Making Old Dungeons Worth Doing

Making Old Dungeons Worth Doing

in Fractals, Dungeons & Raids

Posted by: Muusic.2967

Muusic.2967

THANK YOU Devs or who ever was responsible for adding the random dungeons to the daily tasks. A seriously nice move that I applaud loudly showing that you truly ARE in touch with your player base and recognized a part of the game that had died.

I actually am looking forward to doing some of the precursor quest lines now that dungeon tokens are obtainable.

For those of you who think the precursor quests are a gold sink maybe you should try harvesting your tail off for a couple months buy/farm the mats needed. No matter how ugly the Leg weapon is it’s will mean so much more to you earning it this way

Be who you are and say what you feel for those who mind dont matter and those who matter dont mind
~Dr. Seuss

Making Old Dungeons Worth Doing

in Fractals, Dungeons & Raids

Posted by: XPilo.5862

XPilo.5862

Just a little correction, the achievement is no part of the daily achievements. Is a repetable achievement that don’t reset each day. So you can do 2 runs today, 4 tomorrow, 2 after tomorrow and you get the 5 golds. Or you can do 16 runs in a day and get 10 gold for the achievement.

Making Old Dungeons Worth Doing

in Fractals, Dungeons & Raids

Posted by: ekarat.1085

ekarat.1085

Just a little correction, the achievement is no part of the daily achievements. Is a repetable achievement that don’t reset each day. So you can do 2 runs today, 4 tomorrow, 2 after tomorrow and you get the 5 golds. Or you can do 16 runs in a day and get 10 gold for the achievement.

Actually, they did both. In addition to the “anytime” achievement, they added dungeon achievements to the daily rotation, but only occasionally, not every day.

Making Old Dungeons Worth Doing

in Fractals, Dungeons & Raids

Posted by: Muusic.2967

Muusic.2967

Actually, they did both. In addition to the “anytime” achievement, they added dungeon achievements to the daily rotation, but only occasionally, not every day.

I really think the daily is what’s going to keep people coming back to older dungeons as part of their routine, The repeatable is decent and also gives great rewards for much less effort but to a lot of the higher skilled players they will be able to solo and sell daily runs for a nice profit, and this will introduce newer players to them. All of which are good things when it comes to keeping the masses entertained between events and bug fixes!

Be who you are and say what you feel for those who mind dont matter and those who matter dont mind
~Dr. Seuss