Make Dungeons give percentage-based experience
Tbh, I think dungeons gives too much exp, not enough drops. :s
Currently level 5X, I notice that AC and CM give the exact same experience reward regardless of level.
I think that’s a bit silly, considering AC takes longer than CM and it’s less rewarding?
I think Dungeons should give a set 40-50% experience.
First you say it’s silly that dungeons give the exact same amount of experiance, then suggest a set percentage of what dungeons should give?
Wat.
No matter what your level? People could just farm the easiest dungeon to hit level cap in a matter of hours.
Sarcazar, if they gave a set 40-50% then it would always be the same whatever your true level was. The OP meant that it was silly to give say 20k exp for AC and 30k for CM regardless of level.
Sarcazar, if they gave a set 40-50% then it would always be the same whatever your true level was. The OP meant that it was silly to give say 20k exp for AC and 30k for CM regardless of level.
Perhaps the experience given should be determined of what would be the average level of the group.
No matter what your level? People could just farm the easiest dungeon to hit level cap in a matter of hours.
Maybe it should be relative to the difficulty of the dungeon. Like if I redo AC story, it’d be nice to get more EXP than Caudecus’ Manor Story. Which I didn’t think was a real dungeon.