Mob Hunter, Mob Runner, for FotM
I get T6 mats regularly when running fractals.
Totally worth an extra 10-20 seconds per mob to kill some extra stuff.
What’s the purpose of such division?
Hobocop, I’m with you on it being worth those few extra seconds to kill of a couple of add’s first. Mat’s are money
drkn, thanks for asking. The deviation comes from dissimilar goals and expectations. I think having a descriptive term to designate which one we want before partying up can help alleviate some of the tension and frustration people are expressing while in FotM. Some folks are getting down right ornery if you don’t play the way “they” deem best! Forget it if you try to use magic find, anything. Just look at some of the forum threads.
Heck, yesterday I ran a Dungeon with a group of strangers. I was actually barked, Cap Monster style, for watching the cut scenes. Cut scenes, I kid you not! Meanwhile, I clearly stated before entering the dungeon that I had not done this dungeon exploration before. Their barking about this and yet, it obviously never occurred to them that there was no way for me to even know they weren’t watching the cut scenes. It’s this lack of communication I’m trying to help by coming up with new terms to express our intentions upfront.
You just forgot something: fractals are random. How exactly are you gonna plan the run? a MF team on particular fractals, expecially at high levels (20+) well, have a not so easy life. Feel free to LFM with your requisites, don’t be surprised people join ignoring your “requests” (wearing MF set on a no MF run and vice versa)
That’s why you would designate the intention before building a group. This is for advanced farming of Fractals. You realize you can reset fractals as many times as you like until you arrive at the one you’re looking for. You also do not have to do all 3 of them in a row. You can do one and keep resetting it.
Besides, anything beyond level 20 just gives diminishing returns. That’s why daily’s are mostly level 10 and 20.