Lupi 41s kill by 5 Rangers
I don’t understand Lupi kill videos. Is he some kind of test dummy DPS test? He certainly seems to take no skill, judging by the video.
Why don’t you try it for yourself and tell us how easy it is to replicate that video?
I’ll give you some friendly advice: take off your Clerics gear for it or else phase three will be really long.
Oh and don’t forget to take off the AH while you’re at it.
|-Swiftpaw Sharpclaw [DnT]-|
See you in 2 weeks, Broadicea. RIP in peace.
whatever, so done with this horsekitten game that gets worse every two weeks and its awful devs and the worst playerbase in mmo history
if anyone is getting back into Diablo 3 for RoS which comes out next year, holla at me broseidon#1426. I will powerlevel your kittens for free, use promo code “ELITIST”.
This is Ripley, last survivor of the Nostromo, signing off.
Well, this made me try again my ranger at lupi without giving up.
Such a pain in the… uh.
Anyway, lots of laughs in the developer’s livestream thread, with rabid trappers rangers on rampage, and I’m sure the livestream itself will be even funnier.
My money is on a shortbow condition damage spammer.
I want to hear from him if it’s intended that ranger is almost the only class losing dps every time a boss farts in the direction of pets.
Why not use offhand training for a larger reflect bubble?
You have to.
All three videos you can see Call of the Wild on a 28 second CD over the normal 35. They all had the trait.
Ah ok, I watched once on mobile and never caught that.
That is amazing… I thought it got speeded up but no, hahah :P
Should be an Achievement for that ^^
I don’t understand Lupi kill videos. Is he some kind of test dummy DPS test? He certainly seems to take no skill, judging by the video.
Why don’t you try it for yourself and tell us how easy it is to replicate that video?
I’ll give you some friendly advice: take off your Clerics gear for it or else phase three will be really long.
Hahaha so defensive.
You pressed 8 buttons the entire fight, didn’t move an inch, and never dodged. I don’t know what’s more sad, that you think skill means wearing the right set of gear or that it means autoattacking for 40s and pressing one reflect button to cheese an encounter.
There’s no skill in what you did. If you want to show some skill, do as you suggest and lets see a video of you soloing him wearing cleric’s and no reflect.
(edited by Yaki.9563)
I don’t understand Lupi kill videos. Is he some kind of test dummy DPS test? He certainly seems to take no skill, judging by the video.
Why don’t you try it for yourself and tell us how easy it is to replicate that video?
I’ll give you some friendly advice: take off your Clerics gear for it or else phase three will be really long.
Hahaha so defensive.
You pressed 8 buttons the entire fight, didn’t move an inch, and never dodged. I don’t know what’s more sad, that you think skill means wearing the right set of gear or that it means autoattacking for 40s and pressing one reflect button to cheese an encounter.
There’s no skill in what you did. If you want to show some skill, do as you suggest and lets see a video of you soloing him wearing cleric’s and no reflect.
You said lupi takes no skill, not that the video showed no skill. If lupicus takes no skill, please show us your solo videos.
Not sure if that was serious
I don’t understand Lupi kill videos. Is he some kind of test dummy DPS test? He certainly seems to take no skill, judging by the video.
Why don’t you try it for yourself and tell us how easy it is to replicate that video?
I’ll give you some friendly advice: take off your Clerics gear for it or else phase three will be really long.
Hahaha so defensive.
You pressed 8 buttons the entire fight, didn’t move an inch, and never dodged. I don’t know what’s more sad, that you think skill means wearing the right set of gear or that it means autoattacking for 40s and pressing one reflect button to cheese an encounter.
There’s no skill in what you did. If you want to show some skill, do as you suggest and lets see a video of you soloing him wearing cleric’s and no reflect.
I did it back in the day in soldiers and no reflects http://youtu.be/nEC2CmIcBD8
If you think this was easy you probably don’t know much about a Ranger or this fight. The strategy was to flank him for the whirling and for us all to not have to dodge so we can dps it more. I just got lucky I was behind him for the kick and had the sense not to bother to dodge the grub mark since he wasn’t directly facing me.
I don’t understand Lupi kill videos. Is he some kind of test dummy DPS test? He certainly seems to take no skill, judging by the video.
This is similar to what I think when I watch a speed kill from a game I don’t play. I don’t understand the mechanics and skilled players are making it look easy. Basically the same is going on here. Skilled players are making it look easy and you don’t understand the mechanics.
Guys, guys, let him be. You know where this is going. “Ahaha you suck, it takes no skill, no-life losers, exploiters, cheaters” and so on. And no, not going to show us his mad skillz either.
I want to say I am impressed. Sadly I am not, I am just not happy after watching. Reason: Reflect abuse has been done before circumvents game design. Even If bosses were designed to be killing themselves, I call that boring design.
Recently I have adopted a stance: A net should Nerf reflects to not reflect on projectiles that turn into AoE. Fixes most reflect abuse. I can easily defend my argument with your own vids. This maintains the usefulness of reflects but enables bosses like GL to not be open for abuse. Now I do not know if that is feasible but they should do something.
I want to say I am impressed. Sadly I am not, I am just not happy after watching. Reason: Reflect abuse has been done before circumvents game design. Even If bosses were designed to be killing themselves, I call that boring design.
Recently I have adopted a stance: A net should Nerf reflects to not reflect on projectiles that turn into AoE. Fixes most reflect abuse. I can easily defend my argument with your own vids. This maintains the usefulness of reflects but enables bosses like GL to not be open for abuse. Now I do not know if that is feasible but they should do something.
Oh wait you’re actually serious.
List of the current exploits:
Stacking
Selling paths
Dealing damage
Reflects
Dodging
Skipping trash mobs
Not watching cut scenes
Not using a bear
…
(edited by a t s e.9614)
He never said anything about exploits so you just troll him for fun. And his opinion isn’t exactly wrong, reflects do make life too easy.
He never said anything about exploits so you just troll him for fun. And his opinion isn’t exactly wrong, reflects do make life too easy.
I think they are a clear exploit. Especially if it circumvents game design.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
List of the current exploits:
Stacking
Selling paths
Dealing damage
Reflects
Dodging
Skipping trash mobs
Not watching cut scenes
Not using a bear
…
c:
Sarcasm does not make for a great discussion. Yes I think bosses killing themselves or close to it is not fun. Calling me out personally speaks volumes about your character. Rather than provide a valid argument why as to why reflecting a boss to death is great, you attack me. I never stated that nobody should use reflects to kill bosses if, you can do it why not. The problem is it is not good for the game mechanically.
-Stacking is not an exploit. Just happens to be good because A-net gives u many reasons to stack I stack and reflect stuff just like the rest of you.
-Path selling is great if ppl sell at a rate that is also profitable for me. When I myself do not want to do the dungeon. Eg id buy arah p2 run for 3g if I do not plan on completing it in a given day.
-Damage is king, cause there is no reason to take defensive stats
-Reflects I think i talked about that enough.
-Dodging really seriously
quit with this nonsense every time someone does not kiss your feet or disagrees with you it is no reason to act in this manner. Treat people with respect cheesing bosses even if it takes skill is still cheesing. It is the developers job to stop it. I too abuse bad design.
This was just for ‘le lulz’, nothing too serious.
Anyway, I tend to agree, reflects make things easier, sometimes too easy. Saying it "circumvents game design’ may be a bit extreme.
Now then, to be honest and serious here for a moment, I do feel at times that reflects trivialise encounters more than they should. Watching something kill itself is absolutely fun, but yeah.
Not reflecting the aoe-hitting projectiles though is by no means a right way to adress the issue and would also hurt other game events completely beside the point of a boss killing itself.
Personally I don’t care if they nerf reflects , all my runs are pugged anyway or sometimes I run with a buddy and we both have no reflects , so no biggie;)
I think I had one or 2 pro groups that we killed lupi in less than 1 min but for the most part is the typical ranged pug lol
This was just for ‘le lulz’, nothing too serious.
Anyway, I tend to agree, reflects make things easier, sometimes too easy. Saying it "circumvents game design’ may be a bit extreme.
Basically this. They do make things easier.
However.
‘Reflects are circumventing game design’.
This is why you got the just for funsies response. Nothing to do with all this nonsense about respect, character(lol) and feet kissing blah blah blah.
Some things are simple. Silly argument gets a silly response.
|-Swiftpaw Sharpclaw [DnT]-|
It does not circumvent game design purely on the fact that Anet can choose which skills are unblockable and thus unreflectable e.g. Bloomhunger. Ergo, they designed the skills to be reflect-able.
Also, it actually does take abit of timing and practice to achieve a lupicus p2 skip.
“GW2’s PvE is almost as bad as the PvP.”
It does not circumvent game design purely on the fact that Anet can choose which skills are unblockable and thus unreflectable e.g. Bloomhunger. Ergo, they designed the skills to be reflect-able.
Also, it actually does take abit of timing and practice to achieve a lupicus p2 skip.
Except that none of bloomhunger skills are unblockable.
Agreed, at this point you guys just look for any reason to troll anyone who has a differing opinion and instead of presenting an argument you collectively make him feel like he is an idiot (of course he isn’t so your tactic is wasted). Reflects are very overpowered, especially at lupi. And if we’re being completely honest, autoattacking on ranger sword and swapping and hitting whirling when lupi has his heart attack is not all that difficult. Bring in 5 people who can feedback his aoe and you’ve got the dream team. No offense but that’s just the way it is, and it’s like that because reflects are way too strong at lupicus.
(edited by Syn Sity.5826)
Agreed, at this point you guys just look for any reason to troll anyone who has a differing opinion and instead of presenting an argument you collectively make him feel like he is an idiot (of course he isn’t so your tactic is wasted). Reflects are very overpowered, especially at lupi. And if we’re being completely honest, autoattacking on ranger sword and swapping and hitting whirling when lupi has his heart attack is not all that difficult. Bring in 5 people who can feedback his aoe and you’ve got the dream team. No offense but that’s just the way it is, and it’s like that because reflects are way too strong at lupicus.
It was just a defensive response, because it came across as an attack on something done by their guild. Wouldn’t think too much of it, the people trolling weren’t even in the video. The 5 of us who were just wanted to do something fun, hopefully provide some entertainment for people.
Anyway, ANet could remove the crit damage scaling from reflects, or just their ability to crit at all. The defensive utility from reflects is already powerful enough, the damage is a bit much of a luxury.
(edited by hybrid.5027)
This might be a stretch, but they could make it so if a legendary mob uses a skill that can be reflected, it gets reflected but does not do damage. This way the reflect is still a useful utility for the team, but doesn’t trivialize the fight.
http://www.dtguilds.com
It does not circumvent game design purely on the fact that Anet can choose which skills are unblockable and thus unreflectable e.g. Bloomhunger. Ergo, they designed the skills to be reflect-able.
Also, it actually does take abit of timing and practice to achieve a lupicus p2 skip.
Except that none of bloomhunger skills are unblockable.
I guess I’m just horrible at standing behind WoR then
“GW2’s PvE is almost as bad as the PvP.”
It does not circumvent game design purely on the fact that Anet can choose which skills are unblockable and thus unreflectable e.g. Bloomhunger. Ergo, they designed the skills to be reflect-able.
Also, it actually does take abit of timing and practice to achieve a lupicus p2 skip.
Except that none of bloomhunger skills are unblockable.
I guess I’m just horrible at standing behind WoR then
You can’t reflect his agony attack, but it can be blocked (Aegis, blocks, etc).
Agreed, at this point you guys just look for any reason to troll anyone who has a differing opinion and instead of presenting an argument you collectively make him feel like he is an idiot (of course he isn’t so your tactic is wasted). Reflects are very overpowered, especially at lupi. And if we’re being completely honest, autoattacking on ranger sword and swapping and hitting whirling when lupi has his heart attack is not all that difficult. Bring in 5 people who can feedback his aoe and you’ve got the dream team. No offense but that’s just the way it is, and it’s like that because reflects are way too strong at lupicus.
I think they’re overpowered too but it did took alot of preaching the ways of projectile defense to get it to become PvE meta among PuGs without having people say ‘Play how I want’ and calling me elitist for suggesting they take out one of their signets for a Wall of Reflection.
I personally think it’s a nice shortcut for people who know how to read skill descriptions and know their profession, which alot of people still don’t, but yeah I do agree sometimes it does need to be toned down abit. Reflects should disappear after voiding a certain amount of attacks, not just block EVERYTHING. It should also only reflect skills of the first 5 targets who throws a projectile at it.
“GW2’s PvE is almost as bad as the PvP.”
Agreed, at this point you guys just look for any reason to troll anyone who has a differing opinion and instead of presenting an argument you collectively make him feel like he is an idiot (of course he isn’t so your tactic is wasted). Reflects are very overpowered, especially at lupi. And if we’re being completely honest, autoattacking on ranger sword and swapping and hitting whirling when lupi has his heart attack is not all that difficult. Bring in 5 people who can feedback his aoe and you’ve got the dream team. No offense but that’s just the way it is, and it’s like that because reflects are way too strong at lupicus.
It was just a defensive response, because it came across as an attack on something done by their guild. Wouldn’t think too much of it, the people trolling weren’t even in the video. The 5 of us who were just wanted to do something fun, hopefully provide some entertainment for people.
Anyway, ANet could remove the crit damage scaling from reflects, or just their ability to crit at all. The defensive utility from reflects is already powerful enough, the damage is a bit much of a luxury.
Sorry, that was not directed at you or the people in the video, I should have been more clear. You are usually not one to meaninglessly attack others.
You can’t reflect his agony attack, but it can be blocked (Aegis, blocks, etc).
Wanna bet you can?
You can’t reflect his agony attack, but it can be blocked (Aegis, blocks, etc).
Wanna bet you can?
Obal told me I was wrong
This might be a stretch, but they could make it so if a legendary mob uses a skill that can be reflected, it gets reflected but does not do damage. This way the reflect is still a useful utility for the team, but doesn’t trivialize the fight.
Wouldn’t that just be projectile absorption?
It would make some professions really, really weak. An optimal guardian solo would take about 7 instead of 4:30 min, a mesmer solo… well yeah. Also rangers and engineers would suffer. And those are already weak professions, even with their reflects, so in my opinion, in the current state of game, reflections are not overpowered, they balance professions. They still make some fights extremely easy, though.
They can nerf reflections by adding a fumble dodge while you reflect. There aren’t enough things that cause this currently.
Wouldn’t that just be projectile absorption?
It would make some professions really, really weak. An optimal guardian solo would take about 7 instead of 4:30 min, a mesmer solo… well yeah. Also rangers and engineers would suffer. And those are already weak professions, even with their reflects, so in my opinion, in the current state of game, reflections are not overpowered, they balance professions. They still make some fights extremely easy, though.
I agree that it would hurt those classes, but I’d prefer it over the other option people were suggesting of making the projectiles unblockable(unreflectable too i guess).
http://www.dtguilds.com
They should make you able to reflect the damage, but it applies the reflected damage to the boss in the form of 25 Bleed stacks that scale based on your Toughness and Condition Damage.
Youtube Channel – http://www.youtube.com/t3llularman
I like the idea of fumble dodges, we definitely need more now that WA is “fixed”.
Yes please more fumble dodges, we don’t have enough.
And if you want reflects nerfed, then gotta nerf the hell out of mobs who hit you for 15k with their kitten projectiles at safe range, while you scramble to reach/avoid them. Why do you think they put reflections in the game? For fun? I guess turning them into absorptions could work… but then I’d like to see mobs’ health reduced if I don’t want to fall asleep while playing. Meh.
I also can’t think of more than a few fights that are trivialised by reflects.
Why don’t we let them focus on fixing other stuff first, uh? Oh, right, I forgot. No dungeon team. Hah.