Looking for tips CoF - Path 3

Looking for tips CoF - Path 3

in Fractals, Dungeons & Raids

Posted by: Turial.1293

Turial.1293

Hi guys, went to do CoF exp for the first time recently with a few PuGs, we chose path 3 but had problems with the torches in the first area, needless to say the group didn’t go ahead. Just looking for some tips here, I found the respawn time of the enemies plus the ~5 second window to light all the torches simultaneously was fairly difficult. Part of the problem was not being able to get the PuGs to respond in chat nor join the Teamspeak server so we could discuss and light torches together. Too many respawning enemies for everyone to hold out solo, best we got was 2/5 torches. Any help is appreciated.

“Some of my best friends are heterosexual”

Looking for tips CoF - Path 3

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Posted by: Saturn L O L.1406

Saturn L O L.1406

First of all theres a “safespot” for each of the torches were you can stand without aggroing the 3 monsters you are supposed to kill. Once everyone is in his safespot. Wait till all monsters have spawned. Let the “leader” type GO and everyone kills them, if you feel you got alot of DPS and feel good about it just wait like 3 seconds longer so the weaker players finish around the same time

Once your monsters are dead let everyone type clear in chat

once 5 clears have been spotted let the leader count to 3

1 2
3 => the signal that everyone can start channeling his torch,

Looking for tips CoF - Path 3

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Posted by: Zenyatoo.4059

Zenyatoo.4059

First of all theres a “safespot” for each of the torches were you can stand without aggroing the 3 monsters you are supposed to kill. Once everyone is in his safespot. Wait till all monsters have spawned. Let the “leader” type GO and everyone kills them, if you feel you got alot of DPS and feel good about it just wait like 3 seconds longer so the weaker players finish around the same time

Once your monsters are dead let everyone type clear in chat

once 5 clears have been spotted let the leader count to 3

1 2
3 => the signal that everyone can start channeling his torch,

tried this a few days ago.

I have this to say
1. dont do this dungeon if your build is based around little to no hard DPS. We had a necromancer who we had to keep giving a good 15 second or so headstart because otherwise he wouldnt finish near the rest of us. (and for some reason he refused to take the torch with no monsters) this made syncing up hard

2. lightning the torch can be interupted by any attack. Always mind your surroundings while doing it. If you’ve got something like arcane shield or mist form get ready to use them. I cant tell you how frustrated I was seeing 4/5 torches lit, 3 seconds to go, and my torch lighting being cancelled at the very last second by a rogue imp that had patrolled into me.

3. while I appreciate the design Anet, can we get like an extra 2 seconds on the time the torches stay lit? As it stands even with one of the most coordinated groups Ive been in, we gave up after the 20th or so try. Over half of which were 4/5 torches lit.

Looking for tips CoF - Path 3

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Posted by: Godmoney.2048

Godmoney.2048

The guy’s above me are correct but, I would only do path 3 if you have 4-5 people in vent or some Voip service.

It’s frustrating with people all in Voip, it’s downright evil if you’re trying to do this with a pug and no Voip.

I suggest getting a guild group and then it’s much easier.

Looking for tips CoF - Path 3

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Posted by: Turial.1293

Turial.1293

Thanks for the info guys, we will try to plan it better next time.

“Some of my best friends are heterosexual”

Looking for tips CoF - Path 3

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Posted by: Eve.1029

Eve.1029

For the torch part, there is 3 mobs guarding each torch w/ very fast synched respawn. What you can do it, kill 2/3 mobs and then it’s very easy to kite the third one by hopping around it. Give ur soft DPS a few second head start and it should be easy to sync the kills and give longer period for it.

AFTER that however, u need plates or a group that’s comfortable killing big waves of zergy mobs – need Aoes and Heals here. After that if you have a mesmer that’s pro at running and dodging stuff it would be fantastic.

Looking for tips CoF - Path 3

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Posted by: Orissa.1872

Orissa.1872

It seems there’s unmentioned change. Before the update I did this path at least 5 times, monsters were respawning every 30 seconds. Now they’re respawning in like 20 seconds, so there’s no second chance for synchro if we kinda fail

Looking for tips CoF - Path 3

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Posted by: deras.6145

deras.6145

Just did this with my ranger and my guild with no voice communication and I have to say that it totally killed the mood when we keep seeing the timing of spawns.It’s ok if we need more dps,it’s ok if we need to dodge,it’s ok if we need to coordinate.But please don’t make it so that we are trying to get a specific class(mesmer) to dodge and distract so that we can all make it in the time frame.

I think a larger time window to light the fires or lesser cast time to light it will help loads without diminishing its difficulty

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Posted by: ryokoalways.3450

ryokoalways.3450

You need 2 people that can take on 3 imps easily solo. You need one person that can deal with tar ele (should be easy). Finally, you need two people that can work well together to clear the larger group on the west torches. I can imagine this being fairly difficult without voice communication though.

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Posted by: ComeAndSee.1356

ComeAndSee.1356

Those Imp’s are really what hold you back. They constantly evade, are ranged, and hit hard.

Sha Nari – 80 Guardian (http://bit.ly/12RNvtK)
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer

Looking for tips CoF - Path 3

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Posted by: rickets.1386

rickets.1386

I can’t seem to find any video’s of this path. What is it called besides “path 3”(the persons name basically). My group is probably going to do this tonight and i wanted to at least see it done once.

Thanks.

rickets 80 elementalist
crickits 80 ranger
crickets 80 warrior – current main

Looking for tips CoF - Path 3

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Posted by: ComeAndSee.1356

ComeAndSee.1356

Path 3 is by far the most annoying path to choose because of the torch part. Once you get past that and the rolling balls (easy once you figure it out) it’s easier than Magg’s.

Sha Nari – 80 Guardian (http://bit.ly/12RNvtK)
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer

Looking for tips CoF - Path 3

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Posted by: Turial.1293

Turial.1293

Been running CoF a lot lately, I found the easiest option was to…. avoid path 3 altogether lol.

“Some of my best friends are heterosexual”

Looking for tips CoF - Path 3

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Posted by: John Lightning.6293

John Lightning.6293

Kill 2 of the 3 mobs and then everyone kills the last one at the same time. Has worked for me a few times.