Meta Builds Website (PvE/Dungeons)
The warrior has a condi build under the dungeon meta, this is inaccurate as warriors should not be specing for condi and definitely is not meta.
here’s S/D conjure ele (really works for most everything)
http://gw2skills.net/editor/?fFAQJArYnMISZD2yAGQAfEGYAICHcUMqW852FA-ThxHAB9s/o8bQ1f8SPAAnAgveAAMpEkQAjWAA-e
Staff non-conjure
http://gw2skills.net/editor/?fFAQFAWnMISZD2yAONAfEGgAQCHowAxlyUp0bA-ThRBABXt/o8rT1fwTHwCPAAAuAAmpEkQAjWAA-e
Conditions > direct damage against heavy armour bosses, so …
Check my signature for ele builds
Conditions > direct damage against heavy armour bosses, so …
… “when solo”
Does soloing suddenly mean it doesn’t count as a dungeon anymore and is therefore not dungeon meta?
What I fear is pugs justifying their condi builds when joining my lfgs, because “meta builds site” told them they’re meta.
Stop caring about whatever crap pugs use, it will save you so much pain and frustration. And to be perfectly honest, a condition player performing clean rotations will probably out dps the average pug anyway.
And of course, time to scrutinize the mesmer section:
For 2/4/0/5/3 drop Blade Training and get Phantasmal Haste, ending up with 2/3/0/5/4. Now you are doing .5% more dps than the previous build with 1 phantasm, 1.87% more dps with 2 phantasms, and 3.5% more dps with 3 phantasms.
6/4/0/0/4 is more dps than 6/6/0/0/2 with 1 or more phantasms in fully buffed scenarios. Also, will allow you to perma-reflect with just 2 wardens. 6/6/0/0/2 is better only if you don’t plan on summoning phantasms (terribad mes), want to maximize reflects and are not wearing assassins armor (terribad mes, kinda), or have 0 might/fury/vuln (nobody cares about dps in those parties anyways).
Tbh the Mesmer builds should just link you to guardian builds
@maha: Sandy (and I) disagrees.
6/6/0/0/2 is better only if you don’t plan on summoning phantasms (terribad mes), want to maximize reflects and are not wearing assassins armor (terribad mes, kinda), or have 0 might/fury/vuln (nobody cares about dps in those parties anyways).
Afaik, 6/6/0/0/2 is pretty much [SC]‘s standard requirement for a mesmer trialee to have a clean Lupi kill in their organized runs. Personally, I don’t have the balls to go for such extremity but witnessing how it works proves to me that “terribad mesmer” is just your opinion.
- doranduck, 2016 on Lore in Raids
(edited by Iris Ng.9845)
Does soloing suddenly mean it doesn’t count as a dungeon anymore and is therefore not dungeon meta?
It’s very niche still. It’s better against heavy armor bosses only, and in solos only. By no means is it dungeon meta…
@maha: Sandy (and I) disagrees.
6/6/0/0/2 is better only if you don’t plan on summoning phantasms (terribad mes), want to maximize reflects and are not wearing assassins armor (terribad mes, kinda), or have 0 might/fury/vuln (nobody cares about dps in those parties anyways).
Afaik, 6/6/0/0/2 is pretty much [SC]‘s standard requirement for a mesmer trialee to have a clean Lupi kill in their organized runs. Personally, I don’t have the balls to go for such extremity but witnessing how it works proves to me that “terribad mesmer” is just your opinion.
I took the “terribad mes” jab at the gear type, not the buid. It was an extreme but has merit.
You should add a few more guardian pve builds which can be found here
https://forum-en.gw2archive.eu/forum/professions/guardian/Guide-DPS-Guardian-for-PVE/first
Does soloing suddenly mean it doesn’t count as a dungeon anymore and is therefore not dungeon meta?
It’s very niche still. It’s better against heavy armor bosses only, and in solos only. By no means is it dungeon meta…
It is still dungeons and so has a fringe use in the dungeon meta as a whole. Or I repeat, does the fact that it’s optimal but niche suddenly mean it isn’t a dungeon build?
I feel mixing solo builds together with group builds would just confuse people.
They should really just add another category for soloing instead of grouping it together with dungeons, which does imply a 5 person environment.
solo builds are missing gl with this project tho!
:x how is my opinion being given without me noticing this thread? Please don’t do that unless you’re quoting my earlier statements, even if it’s completely obvious.
Also, 6/6/0/0/2 is good as long as fights are short, because phantasmal haste is a trait depending on phantasms and their long survival in the fight(as it only influences their second and third attack).
(edited by Sanderinoa.8065)
I think the website is a good effort to help people.
I just wonder who’re going to benefit from the website the most? Is it people who pug or people who are in guilds trying to do organised runs?
Because, if it’s people who pug, there’s a lot of debate between being more selfish and being more team-centric in terms of DPS. It’s not surprising that people will advocate for 6/6/0/2/0 or 6/5/0/0/3 for warrior builds in pug runs. But then in a very organised group, you still take 6/4/0/4/0 anyways.
Similarly for Ele. There’s still a lot of incentive into taking 6/6/2/0/0, but in organised runs, Ele has so many variants depending on team comps and situations.
My suggestion is to do a compilation of “meta variants” and list the reasonings behind a particular build because if “meta” is referring to one trait build set in stone, you’d end up with classes only like Thief with 6/6/0/0/2, which, even then, might become 5/6/0/0/3 instead.
The Guardian meta for GS + S/F for instance can be misleading. Because even if you go 4/6/2/0/2 or 2/5/2/5/0, you’d still be using GS + S/F.
(edited by xallever.1874)
Stop caring about whatever crap pugs use, it will save you so much pain and frustration. And to be perfectly honest, a condition player performing clean rotations will probably out dps the average pug anyway.
You are a massive play how you want now. I am disappoint. :<
I am. I also refuse to use ice bow/fgs on ele for playhowyouwant reasons too. But it’s k because I don’t take ele in to organised groups so I’m not stepping on anyone’s toes :p
Stop caring about whatever crap pugs use, it will save you so much pain and frustration. And to be perfectly honest, a condition player performing clean rotations will probably out dps the average pug anyway.
Well tbh I think it’s important that both builds are listed and that it’s made clear that the condi spec is for solo only.
-GMB
typical zerk burger elitist trying to oppress the population. You. Are. Toxic. To. The. Community.
I am an elitist jaguar tyvm
jaguar elitism, i like
“Memories are nice, but that’s all they are.”
For Guardian PvE :
- Shield of Avenger is a weird choice. Its helpful, but very situational. Usually the standard utilities for a meta build is wall of reflection, purging flames and retreat, and retreat is the one that you usually never remove of your bar.
Here a list of good build for Dungeon. They are have between 10 to 11.5k of dps once fully buffed, so they are all top DPS build. For each category, the build are usually in order of best dps to less dps. But since they are pretty close to each other, the order can change depending on what buff and equipment you have.
P.S. : UC = Unscathed Contender, MoC = Master of Consecration
Greasword + Sword/Focus Build
- 6/6/2/0/0 : Best DPS
- 4/6/4/0/0 : Good DPS, but also give you a bit amount of toughness and Strength in numbers for you team.
- 4/6/2/0/2 : Sacrifice some dps for MoC or UC
- 4/5/0/0/5 : Sacrifice some dps to add Absolute Resolution
Hammer + Greatsword
- 5/5/0/4/0 : Best DPS
- 5/5/2/0/2 : Sacrifice some dps for MoC or UC
- 3/5/0/4/2 : Sacrifice some dps for Writ of Persistence (constant protection) and MoC or UC. That’s the fractal build.
- 4/5/0/0/5 : Sacrifice some dps to add Absolution Resolution
Hammer camping
- 5/5/0/4/0 : This give you about 95% of the dps of a normal build. But you can bring whatever secondary weapon you want and don’t have to care about proper dps rotation. Do you need a range weapon just in case? Do you are really into that staff? Here your best choice to bring decent dps, while using you favourite non meta weapon. Keep in mind that the less you use the hammer in favor of that other weapon, the more your DPS will decrease, so this is not a magic build to make you Auto-attack staff break record.
Greatsword + Sceptre
- 6/6/2/0/0 : Sceptre can be really good against large enemy because of smite. I’m really not a fan of this build because its situational, and if you really need a scepter as secondary just in case because you are new with the meta guardian low hp, then you are better with the Hammer camping build with scepter as a secondary.
For Warrior PvE, you’re pretty spot on. But there is several build that is almost equal to those three. We are talking about 1-5% less dps overall, so people should choose whatever they like the most.
Personnal DPS build
- 6/5/0/0/3 : The build you already have in the website. Its the max dps in most occasion. Its less personal dps than pure GS, but give you a lot more vulnerability, making it the best choice in most case. But the rotation can be a bit tricky for some ppl.
- 6/6/0/2/0 pure GS : The GS will give you a better personnal dps, but overall will have less dps than a GS + Axe because of vulnerability. It will be the best choice if you have other player taking care of vulnerability, but not by much and this happen rarely. Without the rotation, it will easier to get max dps with that build and you always have access to the GS utilities like the evade.
- 6/6/0/2/0 pure Axe : It less personal DPS than GS + Axe or Pure GS. But its the best to give Vulnerability. The problem is it don’t give enough vulnerability to compensate the lost in DPS. So it will always be behind the two other build, even if its not by much. It will be between 3% and 5% less DPS depending on the amount of vulnerability the party will give. The more vulnerability the party can give, the less good this build will be. If you really like the Pure axe gameplay, you are better with the EA pure Axe build, but 3-5% dps is so little, that its not that big of a deal.
EA pure Axe Build
- 4/6/0/4/0 : The exact build in the website. No much to add. In most case, the advantage of EA over the personnal lost of dps is small but still significant. But the more you play with ppl that use bad low DPS build, the less EA is good. In normal pugs, EA or not EA is irrelevant since the different in dps is so small. Take what you like the most.
Phalanx
- 0/5/0/6/3 : Sacrifice some might for more vulnerability. In most if not all situation, this will be the best option since Vulnerability is way harder to get than might. The might that you don’t produce can be produce by a lot of your party member to keep it to 25. While in most situation, you will have plenty of space for more vulnerability.
- 0/6/0/6/2 : Even if GS + Axe Phalanx is usually better, Pure GS is not trash. It give you more personnal dps and give you a bit more might to keep it at 25 all the time. If you prefer GS, there is no reason not to.
(edited by Thaddeus.4891)