(edited by IvanTheGrey.2941)
Lupi solo questions
To the best of my knowledge:
1. Once you push him to the wall, get off his circle. He’ll only move if you stand in him.
3. Again, stay off his circle.
Stay with your current foods/stacks, precision only really matters for classes reliant on reflects. As a warrior, you will naturally be set up for high crit chance with all the fury, a banner, and the signet if you want. Personally I’d take the Endure Pain and replace it with a disc banner if you aren’t already using one.
As for Deep Strikes, you already have sufficient precision, so go with Rending Strikes for a little bit of extra DPS.
“Memories are nice, but that’s all they are.”
(edited by Lindbur.2537)
Inside circle = pushing. I suggest watching Goku’s solos to get an idea of correct spot. Pure wallmagic.
There’s also no need to be inside circle to avoid bubbles (and unless you get a flawless wall it increases chance of being bubbled as his legs are longer than ours)
I’m not rich (anymore) so I wouldn’t waste that food just for practice though.
Ran Dragon roll (food) no stacks, Furious Speed (trait), Balanced Stance, SoS and Endure Pain for my first kill and ended up using neither. Go figure
edit: for aoe lifesteal, wait a bit before first dodge then you can use sw5 and avoid all ticks for less resources spent. and have an easier time getting back to nobubble range.
(edited by RemiRome.8495)
In all honesty, it’s better to just fight him with all DPS utilities. MAYBE swap the signet of fury for dolyak signet if you really want to keep stability on you (I always take it with me when I’m NOT soloing because one person screwing up and causing a necrid trap will kill you).
If it helps, here are a few highlighted solos of mine. Maybe it’ll help you to see where I’m standing.
http://www.twitch.tv/purpleishawt/c/3744778
http://www.twitch.tv/purpleishawt/c/3768787
http://www.twitch.tv/purpleishawt/c/3786184
For phase 1, it’s very important that you make sure he doesn’t get too close to the door exits (that aren’t opened until he’s killed). If he gets too close to them, he resets. It’s bull. Happened to me so many times when I was first learning.
To avoid this happening, I have a solution but it’s kind of tough to describe by typing:
When he’s inching away from you along the wall, wait for him to begin an attack (either his arm swirling around in circles for the grub spawning, or where he lunges forward and does that “roar”-like sound to spawn swarms). If you step IN his red circle, and on the side that you want him to go towards… he’ll move in that direction with you.
Rule of thumb is basically that he only moves in between his attacks. Phase 1 I actually find much easier to fight him off wall, but the thing is I find it much easier to deal higher damage when he’s against the wall. It’s just easier to deal with the stupid swarms when you can freely move around without accidentally pushing Lupi in the wrong direction.
Its difficult to explain lupi pushing. But once you’ve worked it out for yourself you should be able to keep him where ever you want. You can stand right inside his circle when hes in the wall and he wont move unless you do.
Edit: Miku explained it pretty well.
here are a few tips
Stop using wall
Stop trying to stay under him
(Just do it the legit way)
dont give up
more dps makes it easyer
and probably the best tipe i can give you is to put some good music on
I have to echo Raven. You’ll be a better player and a better teammate in the future if you learn to solo him without the wall. You will learn your rotations better and learn his mechanics better. Save the wall for when you’re trying to push your time as low as it can go, but until then soloing him in the open is a much better demonstration of skills.
FWIW, when people apply to my guild they often include videos of soloing Lupi, and while no matter what it is an accomplishment, its infinitely more impressive when they do it without using a wall because it shows me they actually know what is happening in phase 3.
here are a few tips
Stop using wall
Stop trying to stay under him
(Just do it the legit way)
dont give up
more dps makes it easyer
and probably the best tipe i can give you is to put some good music on
i see a contradiction in your post
although wall solos may be optimal (DPS WISE), but they’re also borderline boring.
while playing and to watch.
i always kill him mid ^^
Edit: kitten ed nike you were infront of me.
The problem I have with not walling is the extra eviscerates I have to do just bones my DPS since I lose berserker’s power.
Game over, yo.
Run furious speed and manage your endurance better so you won’t have to eviscerate to close gap/gain endurance.
You’re still susceptible to stupid RNG like spray > life suck > life drain. Walling removes that risk entirely.
Game over, yo.
You’re still susceptible to stupid RNG like spray > life suck > life drain. Walling removes that risk entirely.
sounds like you’re camping axe way too long.
Walling only prevents one skill – Frenzied Blast. You can still easily prevent bubble if you fight him in the middle. I’ve noticed sometimes there are even places in the middle where he will let you stay just in his circle (kind of on the edge) without him moving, meaning he won’t use frenzied blast even in the center.
(edited by laharl.8435)
I’ve noticed sometimes there are even places in the middle where he will let you stay just in his circle (kind of on the edge) without him moving, meaning he won’t use frenzied blast even in the center.
Yeh the ground isnt flat and so he buggs into the different textures on the ground
I’ve noticed sometimes there are even places in the middle where he will let you stay just in his circle (kind of on the edge) without him moving, meaning he won’t use frenzied blast even in the center.
Yeh the ground isnt flat and so he buggs into the different textures on the ground
and it is a horrible idea to stand under him there as he has a chance to hit you.
if we’re gonna Ant-kitten it all the way through.
I’ve noticed sometimes there are even places in the middle where he will let you stay just in his circle (kind of on the edge) without him moving, meaning he won’t use frenzied blast even in the center.
Yeh the ground isnt flat and so he buggs into the different textures on the ground
and it is a horrible idea to stand under him there as he has a chance to hit you.
if we’re gonna Ant-kitten it all the way through.
Indeed. I’ve died from this before. I was standing directly under him in the middle of his red circle before while off-walling and got 1-hit by one of his regular ranged attacks on phase 3.
I hate how on guardian if you have aegis up, that ranged attack will take it, even though the attack wouldn’t have hit you. I also suspect the same is happening in phase 2 during the barrage. I’ll use aegis and stand in my wall and it will always take the aegis even when solo and there are very few aoe, when you can often stand in the wall and not get hit at all without aegis. That sounds confusing…
Thank you for the responses all. I really appreciate the assistance. I did have a question for the two gentlemen that suggested doing it the “legit” way; What is the legit way? I’m not trying to be disrespectful, just curious. I’ve only seen videos of warriors walling Lupi to solo him, so I don’t really have a point of reference for starting to practice any other way.
Thanks again for all the help!
Basically just not using the wall would be the “legit” way. Putting lupi in the wall trivializes phase 3. Fighting him away from the wall requires better reflexes and better management of endurance.
Most solo’s you’ve seen were probably for speed, in which wall is better, especially for warror or ele. But soloing away from the wall is more an exercise in skill.
(edited by laharl.8435)
Seeing as no one has mentioned it, I’ll throw this in:
Rush bugs out on large targets, you will rush to Lupicus but you’ll never actually hit him. You have to be standing in his circle for Rush to hit. Swapping weapons cancels it though, so you can still use it as a gap closer if you’re gonna swap to Axe.
“Memories are nice, but that’s all they are.”
Hmmm…. Yeah, you’re right. I’ve only seen “speed” videos. I honestly don’t think I’ve ever seen a warrior not fight him against the wall. If anyone’s got a link to said videos, I’d greatly appreciate it.
Thanks!
Basically just not using the wall would be the “legit” way. Putting lupi in the wall trivializes phase 3. Fighting him away from the wall requires better reflexes and better management of endurance.
I always have a hard time keeping him away from the wall in phase 1. Have to constantly move around to avoid locusts and end up inadvertantly pushing in the wrong direction
Fortunately he’s a bit easier to bring back to the middle in phase 2. As a mesmer, I wouldn’t want to fight in the wall on phase 3 or I’d miss all the opportunities to reflect his rapid fire
Basically just not using the wall would be the “legit” way. Putting lupi in the wall trivializes phase 3. Fighting him away from the wall requires better reflexes and better management of endurance.
I always have a hard time keeping him away from the wall in phase 1. Have to constantly move around to avoid locusts and end up inadvertantly pushing in the wrong direction
Fortunately he’s a bit easier to bring back to the middle in phase 2. As a mesmer, I wouldn’t want to fight in the wall on phase 3 or I’d miss all the opportunities to reflect his rapid fire
You can cheat with that too using wall. You can basically control when he can use frenzied blast. If your reflect is on cd, simply step onto his circle. Once it’s off cd, back out to just out of circle (out of bubble range, but in frenzied blast range). You can effectively make him not use frenzied blast when you don’t want him to and give him the opportunity to use it when your reflect is ready.
As for keeping him away from wall, as long as you don’t go in his circle, he won’t move in phase 1. I personally just strafe along the side of him, but I’ve also never done mesmer and I hear phase 1 can be a kitten.
(edited by laharl.8435)
Hmmm…. Yeah, you’re right. I’ve only seen “speed” videos. I honestly don’t think I’ve ever seen a warrior not fight him against the wall. If anyone’s got a link to said videos, I’d greatly appreciate it.
Thanks!
Here’s a Goku warrior no wall.
Thank you so much!!!
I wanna piggy back off this a bit -
I managed my first solo today, tho the time was pretty pethetic. I’m not using FGS but I’m really struggling to do part 3 without the wall. The biggest barrier for me is learning how to properly double dodge the life drain. I can’t quite nail down the timing, and I was wondering if anyone had any tips. Also if there is a no-wall ele solo someone could link me to, that would be awesome.
There are some obvious things that made my time slower, like no stacks, sharpening stones instead of pots, energy sigil, candied dragon rolls. Also I thought I would go for a non-walled solo which made my p1 a little bit more hectic then it needed to be. I was running 30/30/0/0/10, but I wonder if 10/30/10/10/10 would be a better trade off for the modifiers. I’ve definitely got a lot to improve on! If you see any glaring errors or have some general ele no-wall no-fgs solo tips, let me know.
I don’t know what to say You beat me to it, Zoii. This is the best I could have ever dreamt of for my ele. If I were you, I’ll probably keep 30/30/0/0/10 for burning precision synergy, or if you’re already comfortable with the fight, you can remove the training wheel which is 10 in Arcana and move to Stone Splinter. I’ve seen you had plenty of invuln and block up time. In phase 3, if you already plan to use either a block or invuln, no need to run out of the aoe life drink. Just chill and wait for Lupi to drop to come back to the fight, that will save you some time. Burning retreat can be used as an escape move in a pinch and Magnetic Grasp is also excellent as a gap closer. I also consider switching Glyph to Signet of Restoration. The Glyph has a small after cast delay which costs me dearly from time to time with bad RNG. Magnetic Wave has 3s of reflection, which can be used against some of his aoe. But you didn’t get any in phase 3. That’s some splendid positioning there…
OMG, I could go on and on but never actually make it myself. Thank you for bringing back the fire and the joy to melee Lupi as an ele. Well, now excuse me, I’m going to QQ quietly in my corner… :’(
Edit: Marvin (design/Seven Truths) did a splendid ele solo as well. He probably has more nicer tips. I’ve seen him using a dodge-jump to escape the aoe perfectly, you can try it!
- doranduck, 2016 on Lore in Raids
(edited by Iris Ng.9845)
Thank you for the kind words! I know when I started practicing, watching some of the more “perfected” solos was disheartening at times, so hopefully my rough solo can be inspiration to those just starting. I’ll try out the heal, but I think as I go for a non-wall solo I’ll keep my training wheel vigor and energy sigil.
Sorry to bring this back, but I had some more questions:
I did a few hours of practicing and I now find that this [single target in groups] life suck move gets me even when I dodge. Is there a certain instant when you’re supposed to start to dodge/wwa? I want to be able to get the timing right, but it didn’t seem to work to well on my runs. That and some dumb RNG… grrr….
Thanks for the advice!
You need to dodge right as his hand stops moving, I think.
“Memories are nice, but that’s all they are.”
The life drain stills gives me trouble, but in general I find I dodge too early. You need to dodge just has his hand reaches its peak as it goes over his head. The best way I found to practice is to let your self get hit by the first tick and immediately dodge, watching the animation closely. Eventually you’ll get a feel of it, though I find it incredibly hard to do it consistently.
Lifedrain consists of 4 hits. you have to time 2 Evades in 1 Dodge frame for a perfect parry.
^ and ^^
Are you two talking about his big AoE circle? AFAIK that’s life drain. If so, just immediately leave the circle with whatever movement skills/evasions that you have. If you have swiftness, you can return from the outside of the circle with no problem the moment the ring appears.
If you’re talking about Life Suck then sorry. Confused at which one you’re talking about. For this one, however, the timing can be a little iffy but you shouldn’t be taking more than one tick of damage if you evade twice during this. It can be a little awkward to time it properly but most of the time I find that if I take any damage, it’s usually because I evade slightly too early because of inconvenient timing for him to start the attack (I like to stack might with whirlwind as soon as it’s available).
Yeah, I was talking about life suck. I’ll give it another go when I’m at home again and will try it that way. Thanks all!
Life Drain is the single target life steal where he points at you..
Life Drink is the aoe life steal where he floats up.
Then I was talking about Life Drain. Thanks!
Someone needs to show me how to do phase 3 without using the wall. Thief, 30/30/0/0/10, no energy food, no energy sigils.
Leo, when you and I worked on him, you were saying something about dodging his aoe life drink… Where should his hand be when you dodge?
His hand? Are you sure you don’t mean his single target lifeleech? For his aoe, dodge right before the first damage tick (basically you wait a bit before you dodge, don’t dodge right away – kind of difficult to explain here).
yeah, you were trying to explain it to me and I kinda forget when it was that you were talking about… I’ll ask you again in game when I play again Thanks buddy.
You start the first dodge about when his hand is fully extended.