Mesmer builds for dungeons

Mesmer builds for dungeons

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Berserker gear and trinkets are assumed. Runes may vary depending on situation.

Max DPS build: 6 / 6 / 0 / 0 / 2

http://gw2skills.net/editor/?fhAQRAsc8dnsISRa2qGWpB1aGR1YQVXkOgEio0ls9AA-e

Use when reflects are only needed for short durations or high burst damage. Scholar runes are ideal. Deceptive evasion and Phantasmal fury can be switched depending on the encounter. Signet recharge and signet of the ether can be switched for other traits + mantra of recovery.

*Phantasm max reflect build: 2 / 3 / 0 / 5 / 4 or 2 / 4 / 0 / 4 / 4 *

http://gw2skills.net/editor/?fhAQRAsc8dnsISpa2qGGpB1aIR1QObxhosbaSFocdA-e

Use when you need to maximize reflects. If you need to destroy unblockable projectiles, do not trait warden’s feedback and take extended glamour duration instead. You can also switch 1 point in inspiration to dueling for blade training. You can use scholar or ranger runes for this.

Stealth running build: 0 / 4 / 6 / 4 / 0

http://gw2skills.net/editor/?fhAQRAsd8fl0npMtNqxYNcrNysxY6RGejTOTNl8gAA-ThwMwAnV/Bw+DAA-e

Used for trash skips. Any 25% movespeed rune or armor stat can be used but I prefer centaur runes for the group swiftness and reduced cripple duration. The important traits are prismatic understanding and increased range on manipulations; everything else is up to preference but the ones I listed will give the best chances of survival if something goes wrong while running. Veil can be replaced with portal entre if you are transporting a group instead of running them.

The “Alphard” build: 6 / 4 / 0 / 0 / 4

http://gw2skills.net/editor/?fhAQRAsc8dnsISNaWlGGpB1aGR1QQZ30kOQiIlsTJA

This is used to maximize damage while destroying unblockable projectiles. A mantra can be swapped out for feedback as a matter of preference.

Further contributions are appreciated. I have been thinking of an “all purpose” build for people who don’t really want to switch out too many traits, but have yet to come up with something satisfactory. I am not sure if going 30 deep into domination for more damage is worth losing utility from other trait lines, as mesmers already have low base damage without phantasms.

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(edited by TheKillerAngel.3596)

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Posted by: maxinion.8396

maxinion.8396

I’ve been advocating 6/4/0/4/0 for the general/ max reflect build. It’s similar enough to the 6/6/0/0/2 that it’s easy to just swap traits quickly and move on.

I think I also prefer 2/4/0/4/4 or 2/4/0/5/3 over the 2/3 build. Losing 100 precision (50 from the point and 50 from Blade Training) is a big hit— 5% crit chance for you and your phantasms, and 50 ferocity to boot. The 7% overall DPS from PH/PS is less worth it, but this is probably a matter of taste in the end.

I’ll also point out that Ranger Runes are super viable as a cheap alternative to scholar, which can help even 2/3 builds reach higher crit chance.

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Posted by: frifox.5283

frifox.5283

Nearly same builds I suggested for my guild too, looking good so far. One question though, what’s the justification for taking Signet Mastery instead of Empowered Illusions for 2/3/0/5/4?

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Posted by: Sanderinoa.8065

Sanderinoa.8065

If you need to destroy unblockable projectiles, do not trait warden’s feedback and take extended glamour duration instead. You can use scholar or ranger runes for this.

I don’t think this makes a whole lot of sense, if there are unblockable projectiles present feedback isn’t likely to do anything that’s super relevant, so keeping 25 in the inspiration traitline seems like a complete waste. I believe you wrote this with alphard in mind, but in tthis scenario it’s often better to just try to get wardens to spawn close to each other, and not use feedback at all.

So in that case I’d say go 6/4/0/0/4, which by the way is what I use as a max non reflect phantasm build, e.g. for the abomination in p2 arah when soloing.

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(edited by Sanderinoa.8065)

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Nearly same builds I suggested for my guild too, looking good so far. One question though, what’s the justification for taking Signet Mastery instead of Empowered Illusions for 2/3/0/5/4?

That was a mistake, fixed it.

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

If you need to destroy unblockable projectiles, do not trait warden’s feedback and take extended glamour duration instead. You can use scholar or ranger runes for this.

I don’t think this makes a whole lot of sense, if there are unblockable projectiles present feedback isn’t likely to do anything that’s super relevant, so keeping 25 in the inspiration traitline seems like a complete waste. I believe you wrote this with alphard in mind, but in tthis scenario it’s often better to just try to get wardens to spawn close to each other, and not use feedback at all.

So in that case I’d say go 6/4/0/0/4, which by the way is what I use as a max non reflect phantasm build, e.g. for the abomination in p2 arah when soloing.

In the case of alphard the feedback is helpful for killing the adds that shoot at you from the outside.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

If you need to destroy unblockable projectiles, do not trait warden’s feedback and take extended glamour duration instead. You can use scholar or ranger runes for this.

I don’t think this makes a whole lot of sense, if there are unblockable projectiles present feedback isn’t likely to do anything that’s super relevant, so keeping 25 in the inspiration traitline seems like a complete waste. I believe you wrote this with alphard in mind, but in tthis scenario it’s often better to just try to get wardens to spawn close to each other, and not use feedback at all.

So in that case I’d say go 6/4/0/0/4, which by the way is what I use as a max non reflect phantasm build, e.g. for the abomination in p2 arah when soloing.

In the case of alphard the feedback is helpful for killing the adds that shoot at you from the outside.

Which is exactly what I said, but feedback often has wardens bug out, and as adds don’t need to be killed its better to just place 3 wardens at a good spot to keep absorption up. That aside, this is a mesmer meta dungeon build guide, you should not me basing it around one specific encounter. I wouldn’t want people using feedback at old Tom after reading this.

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Posted by: LordByron.8369

LordByron.8369

i wouldn t leave blade training for no other skill….
expecially not for phantasmal haste.
If anything i would choose between a pure reflect build:

0-4-0-6-4 and the balanced reflect phantasm that offers nice dps paired with good reflect uptime.

2-4-0-5-3 that is what i am using now.
http://gw2skills.net/editor/?fhAQNAR8dnsISZa2pGuqB1aIR1QObxhorLpCUyOlA-e

As weapon i put the GS since i use mostly for fractals pug..but you can use sword or pistol or even torch according to situations. (torch for skipping only even a White one will go).

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Speaking of warden bugs, I’ve noticed the thing that causes them to bug out has to do with blasting combo fields, but I’m not entirely sure how to reproduce it.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Speaking of warden bugs, I’ve noticed the thing that causes them to bug out has to do with blasting combo fields, but I’m not entirely sure how to reproduce it.

Firstly, which bug? Secondly, are you accusing me of using a torch when soloing?! the issue with them not spinning seems to have to do with targetting mostly. I conclude this from the fact that wardens have a 100% spin chance at the golems at the uncategorized fractal, ONLY when said wardens end up being in melee range of the raving Asura himself.

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Speaking of warden bugs, I’ve noticed the thing that causes them to bug out has to do with blasting combo fields, but I’m not entirely sure how to reproduce it.

Firstly, which bug? Secondly, are you accusing me of using a torch when soloing?! the issue with them not spinning seems to have to do with targetting mostly. I conclude this from the fact that wardens have a 100% spin chance at the golems at the uncategorized fractal, ONLY when said wardens end up being in melee range of the raving Asura himself.

The bug I’m talking about involves all 3 of your phantasms resetting their animations so they act on the same timer. This is most noticeable in fights against Alphard where blasting some combo fields will cause all your wardens to sync up and spin at the same time, instead of having a rotation.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Speaking of warden bugs, I’ve noticed the thing that causes them to bug out has to do with blasting combo fields, but I’m not entirely sure how to reproduce it.

Firstly, which bug? Secondly, are you accusing me of using a torch when soloing?! the issue with them not spinning seems to have to do with targetting mostly. I conclude this from the fact that wardens have a 100% spin chance at the golems at the uncategorized fractal, ONLY when said wardens end up being in melee range of the raving Asura himself.

The bug I’m talking about involves all 3 of your phantasms resetting their animations so they act on the same timer. This is most noticeable in fights against Alphard where blasting some combo fields will cause all your wardens to sync up and spin at the same time, instead of having a rotation.

Interesting, I look forward to the results, I do hope that you mean untraited wardens :P but you’re smart, so I’ll take that as a given

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Posted by: frifox.5283

frifox.5283

From damage-over-time standpoint Phantasmal Strength and Phantasmal Haste are equal, both giving +15%. Phantasmal Strength is better only when illusions are killed/shattered after unloading one attack or when you’re relying on Warden reflects doing the majority of the damage. Phantasmal Haste otherwise is a better choice and also has a nice bonus of faster disenchanter cleanses/boonstrips and more bleeds applies thanks to Sharper Images.

I would suggest going with 2/4/0/4/4 instead of 2/4/0/5/3.

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Posted by: LordByron.8369

LordByron.8369

As you said in most pve situations phant strength is better ._.

I almost never use disenchanter save for coe.

I think phant haste got less needed when they gave us the signet.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Meh I suppose it is correct that phantasmal haste is irrelevant in most group situations.

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Posted by: Iris Ng.9845

Iris Ng.9845

Overall, a nice discussion. I have learnt a lot from all the sources. My opinion with the stealth skipping build is overkill. This is what I was instructed to use in Arah p2-Spider room with much success:

http://gw2skills.net/editor/?fhAQRAsd8fl0npMtFrxRNcrNyqhcqlokSfJSAA-ThwMwAnV/Bw+DAA-e

Place Portal, swap Portal out for Decoy. After the skip, swap Decoy for Portal and use the Exeunt.

The similar build was used for the skip to Brie, but this time I would swap Veil out for Mantra of Concentration, or keep Veil if there is another mesmer :p

Regarding to Phantasm Haste, I find it excellent against the first Subject Alpha when the group has no FGS.

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Posted by: hendo.1940

hendo.1940

For spider skip just stick in far reaching manipulations and have mass invis, decoy, blink on your bar. sw/f + sw/t is nice too.

For the skip to Brie you can go mass invis/blink/decoy/veil w/sw+t again and you should have full stealth uptime that when you finally get in to the opening you can blink forward out of deadeye range.

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Posted by: Iris Ng.9845

Iris Ng.9845

Torch abuser. Casual :<

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

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Posted by: Dalanor.5387

Dalanor.5387

Regarding to Phantasm Haste, I find it excellent against the first Subject Alpha when the group has no FGS.

Glad someone brought it up.
Am i doing something wrong or Wardens really can push him out when cornering?
What is the best phantasm for him? I prefer duelists, they don’t jump around a lot like swordsmans. Or as a mesmer i just need to grab an FGS when its possible? =]

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Regarding to Phantasm Haste, I find it excellent against the first Subject Alpha when the group has no FGS.

Glad someone brought it up.
Am i doing something wrong or Wardens really can push him out when cornering?
What is the best phantasm for him? I prefer duelists, they don’t jump around a lot like swordsmans. Or as a mesmer i just need to grab an FGS when its possible? =]

Why would the swordsman’s jumping be bad? They jump out of the dragonstooth aoe when going in for the hit and evade when dodging backwards.

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Posted by: Dalanor.5387

Dalanor.5387

Regarding to Phantasm Haste, I find it excellent against the first Subject Alpha when the group has no FGS.

Glad someone brought it up.
Am i doing something wrong or Wardens really can push him out when cornering?
What is the best phantasm for him? I prefer duelists, they don’t jump around a lot like swordsmans. Or as a mesmer i just need to grab an FGS when its possible? =]

Why would the swordsman’s jumping be bad? They jump out of the dragonstooth aoe when going in for the hit and evade when dodging backwards.

Can they get agro from him or not? If not, its not a problem of course, but im not sure anymore about dungeon stuff. :C

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Posted by: Iris Ng.9845

Iris Ng.9845

They still get aggro (dragon’s tooth) but they can still evade the attack most of the time. So I have at least 2 attacks per phantasm.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Tentonhammr.7849

Tentonhammr.7849

If you need to destroy unblockable projectiles, do not trait warden’s feedback and take extended glamour duration instead. You can use scholar or ranger runes for this.

I don’t think this makes a whole lot of sense, if there are unblockable projectiles present feedback isn’t likely to do anything that’s super relevant, so keeping 25 in the inspiration traitline seems like a complete waste. I believe you wrote this with alphard in mind, but in tthis scenario it’s often better to just try to get wardens to spawn close to each other, and not use feedback at all.

So in that case I’d say go 6/4/0/0/4, which by the way is what I use as a max non reflect phantasm build, e.g. for the abomination in p2 arah when soloing.

In the case of alphard the feedback is helpful for killing the adds that shoot at you from the outside.

Forgive my mesmer noobishness but which reflect skills do and don’t work against her anchor pull? I always just max melee and stand behind the shiny effects and dodge to be safe.

Feedback?
Wardens (traited/untraited)?
Temporal curtain?

Zelendel

(edited by Tentonhammr.7849)

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Posted by: Iris Ng.9845

Iris Ng.9845

Feedback works, but sometimes the pull goes through and I don’t know the reasons to it.
Spinning warden works, stationary warden doesn’t.
Curtain at exact her position works, curtain elsewhere doesn’t.

6/4/0/0/4 is still the best for untraited wardens. They spin more often, and work flawlessly even with only two to keep 100% blocking up time.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Sanderinoa.8065

Sanderinoa.8065

If people stack up on her the reflection often screws up as well, probably has something to do with scorpion wire hitting before being reflected. I find wardens to be the most reliable reflectors, as long as they don’t spawn right inside her either. Only really the only difference between traited and untraited wardens is that traited does more damage, gets interrupted when reflecting the pull, and don’t block the daggerstorm. In group settings this is the better thing to take.

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Why do people think 6/6/0/0/2 is a thing? That extra 100 precision and ferocity (which is a lot less than the 100 precision + 10% crit damage + 16% raw damage that it used to be) is not a good trade for the 20% overall Illusion CD reduction + faster phantasm attacks.

6/4/0/0/4 is ideal max DPS, 2/4/0/4/4 is best reflect uptime + damage combo, 6/4/0/4/0 is best damage-per-reflect for bosses like Lupicus where it actually matters.

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Posted by: Butter.3024

Butter.3024

2/4/0/5/3 for all purpose best build

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Posted by: Spoj The Second.7680

Spoj The Second.7680

Guang if you want to phase skip lupi with a mesmer you would be best off using 6/6/0/0/2.

Its the highest non phantasm reliant variant. Sure it lacks glamour cooldowns and traited focus but sometimes all you need is high base dps because your phantasms always die and you dont need many reflects.

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Posted by: Sanderinoa.8065

Sanderinoa.8065

Why do people think 6/6/0/0/2 is a thing? That extra 100 precision and ferocity (which is a lot less than the 100 precision + 10% crit damage + 16% raw damage that it used to be) is not a good trade for the 20% overall Illusion CD reduction + faster phantasm attacks.

6/4/0/0/4 is ideal max DPS, 2/4/0/4/4 is best reflect uptime + damage combo, 6/4/0/4/0 is best damage-per-reflect for bosses like Lupicus where it actually matters.

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Posted by: hendo.1940

hendo.1940

for your information, guang has a doctorate in spreadsheet wars 2

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

After doing some math, I can say that now Assassin/Zerk + Scholar Rune is the way to go for Mesmers. By Assassin I mean Assassin on weapons + armor. You have with that setup almost always more Effective Power than full Berserker (assuming 25 vuln, slaying potion, 25 might, 100% fury uptime, no perception stacks and 3 mantra) and it’s ofc better for reflection. The only time you won’t have more Effective Power with Assassin/Zerk is when there isn’t a War or a Ranger in the group (for Banner / Spotter / Frost Spirit), but it’ll still be better for reflection.

With Perception stacks, Berserker will still remain better.

Here’s the document where I put the EP according to the situation between full Ascended Zerk and Assassin/Zerk (I know it’s not easy to understand it, and it might not be 100% accurate but I did my best with the outdated website) and it doesn’t take into account phantasm. The difference for phantasm is really low like 0.1% or smt between both sets.

https://drive.google.com/file/d/0B33WDShO1ELPbC1OQnoxQXNjcVU/edit?usp=sharing

(edited by Jeremlloyd.6837)

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Posted by: aelfwe.4239

aelfwe.4239

After doing some math, I can say that now Assassin/Zerk + Scholar Rune is the way to go for Mesmers. By Assassin I mean Assassin on weapons + armor. You have with that setup almost always more Effective Power than full Berserker (assuming 25 vuln, slaying potion, 25 might, 100% fury uptime, no perception stacks and 3 mantra) and it’s ofc better for reflection. The only time you won’t have more Effective Power with Assassin/Zerk is when there isn’t a War or a Ranger in the group (for Banner / Spotter / Frost Spirit), but it’ll still be better for reflection.

With Perception stacks, Berserker will still remain better.

Here’s the document where I put the EP according to the situation between full Ascended Zerk and Assassin/Zerk (I know it’s not easy to understand it, and it might not be 100% accurate but I did my best with the outdated website) and it doesn’t take into account phantasm. The difference for phantasm is really low like 0.1% or smt between both sets.

https://drive.google.com/file/d/0B33WDShO1ELPbC1OQnoxQXNjcVU/edit?usp=sharing

may i suggest math over full zerk+ranger runes?

assassin armor+weapon = +148 prec compared to zerk

ranger rune = +175 prec compared to scholar and -3% dmg

seem very strickly and more versatile on build switching

Aelfwe Dark Asura Mesmer\Thief,
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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

After doing some math, I can say that now Assassin/Zerk + Scholar Rune is the way to go for Mesmers. By Assassin I mean Assassin on weapons + armor. You have with that setup almost always more Effective Power than full Berserker (assuming 25 vuln, slaying potion, 25 might, 100% fury uptime, no perception stacks and 3 mantra) and it’s ofc better for reflection. The only time you won’t have more Effective Power with Assassin/Zerk is when there isn’t a War or a Ranger in the group (for Banner / Spotter / Frost Spirit), but it’ll still be better for reflection.

With Perception stacks, Berserker will still remain better.

Here’s the document where I put the EP according to the situation between full Ascended Zerk and Assassin/Zerk (I know it’s not easy to understand it, and it might not be 100% accurate but I did my best with the outdated website) and it doesn’t take into account phantasm. The difference for phantasm is really low like 0.1% or smt between both sets.

https://drive.google.com/file/d/0B33WDShO1ELPbC1OQnoxQXNjcVU/edit?usp=sharing

may i suggest math over full zerk+ranger runes?

assassin armor+weapon = +148 prec compared to zerk

ranger rune = +175 prec compared to scholar and -3% dmg

seem very strickly and more versatile on build switching

Iris actually asked me the same question earlier. And I tried with the old Rune (5% dmg instead of 7%) and it was between 4 to 8% worse than Assassin/Zerk. I’ll have to test with the 7% but I don’t think it’ll be better. Plus according to Brazil, the rune proc now when you have an illusion up, so that mean you have to maintain always 1 illusion to get the bonus, and tbh I don’t really like to rely on phantasm.

After checking again, it’s between 1.5 to 5% worse than Assassin/Zerk, the 1.5% being when you don’t have a warrior or a ranger in the party for 30/20.

(edited by Jeremlloyd.6837)

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Posted by: aelfwe.4239

aelfwe.4239

After doing some math, I can say that now Assassin/Zerk + Scholar Rune is the way to go for Mesmers. By Assassin I mean Assassin on weapons + armor. You have with that setup almost always more Effective Power than full Berserker (assuming 25 vuln, slaying potion, 25 might, 100% fury uptime, no perception stacks and 3 mantra) and it’s ofc better for reflection. The only time you won’t have more Effective Power with Assassin/Zerk is when there isn’t a War or a Ranger in the group (for Banner / Spotter / Frost Spirit), but it’ll still be better for reflection.

With Perception stacks, Berserker will still remain better.

Here’s the document where I put the EP according to the situation between full Ascended Zerk and Assassin/Zerk (I know it’s not easy to understand it, and it might not be 100% accurate but I did my best with the outdated website) and it doesn’t take into account phantasm. The difference for phantasm is really low like 0.1% or smt between both sets.

https://drive.google.com/file/d/0B33WDShO1ELPbC1OQnoxQXNjcVU/edit?usp=sharing

may i suggest math over full zerk+ranger runes?

assassin armor+weapon = +148 prec compared to zerk

ranger rune = +175 prec compared to scholar and -3% dmg

seem very strickly and more versatile on build switching

Iris actually asked me the same question earlier. And I tried with the old Rune (5% dmg instead of 7%) and it was between 4 to 8% worse than Assassin/Zerk. I’ll have to test with the 7% but I don’t think it’ll be better. Plus according to Brazil, the rune proc now when you have an illusion up, so that mean you have to maintain always 1 illusion to get the bonus, and tbh I don’t really like to rely on phantasm.

After checking again, it’s between 1.5 to 5% worse than Assassin/Zerk, the 1.5% being when you don’t have a warrior or a ranger in the party for 30/20.

Thx

1,5% to 5% with old rune or new? Cause it change a lot, basically if with a 2% more dmg from bonus on a 30 20 build without ranger (there’s always a war somewhere xD) it becomes better ranger over scholar.

Also if we take compunding powder we are making the same assumption as rune of the ranger and we should take into consideration deceptive evasion to not rely over phantasm. On a math side i think comparing scholar rune or ranger we should consider a 100% uptime on both.

I can be on mistake but i think after patch we dont have a “better gear” cause we dont have a “better build”.

I think we should take into consideration 3 kind of gear:

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

Basically we need 2 armor set to be always optimal due to anet

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

(edited by Jeremlloyd.6837)

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Posted by: aelfwe.4239

aelfwe.4239

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

I know they works the same on every set, i just point out the fact that having up some illusion it’s already a part of “maximizing mesmer dmg” even without ranger rune xD

For soloing lupi why zerk/strenght runes? arent we focussing on reflect?

Anyway watching brasil guide today he was still speaking of full sin gear but he was on 30/10 build but i think going less than 20 in dueling is clueless (just my opinion).

Btw thx for help I should miss something on math cause on 30/20 without ranger i was taking more ep with ranger runes than with scholar xD Time to redo that!

Thx again

Aelfwe Dark Asura Mesmer\Thief,
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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

I know they works the same on every set, i just point out the fact that having up some illusion it’s already a part of “maximizing mesmer dmg” even without ranger rune xD

For soloing lupi why zerk/strenght runes? arent we focussing on reflect?

Anyway watching brasil guide today he was still speaking of full sin gear but he was on 30/10 build but i think going less than 20 in dueling is clueless (just my opinion).

Btw thx for help I should miss something on math cause on 30/20 without ranger i was taking more ep with ranger runes than with scholar xD Time to redo that!

Thx again

http://www.reddit.com/r/Guildwars2/comments/23jkda/psa_ranger_runes_grant_the_7_bonus_with_pretty/ I was referring to this reddit post Brazil made

About solo, I think Assassin / Zerk Scholar for reflect situation, else Zerk + Strength, my bad. But I don’t really did the math for solo and I’m kinda lazy to do that tbh, when I solo I don’t go for records

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Posted by: maxinion.8396

maxinion.8396

Jerem, any idea how much worse full berserker + perception stacks is? Is this 5%? 10%?

Thanks, and sorry if you wrote this already above!

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Well with 25 perception stack, Full Zerk is still better than Assassin like it was before.

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Posted by: aelfwe.4239

aelfwe.4239

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

I know they works the same on every set, i just point out the fact that having up some illusion it’s already a part of “maximizing mesmer dmg” even without ranger rune xD

For soloing lupi why zerk/strenght runes? arent we focussing on reflect?

Anyway watching brasil guide today he was still speaking of full sin gear but he was on 30/10 build but i think going less than 20 in dueling is clueless (just my opinion).

Btw thx for help I should miss something on math cause on 30/20 without ranger i was taking more ep with ranger runes than with scholar xD Time to redo that!

Thx again

http://www.reddit.com/r/Guildwars2/comments/23jkda/psa_ranger_runes_grant_the_7_bonus_with_pretty/ I was referring to this reddit post Brazil made

About solo, I think Assassin / Zerk Scholar for reflect situation, else Zerk + Strength, my bad. But I don’t really did the math for solo and I’m kinda lazy to do that tbh, when I solo I don’t go for records

You arent lazy, you’re doing great job and help xD

I was refering to same reddit link and to this https://www.youtube.com/watch?v=wjZhKTy9b2w

I’m just on trouble cause i need a versatile gear\setup that satisfy me after patch.

Since on reflects my power it’s not taken in account and on several situation i cant go 30 in dueling i feel like i always miss precision or power in base what im playing xD

That’s meh

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Overall, a nice discussion. I have learnt a lot from all the sources. My opinion with the stealth skipping build is overkill. This is what I was instructed to use in Arah p2-Spider room with much success:

http://gw2skills.net/editor/?fhAQRAsd8fl0npMtFrxRNcrNyqhcqlokSfJSAA-ThwMwAnV/Bw+DAA-e

Place Portal, swap Portal out for Decoy. After the skip, swap Decoy for Portal and use the Exeunt.

The similar build was used for the skip to Brie, but this time I would swap Veil out for Mantra of Concentration, or keep Veil if there is another mesmer :p

Regarding to Phantasm Haste, I find it excellent against the first Subject Alpha when the group has no FGS.

Prismatic Understanding works pretty well for some of the longer runs seen in Arah path 1.

Concerning the max reflect build, I would like to point out that its purpose is as a max reflect build and not simply a fight alphard build. It could be used in any projectile-heavy dungeon like SE or Arah where a mesmer is the only source of reflects (often the case in pugs) and maintaining high reflect uptime is useful.

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

1.5% to 5% is with the new rune. And I didn’t take into account Compounding Power but it works the same for every armor set And yeah I compared considering 100% uptime on both.

1) if we plan to solo lupi or we are in party just for reflect\portal, full assassin with exo trinket wins and scholar

2) if we are on 30/30 build on properly party (war+ranger) assasin\zerk with scholar win (as you told)

3)if we are on 30/20 and we lack ranger in party zerk with ranger rune win

1) For solo, the best would probably be Assassin/ Zerk or Full Zerk with Strength Runes + Sigil of Strength / Battle

2 and 3) Assassin/Zerk with Scholar is the best for both cases

I know they works the same on every set, i just point out the fact that having up some illusion it’s already a part of “maximizing mesmer dmg” even without ranger rune xD

For soloing lupi why zerk/strenght runes? arent we focussing on reflect?

Anyway watching brasil guide today he was still speaking of full sin gear but he was on 30/10 build but i think going less than 20 in dueling is clueless (just my opinion).

Btw thx for help I should miss something on math cause on 30/20 without ranger i was taking more ep with ranger runes than with scholar xD Time to redo that!

Thx again

http://www.reddit.com/r/Guildwars2/comments/23jkda/psa_ranger_runes_grant_the_7_bonus_with_pretty/ I was referring to this reddit post Brazil made

About solo, I think Assassin / Zerk Scholar for reflect situation, else Zerk + Strength, my bad. But I don’t really did the math for solo and I’m kinda lazy to do that tbh, when I solo I don’t go for records

You arent lazy, you’re doing great job and help xD

I was refering to same reddit link and to this https://www.youtube.com/watch?v=wjZhKTy9b2w

I’m just on trouble cause i need a versatile gear\setup that satisfy me after patch.

Since on reflects my power it’s not taken in account and on several situation i cant go 30 in dueling i feel like i always miss precision or power in base what im playing xD

That’s meh

Just look at the updated video: https://www.youtube.com/watch?v=Vkr4HYoVKdQ

And yeah I think Assassin/Zerk + Scholar (or maybe Strength with pugs) is the setup you should go for.

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Posted by: sorrychief.2563

sorrychief.2563

Doesn’t really matter what build you use if you’re too slow to use feedback against Lupi at the right moment.

So many bad mesmers out there. . .

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Posted by: noobgood.8762

noobgood.8762

Doesn’t really matter what build you use if you’re too slow to use feedback against Lupi at the right moment.

So many bad mesmers out there. . .

Or at the Legendary Dredge Suit (rants)…

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Posted by: Iris Ng.9845

Iris Ng.9845

This is not the place for a bad mesmer rant

Anyhow, I’m gonna keep my full zerk + ranger runes and opt to stack some precision. Lalalalalala…

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: aelfwe.4239

aelfwe.4239

This is not the place for a bad mesmer rant

Anyhow, I’m gonna keep my full zerk + ranger runes and opt to stack some precision. Lalalalalala…

I tested them for 3 days over a full asc zerk mesmer with perception but i went back to scholar yesterday.

Basically if you are on a 30/20 build and you have only a war or ranger in party you achieve exactly 100% crit chance with 25 perception stack.

I rarely run with a ranger in party so at beginning i was happy.

Then i realized a couple of staff:
1st when you are on 30/30 with rune of ranger you waste 100 prec from 25 perception stack.
2nd there’s many situation where i put feedback without having clone ups, for example at dredge boss fotm 50 i’m the one who run upside and while im running i reflect dredge bomb.

So at the end i went back on scholar runes xD

Anyway at the end i’ve actually find my personal solution (thx to jeremy for this xD)

My goal is 100% crit chance with best EP as possible taking into account party composition and the istance\fotm i’m going to do. I moved legendaries to assasin stat and put in prec/crit dmg food (i wont use anyway +10% dmg on movement food).

Whenever i can reach fastly 25 perception stack i left up zerk armor, when i cant i switch to sin armor.

Aelfwe Dark Asura Mesmer\Thief,
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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

This is not the place for a bad mesmer rant

Anyhow, I’m gonna keep my full zerk + ranger runes and opt to stack some precision. Lalalalalala…

I tested them for 3 days over a full asc zerk mesmer with perception but i went back to scholar yesterday.

Basically if you are on a 30/20 build and you have only a war or ranger in party you achieve exactly 100% crit chance with 25 perception stack.

I rarely run with a ranger in party so at beginning i was happy.

Then i realized a couple of staff:
1st when you are on 30/30 with rune of ranger you waste 100 prec from 25 perception stack.
2nd there’s many situation where i put feedback without having clone ups, for example at dredge boss fotm 50 i’m the one who run upside and while im running i reflect dredge bomb.

So at the end i went back on scholar runes xD

Anyway at the end i’ve actually find my personal solution (thx to jeremy for this xD)

My goal is 100% crit chance with best EP as possible taking into account party composition and the istance\fotm i’m going to do. I moved legendaries to assasin stat and put in prec/crit dmg food (i wont use anyway +10% dmg on movement food).

Whenever i can reach fastly 25 perception stack i left up zerk armor, when i cant i switch to sin armor.

Glad you found a solution that suits you

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Posted by: A R W E N.6895

A R W E N.6895

I have been running, 6/4/0/4/0 for max reflect, 6/6/0/2/0 for dps

I love debate
[Kr] Dungeon Speedclear & Fractals
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Posted by: aelfwe.4239

aelfwe.4239

This is not the place for a bad mesmer rant

Anyhow, I’m gonna keep my full zerk + ranger runes and opt to stack some precision. Lalalalalala…

I tested them for 3 days over a full asc zerk mesmer with perception but i went back to scholar yesterday.

Basically if you are on a 30/20 build and you have only a war or ranger in party you achieve exactly 100% crit chance with 25 perception stack.

I rarely run with a ranger in party so at beginning i was happy.

Then i realized a couple of staff:
1st when you are on 30/30 with rune of ranger you waste 100 prec from 25 perception stack.
2nd there’s many situation where i put feedback without having clone ups, for example at dredge boss fotm 50 i’m the one who run upside and while im running i reflect dredge bomb.

So at the end i went back on scholar runes xD

Anyway at the end i’ve actually find my personal solution (thx to jeremy for this xD)

My goal is 100% crit chance with best EP as possible taking into account party composition and the istance\fotm i’m going to do. I moved legendaries to assasin stat and put in prec/crit dmg food (i wont use anyway +10% dmg on movement food).

Whenever i can reach fastly 25 perception stack i left up zerk armor, when i cant i switch to sin armor.

Glad you found a solution that suits you

That’s gratz to you!

I was getting mad between papers, spreadsheets and maths xD

You were right and you helped me a lot, thx again

Aelfwe Dark Asura Mesmer\Thief,
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Posted by: Odeezee.7362

Odeezee.7362

why do people not use Mantra of Pain?