Lupicus - exploit or not?
Skipping is an obvious exploit, wall fighting is argueable, I dont enjoy it, but its hard to determine whether its an exploit or not
So what would be your argument to say it’s an obvious exploit (skipping)? My guildie said that you 1st never know which way in a dungeon was intended by Anet and 2nd you use “normal skills” to get there.
So what would be your argument to say it’s an obvious exploit (skipping)? My guildie said that you 1st never know which way in a dungeon was intended by Anet and 2nd you use “normal skills” to get there.
YOU ARE WALKING OVER THE DUNGEON’S CEILING,
and ya know, the fact that some classes cant do it, and that the objective kind of says you have to kill him(dont mention korga, just dont)
So what would be your argument to say it’s an obvious exploit (skipping)? My guildie said that you 1st never know which way in a dungeon was intended by Anet and 2nd you use “normal skills” to get there.
YOU ARE WALKING OVER THE DUNGEON’S CEILING,
and ya know, the fact that some classes cant do it, and that the objective kind of says you have to kill him(dont mention korga, just dont)
I disagree with the objective and class reasoning, but I agree with your very loud point.
To OP, I don’t think putting him into a wall is exploiting. It’s using landscape in order to force him to not use some of his range attacks, due to positioning. Some people might see it as being cheap, but not exploiting.
If you start going down the road of saying it’s exploiting because it makes it easier, well then you could say dodging is exploiting, as you are making it easier by avoiding a hit. Food is exploiting because your stats are higher, playing with a party of 5 is exploiting because it’s easier than 3, etc.
The fact that anet is fixing this stuff (yes they actually do, they just don’t use proper fixes) tells you that skipping lupicus is not intended. Selling a skipped run, and making large amounts of profit with it is by definition exploiting (“using a bug/glitch in a way that lets you profit”).
The fact that bosses do not use certain skills if you stand in certain distances (ac spider, lupicus, brie) does not mean that staying in a certain distance to them so that they don’t use the respecting attack is exploiting/glitching (take lupis domes for another example). IF you however make it so they literally can not use the attack (#flowerpower) it is exploiting/glitching.
You do know which was was intended because they mark where your supposed to go with stars. If your skipping those stars to go somewhere else, you’re not doing the path as intended.
Other examples of “obvious” would be attacking a boss where it cannot attack you or preventing the boss from using any attacks.
On the other hand, restricting their move sets based on where/how you fight I wouldn’t see as an exploit.
Lupi will not shadow step in p2 if everyone is meleeing him, and he will not swipe in that phase if everyone is ranging. Does that mean full melee/range partys are exploiting for not allowing him to use his entire move set for that phase? I would say no, that instead your party is making a choice of which move set they want to face.
Now in the case of p3 wall. I know he can use the bubble when against the wall if the party is moving around too much. So avoiding that comes down to mechanic again and not the wall (as 0 bubbles can be duplicated outside of the wall).
That brings us to the rapid fire AoE. I honestly don’t know if lupi has a trigger for that attack or not. It seems like I can go some fights and not see it for over a minute and other fights he’ll be using it again before feedback is off CD.
My take would be if the effect of him not using the attack can be duplicated off the wall then it isn’t an exploit, the wall just makes the positioning easier. If it cannot be duplicated, then yes I would say it’s a minor exploit.
I say minor because this is only taking one attack out of his movepool, compared to other exploits/bugs that prevent a boss from doing anything/damaging the party.
He can use all attacks while on the wall. The wall just allows you to get close enough without pushing him away constantly, making it easier to stay within the range which avoides bubble and barrage.
Thought I would come clear this up since noobgood went way too far with this. I argued that pushing into a wall is an exploit in my opinion because it makes the lupi solo very easy if you just get past phase 1.
Also his wording in this thread implies I think lupi skipping is not an exploit when I specifically told him I THINK it’s an exploit but someone could argue it’s maybe not.
Peace.
I dont understand how you can think positioning a boss to make it easier is an exploit. It doesnt prevent those attacks. Thats down to your positioning, which is easier to control in that situation.
Maybe “exploit” is the wrong term here. Let’s say trick then. And I think it’s a kitteneap because it makes phase 3 pretty much afk fight besides dodging lifeleeches every now and then.
Edit. Apparently ch3ap is somehow censored by forums.
Maybe “exploit” is the wrong term here. Let’s say trick then.
Let’s call it what it actually is, a tactic.
So what would be your argument to say it’s an obvious exploit (skipping)? My guildie said that you 1st never know which way in a dungeon was intended by Anet and 2nd you use “normal skills” to get there.
YOU ARE WALKING OVER THE DUNGEON’S CEILING,
OR SWIM UNDER IT.
However, fighting lupicus at a wall has nothing to do with exploiting. You can also go under him without wall, achieving same result.
So what would be your argument to say it’s an obvious exploit (skipping)? My guildie said that you 1st never know which way in a dungeon was intended by Anet and 2nd you use “normal skills” to get there.
YOU ARE WALKING OVER THE DUNGEON’S CEILING,
OR SWIM UNDER IT.
GOOD TO KNOW, THANK YOU
You know right that we’ll receive some infraction points for those posts?
Can I have one to?
LOUD NOISES
Oh you guys, always getting infractions
Anyways, I think it’s arguable if wall stacking is ok or not, really just came to this thread to say that I don’t think lupi skipping is ok on any level because I felt noobgood’s post kind of implied that. Keep on infracting!
I don’t see how pushing Lupi up against a wall is an exploit since half of the ranged projectile bosses won’t use their ranged attacks when we’re in melee range (spider queen, risen abomination, effigy, etc). We tend to abuse those mechanics quite often so why is pushing Lupi against the wall considered an exploit?
As for the skipping, that’s definitely an exploit since you’re skipping the bosses that the party was intended to fight in order to progress through the dungeon.
Oh you guys, always getting infractions
Anyways, I think it’s arguable if wall stacking is ok or not, really just came to this thread to say that I don’t think lupi skipping is ok on any level because I felt noobgood’s post kind of implied that. Keep on infracting!
How do you feel about avoiding domes then? That is by far more dangerous attack since it’s the only one that requires certain cooldowns to be used to manage, and the way of making lupi not use it is greatly similar to avoiding barrage if you ask me. I don’t like the fact there is a way to make lupicus not use these 2 attacks but I would not call them exploits, more like questionable design.
Konu I agree, it is more about game design and honestly lupi is a fun fight no matter how you kill him. And when I responded to this thread I didn’t mean “you guys push him into a wall, you should be banned”.
I push him into a wall too and when I say something is an exploit I don’t mean it should instantly be bannable as some people seem to think. I just don’t know better general term for “using tactics that somehow make the fight much easier”.
And yes avoiding domes is again debatable but I don’t like debating things on these forums (which is why this is like my 4th post ever.) since people seem to get kitten too easily instead of having a discussion.
If you range him he wont do his kick in phase one and his big knock back in phase 2. Is that also an exploit?
Everything is an exploit nowadays.
Exploit Wars 2.