to most of the others.