New Arah bug comfirmed preventing us to do path 1,2

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: DeadlyStormZ.2370

DeadlyStormZ.2370

The gate after the waypoint which the pug groups used to lure Giganticus Lupicus is perma sealed even after the berserker and illusionist is dead.
This happened to every path and path 1, 2 cannot be done since we had to pass that gate to get to Lupicus while path 3 and 4 does not.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Sina.9208

Sina.9208

At least that proves they tampered with it, I wonder sup with Simin atm. I’m really glad we completed path1 yesterday. :-)

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Norax.2405

Norax.2405

They add the missing teleports to path 1?

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Hone.1483

Hone.1483

Unfortunately, I have to confirm this.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Fay.2735

Fay.2735

If this is the case I won’t be doing path 1 and 2 any time soon then. I hope they fix it soon This is no way of preventing pugs from using the waypoint instead they should get Lupicus to reset if he goes out of his arena area.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Zerin.1325

Zerin.1325

After X days of Arah being bugged Anet made a patch… everyone on GW2 was happy until they see the true work that the staff made… They found another way to making it impossible to complete.
Now the people of Tyria wonder about some other way that Anet could use to bug it again and pray for just 1 day of Arah working… What do you think Anet, can we have that istance back?

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Oh Snapalope.1378

Oh Snapalope.1378

Path 1 is the only one I need for dungeon master….

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Reevac.1748

Reevac.1748

From what is sound like is you have to fight Giganticus Lupicus in his room and can’t lure him back anymore?

Doesn’t sound broken if that the case.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Dead.7385

Dead.7385

@Reevac

It has been awhile since I did Arah, but I think the OP means he can’t get to Giganticus, not that he can’t drag him to a WP.

I think anyways.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Ashontear.9304

Ashontear.9304

inb4 delete. they already deleted my thread about this bug. this thread will be gone soon too.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: DeadlyStormZ.2370

DeadlyStormZ.2370

Path 1 and 2 need that gate open, not because I need to lure the boss to the waypoint, but I need to reach the boss.
So there is no way to engage the boss now.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Dark Revan.7634

Dark Revan.7634

wtf…seriously? so they decide to block the path to lupicus because pugs and noobs couldn’t beat him without abusing the waypoint or whatever bs they were doing?

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Shiri.6728

Shiri.6728

It wasn’t deliberate; it was probably part of an attempt to block paths 3 and 4 from using that waypoint (it randomly unlocked buggily after the underwater segment) and getting faster runback to GL.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: nachtnebel.9168

nachtnebel.9168

Lupi should just reset if you pull him out of his room, that would be a rather easy fix for the abuse. But currently, this really sucks, no way to get the Arah Set anytime soon.

Salix Babylonica (Necro), Tharnath (Guardian), N Faculty (Mesmer),
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Robert Hrouda.1327

Robert Hrouda.1327

Content Designer

Thanks for the heads-up on this. We’ve identified the problem and are in the process of fixing it now.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Six.8051

Six.8051

my group just found out about this as we arrived at the broken door… i hate everything! lol hopefully a hotfix patch tonight? pretty please? arah is the only semi challenging dungeon, so i hope this is fixed promptly.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Tweek.3190

Tweek.3190

Yes, I hope for a hotfix. I can’t wait yet another week of no Arah runs.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Suaveh.6392

Suaveh.6392

MORE THIS… just wiped after an hour to get there…

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Furienify.5738

Furienify.5738

Thanks for the heads-up on this. We’ve identified the problem and are in the process of fixing it now.

I hope that includes a fix for the Shoggaroth WP showing up in the Forgotten route but not the Jotun one (where you actually fight the boss).

oh god that runback ;_;

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: rivurivurivurivu.3041

rivurivurivurivu.3041

is it fixed ?
does someone knows ?

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Joxy.6879

Joxy.6879

it’s fixed
15char

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Lemon.4903

Lemon.4903

It seems that the gate is still bugged. This was approx 4-5 hours ago. Path 3

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: DeadlyStormZ.2370

DeadlyStormZ.2370

Thanks for the fix! The door @ path 1 and 2 is fixed.
I think the devs wanted to fix the corpse-run problem by a simple/the fastest way but they just forgot that door of path 1, 2 is mandatory.
I am sure they can/will fix the corpse-run problem in a better way but sometimes programming and coding is just not simple.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Shiri.6728

Shiri.6728

@Lemon, you don’t need that gate on path 3. The breakage was probably created by an attempt to FIX use of that waypoint from path 3/4, since it’s off-path.

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Ulquiorra.6903

Ulquiorra.6903

so if you die in path 3 or 4, you auto lose?

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: nachtnebel.9168

nachtnebel.9168

It takes you less than 30 seconds to get back to the fight if you have to respawn at the southern waypoint. That’s not an auto lose but absolutely doable.

Salix Babylonica (Necro), Tharnath (Guardian), N Faculty (Mesmer),
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Ulquiorra.6903

Ulquiorra.6903

less than 30 seconds? the respawn you are talking about is now locked. … now you must go through the under water part + the blue ball part jsut to run back. thats well over 30 seconds…

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: nachtnebel.9168

nachtnebel.9168

Okay, 30s was a little too short ^^

But it’s still easy to be back there in time if you use your swiftness skills and passive speed bonuses.

/edit
But again, even in path 1 losing on or two players is not an auto lose. And that’s really a long way.

Salix Babylonica (Necro), Tharnath (Guardian), N Faculty (Mesmer),
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)

(edited by nachtnebel.9168)

New Arah bug comfirmed preventing us to do path 1,2

in Fractals, Dungeons & Raids

Posted by: Sina.9208

Sina.9208

It’s about 90 seconds, not auto-lose indeed.