(edited by cpchow.7416)
Nerf efficient raid build after spent G on eq
Anet will make us use more expensive builds for every new raid and nerf the new meta raid build every time!
The most reliable reports I’ve heard put condi warrior at engi level now. I haven’t tested this myself, but if so it’s a well deserved nerf. It was overkill, and now it’s still nearly at the top.
As for chrono I’m not sure what you mean? Alacrity is still good, just not as good and it still has the most quickness output in the game so how exactly would it be even slightly useless?
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
www.twitch.tv/nike_dnt
Except now that you have your ascended done, changing the stats on it costs a fraction of the original cost.
The gear itsself is tradeable, so you have a 3/9 = 1/3 shot at at least 1 class being viable (ascended is account bound).
Expecting no changes in any MMO is wishful thinking. Expecting reasonable changes might be too in case of arenanet, but that is a different story.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
IMO, it’s alright if you…
1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared up
If you fit those three then it’s probably your best bet.
www.twitch.tv/nike_dnt
Kthxbye?
Really though, “cutting DPS by half” is way too much of a stretched statement. The change to Condi Warrior was seen from miles away. Chrono’s took a hit in Alacrity, but you’re looking at a 40% reduction in CD vs the new current 25% in skill reduction. Unless you somehow have 100% uptime in Alacrity for the whole team I can’t see that making an overwhelming difference.
As far as “Anet making you buy more expensive gear”? Umm, not at all. It’s players’ choice, and we’ve seen countless of low man runs and less than optimally geared/comp’d teams to know the encounters can be completed without the new and shiny gearsets. If you all gambled and went with the pricier stuff knowing it had a good chance to be nerfed. Well, welcome to the definition of gambling.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
IMO, it’s alright if you…
1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared upIf you fit those three then it’s probably your best bet.
Kinda confused now, dekeyz said on reddit it’s on engi level? Are you saying condi reaper beats engi too dps-wise?
Why you make some useless gear just for raids?
Seafarer’s Rest EotM grinch
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
IMO, it’s alright if you…
1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared upIf you fit those three then it’s probably your best bet.
Kinda confused now, dekeyz said on reddit it’s on engi level? Are you saying condi reaper beats engi too dps-wise?
They are all actually roughly equal, but condi reaper has tricks you can do with double epidemic if you have 2+ Reapers or jagged horrors that make it powerful. In a random group, I would say warrior is fine because it has banners to contribute etc. But DPS-wise they are all in the same ball park now, ignoring Epidemic and JH stuff.
www.twitch.tv/nike_dnt
Engi’s have by far the most complex rotation and used to be out-dpsd by warriors pressing f1. By a far margin mind you.
They are now brought on par with other condi dps classes (with added utility due to banners.) and you complain? Jesus
Please watch this post i made before. I made a prediction that anet will nerf the most efficient raid builds months ago. My prediction is accurate and thanks anet you are really going to do it.
Lots of people have already spent lots of golds on the ascended equipments of
condition warrior and mesmer. Their dps is cut by half after today’s patch. They are completely unless now and not wanted in any of the raid group.
Lots of my friend and guidemates are going to leave gw2 with your troll decision. You are following the wrong steps what blizzard did before in Diablo3.
Good riddance to those whiny players, IMO. These were justified nerfs (maybe except the Alacrity nerf.)
They are too weak now. Without alacrity and haste skill like mesmer, strong aoe skill like ele, strong group buff like guardi, good group healing skill like druid, good CC and condition skill like eng, toughness & tank like reaper and group veil skill like theif. Even their strengths point – might share is take over by revenant which can provide vulnerability, CC ,fury share and buff duration extension. Warriors are not wanted by any of the raid group.
Anet please give a little buff for the warrior, just need to give them a elite skill with 1500 range strong aoe damage and 4 second aegis,fury,might,protection,quickness,Regeneration,Resistance,Retaliation,Stability,
Stealth,Swiftness,Vigor,Bleeding,Blind,Burning,Chilled,Confusion,Crippled,Fear,Immobilized ,Poison,Slow,Torment,Vulnerability,Weakness,Daze,Knockback,Knockdown ,Launch,Stun and Taunt with 5 second cool down. Its not a big deal please do it.
You knew they were broken.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
IMO, it’s alright if you…
1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared upIf you fit those three then it’s probably your best bet.
Kinda confused now, dekeyz said on reddit it’s on engi level? Are you saying condi reaper beats engi too dps-wise?
They are all actually roughly equal, but condi reaper has tricks you can do with double epidemic if you have 2+ Reapers or jagged horrors that make it powerful. In a random group, I would say warrior is fine because it has banners to contribute etc. But DPS-wise they are all in the same ball park now, ignoring Epidemic and JH stuff.
I’m curious about this statement. Yes I agree reaper tricks bring it up and above other Condi builds. But without them I have always found Condi necro quite a bit below the rest. I did some quick calcs a while back and without horrors or epidemic, dps was lower than power builds.
I’m playing viper/sinister necro, and i’m liking it much more then engie. Engie has not so good (condi wise) auto attacks, and relies on cooldown spamming. I know the rotations very well, but even then you sometimes mess up. Add to that the breakbar/seeker mess sometimes and engie dps drops down the drain.
My necro has more reliable CC (imo), better auto attack for condies, better support for sure (transfusion, a super support trait without kiling the ‘all out condi damage’ build, by taking this trait), epidemic, more hp (and survivability. Better ranged pressure (green circle duty).
I think reaper’s deserve spot in raids. It’s just i haven’t found raids open to them yet.
Max bleeding dps i managed was 9200 on Mossman with full buffs, banner, might, and druid +15% damage by his heals trait buff. 1000 damage by chill, 2000 poison, torment 1500 i think etc. Pretty good imo.
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
IMO, it’s alright if you…
1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared upIf you fit those three then it’s probably your best bet.
Kinda confused now, dekeyz said on reddit it’s on engi level? Are you saying condi reaper beats engi too dps-wise?
They are all actually roughly equal, but condi reaper has tricks you can do with double epidemic if you have 2+ Reapers or jagged horrors that make it powerful. In a random group, I would say warrior is fine because it has banners to contribute etc. But DPS-wise they are all in the same ball park now, ignoring Epidemic and JH stuff.
I’m curious about this statement. Yes I agree reaper tricks bring it up and above other Condi builds. But without them I have always found Condi necro quite a bit below the rest. I did some quick calcs a while back and without horrors or epidemic, dps was lower than power builds.
I’m talking strictly from a Vale Guard green AOE team POV so it would be a bit different than comparing to another boss or a full melee dps role.
www.twitch.tv/nike_dnt
I’m playing viper/sinister necro, and i’m liking it much more then engie. Engie has not so good (condi wise) auto attacks, and relies on cooldown spamming. I know the rotations very well, but even then you sometimes mess up. Add to that the breakbar/seeker mess sometimes and engie dps drops down the drain.
Look how engineer grenades interact with their traits, it generates quite a bit of bleeding.
The other thing to note about breakbar/seekers on VG is that 1 engi can cover green circles, 90% of the seeker CC and keep most of its high damage skills on cd by stepping into melee range briefly between greens.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.
IMO, it’s alright if you…
1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared upIf you fit those three then it’s probably your best bet.
Kinda confused now, dekeyz said on reddit it’s on engi level? Are you saying condi reaper beats engi too dps-wise?
They are all actually roughly equal, but condi reaper has tricks you can do with double epidemic if you have 2+ Reapers or jagged horrors that make it powerful. In a random group, I would say warrior is fine because it has banners to contribute etc. But DPS-wise they are all in the same ball park now, ignoring Epidemic and JH stuff.
I’m curious about this statement. Yes I agree reaper tricks bring it up and above other Condi builds. But without them I have always found Condi necro quite a bit below the rest. I did some quick calcs a while back and without horrors or epidemic, dps was lower than power builds.
I’m talking strictly from a Vale Guard green AOE team POV so it would be a bit different than comparing to another boss or a full melee dps role.
Ah that makes more sense. Still ive generally found engi to be better in that role as well. Maybe thats just because im very comfortable with getting to green fast and now have enough practise on engi to keep the rotation quite consistent inbetween movements.
This is what raids are tho Gear over and over again you think for a sec the next raid wing is gonna be the same classes dominating well could be but if anet was smart they would change it up and make the most efficient way to beat them is with classes that well was not even wanted in wing 1
Enjoy your raids you guys wanted then you got them
As long as I can play them casually it’s not that bad. I stopped serious gaming the moment they introduced ascended.
It would be a bit better if they didn’t focus so much on selling inventory space.
Biggest issue here is the huge cost on Condi gear. If it wasn’t such a huge commitment to gear a class for condi we’d have a lot less issues when balance patches drop and one build gets nerfed “into the ground”.
Biggest issue here is the huge cost on Condi gear. If it wasn’t such a huge commitment to gear a class for condi we’d have a lot less issues when balance patches drop and one build gets nerfed “into the ground”.
zerker costs twice as much as condi
talking from a pro perpsective of course. Talking infusions, where you need around 2300 t6 mats for a full set, you can’t really claim condi is so hard to get, when condi items go for 6 silver each, while zerk go 26/49 silver each.
Source: got 10 versatile and 4 normal malign infusions just waiting…something. I hope we will be able to break then down someday
Biggest issue here is the huge cost on Condi gear. If it wasn’t such a huge commitment to gear a class for condi we’d have a lot less issues when balance patches drop and one build gets nerfed “into the ground”.
zerker costs twice as much as condi
talking from a pro perpsective of course. Talking infusions, where you need around 2300 t6 mats for a full set, you can’t really claim condi is so hard to get, when condi items go for 6 silver each, while zerk go 26/49 silver each.
Source: got 10 versatile and 4 normal malign infusions just waiting…something. I hope we will be able to break then down someday
He is talking about the basic gear refering to exotic and ascended costs.
You are talking about over the top infusions which very few people use since the cost-benefit factor is scewed very far against them. 2-3k gold for 90 more power is not something most players will be willing to spend on their wvw gear especially when they are having a hard time getting the basic ascended first.
Biggest issue here is the huge cost on Condi gear. If it wasn’t such a huge commitment to gear a class for condi we’d have a lot less issues when balance patches drop and one build gets nerfed “into the ground”.
zerker costs twice as much as condi
talking from a pro perpsective of course. Talking infusions, where you need around 2300 t6 mats for a full set, you can’t really claim condi is so hard to get, when condi items go for 6 silver each, while zerk go 26/49 silver each.
Source: got 10 versatile and 4 normal malign infusions just waiting…something. I hope we will be able to break then down someday
If you try to get BiS gear then yes, berserker is far more expensive than condition gear.
BiS gear is, however, far from needed.
Ascended armor and its versatile infusions can be replaced with an exotic and infusion-less version without experincing a significant damage loss. That’s usually the first move when you try something new, and that’s where the price of condition gear becomes obscene, mostly because condition build performance is extremely tied to a new stat combination with ridiculous crafting costs.
Even if it’s not THAT much money, spending around 20 gold for each armor piece while knowing it will be all lost if/whenever you upgrade it to ascended still hurts quite a bit and pushes people right towards ascended gear (which is account bound and can, at least, be re-stated if neccesary).
(edited by Vargamonth.2047)
I’m hoping that OP is talking about being frustrated about changing BiS stats. If this post is about losing 50-100g, it’ll be the last step to confirm me that the average GW2 player’s level is lower than a pidgeon’s with down syndrome. So I’m keeping a positive attitude and hoping that OP is upset(as I am) about spending few thousand gold on infusions and maybe 5-10k more on legendaries.
I was so close to invest on bolt and kadzu….fiu
I was so close to invest on bolt and kadzu….fiu
I did. And Rodgort too. Yey.
That sucks sry.
But when they fix the shared icd is gonna be ok, in line with reaper.
Bescause they are gona fix it, right…;right…. right?
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
Chronomancer is. Mesmer is trash.
Chrono is virtually a vanilla WoW shaman, a buff stick with miserable DPS capabilities.
It’s not remotely fun to be brought to a raid just for a buff you provide otherwise they’d give you the boot for another class like rev or guardian if reflects/stability ever become a thing again.
Seriously.. they need to stop doing that,
Now everyone will be afraid to invest at something that works.. because the devs will more than likely ruin all efforts and make everyone reroll to something else that involves gold to change.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
Chronomancer is. Mesmer is trash.
Chrono is virtually a vanilla WoW shaman, a buff stick with miserable DPS capabilities.
It’s not remotely fun to be brought to a raid just for a buff you provide otherwise they’d give you the boot for another class like rev or guardian if reflects/stability ever become a thing again.
Quickness is too strong, Chrono will never get the boot unless there comes a raidwing where damage isn’t needed or boons are negated. Chono isn’t a class you stack, but they’ll always have a place in raids.
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
Chronomancer is. Mesmer is trash.
Chrono is virtually a vanilla WoW shaman, a buff stick with miserable DPS capabilities.
It’s not remotely fun to be brought to a raid just for a buff you provide otherwise they’d give you the boot for another class like rev or guardian if reflects/stability ever become a thing again.
What is fun then? Being brought because of your good looks?
Mesmer is still OP in raids it’s K.
Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.
Chronomancer is. Mesmer is trash.
Chrono is virtually a vanilla WoW shaman, a buff stick with miserable DPS capabilities.
It’s not remotely fun to be brought to a raid just for a buff you provide otherwise they’d give you the boot for another class like rev or guardian if reflects/stability ever become a thing again.
What is fun then? Being brought because of your good looks?
Not having your class being made relevant by a single boon they could take a sledgehammer nerf to like they did alacrity and before that quickness.
Of course, being a warrior you wouldn’t really know that considering your pet class has enjoyed the best of both worlds since the game has been out. Warriors and revenants are the very definition of keystone utility coupled with competitive DPS.
Meanwhile rangers and mesmers are tossed into some niche (healbot and buffbot respectively) and thieves fell out into oblivion altogether because their niche utility was no longer relevant in a raid to compensate for DPS shortcomings. As was the case for dragonhunter since reflects or stability lost prominence.
(edited by Zenith.7301)
Now you are just making stuff up. All classes are taken purely for utility or buffs. Thats what makes them popular and what makes them fun. The only class that isnt is Ele because its the top dps class. And I suppose the same could be said for necro because they have very little else to offer other than mediocre dps.
Chrono is lucky since its range of utility will never fall out of popularity. Before chrono mesmers were still meta because of portals, timewarp and reflects. Now they have even more tools. The other classes just need their utility range to be brought up to par or given encounters which further encourage them.
Now you are just making stuff up. All classes are taken purely for utility or buffs. Thats what makes them popular and what makes them fun. The only class that isnt is Ele because its the top dps class. And I suppose the same could be said for necro because they have very little else to offer other than mediocre dps.
Chrono is lucky since its range of utility will never fall out of popularity. Before chrono mesmers were still meta because of portals, timewarp and reflects. Now they have even more tools. The other classes just need their utility range to be brought up to par or given encounters which further encourage them.
I know, it was so fun to be running ahead setting portals while the rest of the people were doing the actual encounter.
I imagine the veilbots in WvW have the same gratitude for their one trick pony status. Or, you can play an ele/warrior/rev and still be wanted in a group while not doing absolute dogcrap DPS.
Warrior utility will never fall out of the popular range of utility, same for revenant. That’s kind of the point about utility that increases offensive throughput such as banners, 50% boon duration aura and assassin’s presence. Can’t be replaced by another class.
And don’t bring up this crap with me about necro. You were the one shooting down in the necro forums any idea about buffing reaper shroud 1 to make reaper shroud a DPS cooldown upgrade back before Robert Gee disappeared into the nether, when it’s plain as day in my post history on those forums that reaper traits were absolute garbage for PvE as were shouts and all that carried reaper was Gravedigger which was handicapped with a huge aftercast.
I don’t need to neglect the issues with a chronomancer to appreciate those of rangers or necromancers. The point is more classes should have gotten the revenant/warrior treatment of competitive DPS+utility, and those without utility should be doing ele lv DPS.
(edited by Zenith.7301)
50% boon duration aura and assassin’s presence. Can’t be replaced by another class
50% boon duration is unnecessary. We played without revenants tonight and there were still perma boons, including quickness and fury. Assassin’s presence is also a rather minor dps boost compared to warrior/druid so I wouldn’t be too sure about revenant. ^^
50% boon duration aura and assassin’s presence. Can’t be replaced by another class
50% boon duration is unnecessary. We played without revenants tonight and there were still perma boons, including quickness and fury. Assassin’s presence is also a rather minor dps boost compared to warrior/druid so I wouldn’t be too sure about revenant. ^^
What was your comp to make facet of nature unnecessary? I’m talking specifically quickness and even convenient boons like protection.
Because I’m sure there are raids that can clear the instance without a chrono as well, but that has nothing to do with the power of utility just because the content is easy enough to be completed by any comp.
50% boon duration aura and assassin’s presence. Can’t be replaced by another class
50% boon duration is unnecessary. We played without revenants tonight and there were still perma boons, including quickness and fury. Assassin’s presence is also a rather minor dps boost compared to warrior/druid so I wouldn’t be too sure about revenant. ^^
What was your comp to make facet of nature unnecessary? I’m talking specifically quickness and even convenient boons like protection.
Because I’m sure there are raids that can clear the instance without a chrono as well, but that has nothing to do with the power of utility just because the content is easy enough to be completed by any comp.
Instead of 2 revs we took 2 DH. Controversial I know, but you gotta switch up once in a while to keep things interesting. For quickness just the chrono was used tho. They just do not need a revenant to keep permanent quickness up. And before you ask, no sigil of concentration was used either, just the 30% from food/uti.
As for protection… Our revs never had large uptime on that in the first place tbh. Wasn’t rly necessary.
EDIT: I kitten ed, guardians did use FMW. That being said chronos could prob keep up perma quickness quite easily with some more boon duration stats/sigil.
(edited by cranos.5913)
50% boon duration aura and assassin’s presence. Can’t be replaced by another class
50% boon duration is unnecessary. We played without revenants tonight and there were still perma boons, including quickness and fury. Assassin’s presence is also a rather minor dps boost compared to warrior/druid so I wouldn’t be too sure about revenant. ^^
What was your comp to make facet of nature unnecessary? I’m talking specifically quickness and even convenient boons like protection.
Because I’m sure there are raids that can clear the instance without a chrono as well, but that has nothing to do with the power of utility just because the content is easy enough to be completed by any comp.
Instead of 2 revs we took 2 DH. Controversial I know, but you gotta switch up once in a while to keep things interesting. For quickness just the chrono was used tho. They just do not need a revenant to keep permanent quickness up. And before you ask, no sigil of concentration was used either, just the 30% from food/uti.
As for protection… Our revs never had large uptime on that in the first place tbh. Wasn’t rly necessary.
EDIT: I kitten ed, guardians did use FMW. That being said chronos could prob keep up perma quickness quite easily with some more boon duration stats/sigil.
Yeah, I can see the quickness can be gamed with a certain setup but to be honest you’re reducing the margin for flexibility, especially when it comes to splitting or certain interruptions with wells/time warp that don’t allow a mesmer to turret quickness on your raid. The revenant is adding 50% duration to these valuable boons which makes their usage more adaptable to positioning.
And then you lost DPS with a dragonhunter replacing the rev. For fun yeah, much like wanting to bring my reaper or saying kitten druid I’m going full DPS ranger, etc. Doesn’t reduce how strong relative to other classes revenant and warriors are.
It’s just a crappy scenario, the large disparity in utility and DPS output across classes.
50% boon duration aura and assassin’s presence. Can’t be replaced by another class
50% boon duration is unnecessary. We played without revenants tonight and there were still perma boons, including quickness and fury. Assassin’s presence is also a rather minor dps boost compared to warrior/druid so I wouldn’t be too sure about revenant. ^^
What was your comp to make facet of nature unnecessary? I’m talking specifically quickness and even convenient boons like protection.
Because I’m sure there are raids that can clear the instance without a chrono as well, but that has nothing to do with the power of utility just because the content is easy enough to be completed by any comp.
Instead of 2 revs we took 2 DH. Controversial I know, but you gotta switch up once in a while to keep things interesting. For quickness just the chrono was used tho. They just do not need a revenant to keep permanent quickness up. And before you ask, no sigil of concentration was used either, just the 30% from food/uti.
As for protection… Our revs never had large uptime on that in the first place tbh. Wasn’t rly necessary.
EDIT: I kitten ed, guardians did use FMW. That being said chronos could prob keep up perma quickness quite easily with some more boon duration stats/sigil.
Yeah, I can see the quickness can be gamed with a certain setup but to be honest you’re reducing the margin for flexibility, especially when it comes to splitting or certain interruptions with wells/time warp that don’t allow a mesmer to turret quickness on your raid. The revenant is adding 50% duration to these valuable boons which makes their usage more adaptable to positioning.
And then you lost DPS with a dragonhunter replacing the rev. For fun yeah, much like wanting to bring my reaper or saying kitten druid I’m going full DPS ranger, etc. Doesn’t reduce how strong relative to other classes revenant and warriors are.
It’s just a crappy scenario, the large disparity in utility and DPS output across classes.
I never said my comp was better. I only mentioned all necessary boons can be distributed without a rev. Who knows how significant the nerf actually was. Maybe we’ll see lots more tempest stacking now, or even daredevils (the lfg is certainly full of the dd hype atm). Point is, rev can be replaced by another class, whether or not that’s optimal I’ll leave to the leet speedclear groups to decide.