(edited by RiKShaw.8795)
My only gripe with the new dungeon WP deal
I actually like this idea =)
Is that if you die in the first 5 min (could be stupidity, could be luck) then you’ve could have half an hour of waiting if you’re in such a position where you cannot be gotten to by your teammates, EG: Lava in CoF.
Last night this happened and people would alt tab and… idk what but they wouldn’t come back. Even after we have wiped. My friend suggested the idea of being a ghost and being able to run around and do emotes.
While thats a cool idea, why not go a step further. Bring back the ability to res in combat except that you’re a ghost. Unable to cast spells, however, people can still res you. This way you can run around like an idiot if you want, OR you can put yourself in a safe spot and wait for someone to come res you and then if the boss jumps aggro to your savior, and starts bombarding that area with AoE’s you can run to the other side of the arena and get ressed there.
It is still going to require teamwork to get a player back. Its still a disadvantage to the team if you die.
Lol!
I had this idea earlier as a joke on everyone complaining to be ‘bored’. Let you walk around the area as a ghost with some special emote/dance skills in your weapon bar.
And as soon as your body gets ressed, you will be sucked back? Could be kinda funny
And as soon as your body gets ressed, you will be sucked back?
Could be kinda funny
Thats one option but if your body is in lava then…
The other option is your ghost turns into your new body. You res right where you are/were… idk.
what if there was a resurection timer, that increases everytime you rez and decreases with each kill, say for example first time you die you have to wait 10 seconds to waypoint, then the second time it is 20 seconds, third time it is 30 seconds e.c.t unless rezurected by a player, it will help stop rez rushing and allow people to respawn when needed,
what if there was a resurection timer, that increases everytime you rez and decreases with each kill, say for example first time you die you have to wait 10 seconds to waypoint, then the second time it is 20 seconds, third time it is 30 seconds e.c.t unless rezurected by a player, it will help stop rez rushing and allow people to respawn when needed,
I think thats worthy of its own topic if you are willing to support it. Its an entirely different idea to this one.