I’d like to see a simple list of people’s concerns with each dungeon, including FOTM. You do not have to list ALL of the dungeons, just any that you’d like to touch upon or have serious issues with. It could be pros and cons, or just pros, or just cons, it doesn’t matter just list it in this format:
<Dungeon Name>
<Specific path (optional)>
<Concern>
I’ll start it off
Ascalonian Catacombs:
I only have 3 issues with this dungeon. Enemies now have a higher HP pool, some of them seem to hit much harder, and the whole dungeon is literally consisted of constant CC (Crowd Control). Anything that ISN’T a hatchling will knock you down or knock you back.
Caudecus Manor:
I haven’t done this dungeon since the various patches that have come out, but the last time I remember doing this dungeon it was horrendous. Disgusting FOV (Field of View), claustrophobic design, infinite amounts of enemies spawning, and a whole mess of glitches/bugs
Twilight Arbor:
I’ve only ever done this dungeon once, and I didn’t even finish it. On top of that, it was before any patches for dungeons had come out. I remember having a horrible time with those exploding flowers or whatever they are. After that, it was confusing because instead of choosing paths, you had to choose to go up or down, left to right, I was completely confused. What really got to me and completely turned me off from going to that dungeon ever again was fighting some boss (or mini boss I don’t remember). I remember it was a female, and I think her name started with a V but again, I hardly remember the fight but I do remember her practically one shotting everyone to death.
Sorrow’s Embrace:
Never done this dungeon. Although, everyone always tells me its nothing but a zerg rush, and I believe this. Since this dungeon deals with those god forsaken dredge, I can imagine it IS a zerg rush AND there’s constant CC.
Citadel of Flame:
My only problem is path 3. Specifically, that boss. He has crazy, crazy high HP, and hits ridiculously hard. Not only that, if you fall into the lava, there is no chance in hell anyone can revive you because for some reason the lava is constantly hitting you even AFTER you’re dead. (Side note: I don’t understand why everyone wants this dungeon “nerfed.” Who cares if people farm it? Let them, its not like they farm this the ENTIRE day, as DR (diminishing returns) hits you pretty quick)
Honor of the Waves:
I use to do this dungeon quite frequently before any patches. I don’t know why I stopped, but I did. My only problem was every mini boss and boss has crazy amounts of HP. However, it seems like in the world of GW2, any boss that is a norn seems to have crazy amounts of HP. I’m wondering if that’s intentional…
Crucible of Eternity:
Use to do it constantly with a guild using Vent (Ventrillo). Ever since I left that guild many months back, I personally feel like I can’t do this with PUGs (Pick Up Groups) as this dungeon requires some serious communication.
The Ruined City of Arah (Or just Arah):
I’ve never fully done this dungeon. My only experience with this was when someone on my friend list asked me to help them with Lupicus whatever the hell his name is and my goodness, what a HORRIBLE experience that was. Completely avoided this dungeon.
Fractals of the Mists:
3 places are a pain for me -
-Swamp (traps everywhere, TWO champions!, and even more traps…)
-Dredge (My only problem is that there’s 2 bosses with crazy HP. Why 2?)
-Grawl (Once you hit FOTM 10 and up, you can BARELY see that stupid arrow that, if it hits you, you get destroyed by agony. That, and my fingers hurt from just constantly having to walk around the whole place because you can’t stand still)