Maybe they're reading everything we type reverse.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: Untouch.2541

Untouch.2541

We ask for more loot, so they give us less.

So lets try this.
I’m fine with the dungeons, they aren’t bugged, they shouldn’t give anything at all.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: Sacrilegious.8317

Sacrilegious.8317

the idea is having no “carrot” in this game. its not like WoW, you just need to “enjoy” this game. run dungeons and get no loot, you just do it for fun.

If your running dungeons and expecting for loot you bought the wrong game.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: JJGlyph.9746

JJGlyph.9746

We ask for more loot, so they give us less.

So lets try this.
I’m fine with the dungeons, they aren’t bugged, they shouldn’t give anything at all.

Problem is, ppl feel obligated to speed farm so they can keep up with their friends. It’s not fun for most ppl. They just like that they get money/xp/gear out of it. I fully support this change. Just hoping they’ll make dungeon tokens generic so you don’t need to do one dungeon for the gear.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: Reynfall.1547

Reynfall.1547

the idea is having no “carrot” in this game. its not like WoW, you just need to “enjoy” this game. run dungeons and get no loot, you just do it for fun.

If your running dungeons and expecting for loot you bought the wrong game.

Fun is supplemented by reward and desire.

There is no more reward. Therefore, no more desire for the expensive things.

Hopelessness. That’s what they bought us in this game. Then yes, this is a very wrong game.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: cherrie.8907

cherrie.8907

Excuse me, what kind of change are we talking about?
I don’t see anything about dungeons in the latest update, can someone explain to me what the changes are or point me to a source?

Thanks.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: Sacrilegious.8317

Sacrilegious.8317

the idea is having no “carrot” in this game. its not like WoW, you just need to “enjoy” this game. run dungeons and get no loot, you just do it for fun.

If your running dungeons and expecting for loot you bought the wrong game.

Fun is supplemented by reward and desire.

There is no more reward. Therefore, no more desire for the expensive things.

Hopelessness. That’s what they bought us in this game. Then yes, this is a very wrong game.

Thats gw2 idea. being so called “innovative” and removing the typical “reach the carrot” premise.

Wheres all the fanboys at? im not really good explaining this.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: Reynfall.1547

Reynfall.1547

the idea is having no “carrot” in this game. its not like WoW, you just need to “enjoy” this game. run dungeons and get no loot, you just do it for fun.

If your running dungeons and expecting for loot you bought the wrong game.

Fun is supplemented by reward and desire.

There is no more reward. Therefore, no more desire for the expensive things.

Hopelessness. That’s what they bought us in this game. Then yes, this is a very wrong game.

Thats gw2 idea. being so called “innovative” and removing the typical “reach the carrot” premise.

Wheres all the fanboys at? im not really good explaining this.

I’m not really sure what you’re trying to say.

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: darkehawke.1269

darkehawke.1269

the idea is having no “carrot” in this game. its not like WoW, you just need to “enjoy” this game. run dungeons and get no loot, you just do it for fun.

If your running dungeons and expecting for loot you bought the wrong game.

Fun is supplemented by reward and desire.

There is no more reward. Therefore, no more desire for the expensive things.

Hopelessness. That’s what they bought us in this game. Then yes, this is a very wrong game.

Thats gw2 idea. being so called “innovative” and removing the typical “reach the carrot” premise.

Wheres all the fanboys at? im not really good explaining this.

yeah but they removed all fun from the run too.
being 1 shotted constantly from a hell of a distance is not fun. neither is being constantly stunned.

i could have dealt with less reward if they hadnt mucked about with the actual story mode run

Maybe they're reading everything we type reverse.

in Fractals, Dungeons & Raids

Posted by: frOst.2198

frOst.2198

the idea is having no “carrot” in this game. its not like WoW, you just need to “enjoy” this game. run dungeons and get no loot, you just do it for fun.

If your running dungeons and expecting for loot you bought the wrong game.

Fun is supplemented by reward and desire.

There is no more reward. Therefore, no more desire for the expensive things.

Hopelessness. That’s what they bought us in this game. Then yes, this is a very wrong game.

Thats gw2 idea. being so called “innovative” and removing the typical “reach the carrot” premise.

Wheres all the fanboys at? im not really good explaining this.

You run it once for fun. You run it twice to see what you missed. The 10th time, or in this case, the 60th time(amount required for full set), is not fun. No sane person would think its fun.