New bug today with Fract
You cannot join someone in the main server map of a different server than yours. You need to have one player in an overflow, and then you should be able to join him there.
We were in the overflow server’s, we made sure of that. That’s wha i’m saying stof, we were in the same overflow server but everyone was blacked out.
Lemme explain it as simply as possible. It might sound oversimplified, so please don’t feel dumb.
Let’s take EU servers.
There’s one Lion’s Arch map for Blacktide.
One for Gandara.
One for Far Shiverpeaks.
One for Underworld.
One for each server.
Once Gandara’s version of Lion’s Arch is full (let’s say – hits 100 people, although it’s a random number as i haven’t researched the actual cap), new people from Gandara server who go to Lion’s Arch get kicked out to a Lion’s Arch Overflow.
Once Underworld’s version of Lion’s Arch is full, people going to Lion’s Arch on Underworld get kicked out onto Lion’s Arch Overflow.
Here’s the catch: a Lion’s Arch Overflow can also become full, as it’s capped just as any other map.
A new Lion’s Arch Overflow is created then. Let’s call it LA Overflow 2. This is not indicated in a party tab, so if you have people on different overflow shards, you will only see ’Lion’s Arch (Overflow)‘. Still, if someone’s blacked out on your party tab, it means they are on a different shard of that map, a different instance of it.
There’s one more thing: all overflows are shared across all servers within a given database.
There is no such thing as separate overflow for Lion’s Arch for Vizunah Square. All French, German, Spanish and international servers mix on overflows together. This is why it’s considered rude to use non-English on /map when on overflows, this is why people are often confused about the ongoing non-English shouts on /map.
You can click mouse2 on anyone in your party tab and click Join In to join them in their version of the map, aka in their specific overflow.
You cannot join in to someone on a ‘main map’, aka the original Lion’s Arch (Gandara), but they can come to you onto an overflow.
NA people do not mix with EU people. They do not meet on overflows and cannot play dungeons cross-server together. The databases are really separate right now.
This covers the whole overflow mechanics.
I would love a dev info about the limit of any given shard – how many people to hit the cap when a new overflow is created – just for the record, as it’s not any exploitable data and might be useful just to understand the game better.
Drkn, Thanks very much for that post, it informed me quite a bit. (I’m not very good at the whole computer stuff.)
We all right clicked each other and clicked ‘join same server’, once we did this we each saw 4 blue dots on the map, but we didn’t visually see each other in game and our character’s were blacked out in the top left. Also once all on the same server (atleast i believe it was?) we didn’t have the option to right click ‘join same server’, as we were on the same server due to already clicking it.
I do hope this makes sense somewhat.
There are several things that could have gone wrong here, and it’s very hard to drop any hints. I guess even devs would have a hard time identifying the issue and suggesting a solution given scarce info and a plethora of possible explanations.
All i can say is to have everyone Join In to the same one person who certainly is on an overflow shard, then using the same waypoint to force the game to reload while on that shard.