New loots for dungeon

New loots for dungeon

in Fractals, Dungeons & Raids

Posted by: Dimension.6320

Dimension.6320

Hi all its the first time I write on this forum but i think it’s needed. I think we players are all grateful for the new “loots” from the event chests which made them more interesting for sure.
The problem is: dungeons are now obsolete. Many players prefer farming on events and they don’t care anymore about dungeons ‘cause the loot isn’t “worth it” (they are not wrong by the way).
I honestly think that maybe the dungeons loot needs an urgent change at least to make them a valuable alternative to farming events.
Thx for listening to my opinion

New loots for dungeon

in Fractals, Dungeons & Raids

Posted by: Draiser.5286

Draiser.5286

I think the same thing

New loots for dungeon

in Fractals, Dungeons & Raids

Posted by: Geoffroy.3685

Geoffroy.3685

I totally agree. Dungeon loot tables should be on par with world events, and Fractal chests :
- World event : 5/15 min attendance = 1 gold almost every time + fair chance for an exotic,
- Fractal daily 10+ : 30/90 min for completion = chances for an ascended ring + gold / exotic drops throughout + fractal skins (20+) + Fractal tokens,

and…

- Dungeons : 30/90 min for completion on average, 60 tokens + blue drops…

Amelia Ivardottir — Falconeer (Greatsword & Bows Ranger) — Volcanus
Emmeline Ivardottir — Duelist (Sword & Focus Mesmer) — Sunrise / The Anomaly

New loots for dungeon

in Fractals, Dungeons & Raids

Posted by: Lyana Evrilow.8102

Lyana Evrilow.8102

I have to agree. I loved dungeons. It is past tense, yes. I would still love to do dungeons, and I still have a few more to do for my achievements, but when Fractals (which is also quite awesome) gives better loot, and takes about the same amount of time, there’s not as much point in doing dungeons.

Before you rebalance all of them or whatnot, can we please see an increase in the loot? I know there was a problem way back when with people farming… going to the first boss and restarting. Perhaps you can have an increase drop rate as the explorable gets near its end?

Higher chance of exotic at the end boss, and a sure chance of at least a rare? Maybe?

I feel like the rezz-rush was fixed, the bosses are usually pretty difficult when a team is not working together… and sure, lots of things can be adjusted… but LOOT first. I’m with the others… Don’t let the dungeons go obsolete. Please!

New loots for dungeon

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Posted by: maddoctor.2738

maddoctor.2738

I have to agree. I loved dungeons. It is past tense, yes. I would still love to do dungeons, and I still have a few more to do for my achievements, but when Fractals (which is also quite awesome) gives better loot, and takes about the same amount of time, there’s not as much point in doing dungeons.

As the OP said, Fractals aren’t the problem, the Afk Bosses are. They made their easy-mode chest to always drop 2 rares and didn’t increase the loot on dungeons/fractals to compensate.

New loots for dungeon

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Posted by: JJBigs.8456

JJBigs.8456

on my server, metas are NOT worth it. If you dont arrive 30 mins before your in overflow, totally wasting the time. Then you have a 30 minute window. So I have to AFK at a boss event anywhere from 30 mins – 1 hour for 1 rare? Lol? I could run cof p1, get mega cash, get 60 tokens (aka 2 rares for the smarties) in 7 mins. How are metas better than dungeon again?