There are several threads about people getting kicked from dungeon parties, and the LFG. This guide is to help those wanting to get into dungeons but have a hard time finding a group using the LFG tool, and getting kicked.
Understanding why you are getting kicked
There are few things more frustrating than trying to join a dungeon run for the first time, finding a group on the LFG, joining, and getting immeditely kicked. The reason for this is most players are looking to do fast and efficient speed runs. They are looking for certain professions, or players with a higher AP (achievment points) as it shows that they have played the game and should know their profession and the basics of combat, and have a certain expectation of the players that join.
What to do about it:
Don’t join a “speed run, zerk only, exp only, Xk AP required” LFG. These players have every right to create and expect a certain type of player in there groups. If you don’t meet the requirements, don’t join.
If you are new to dungeons check out the stickies and these threads: here and here . These resources are great for just just starting out and learning how to run the dungeons.
Start your own group.
Create a LFG stating that you are new and want to learn. This is help bring players willing to teach, as well as others who have limited experience.
Know your profession.
Contrary to popular belief, any profession can complete any dungeon. The problem people have is people not knowing how to play their profession. Look up the guides, and builds/ideas in the profession sub-forums. Dulfy has some great class guides to help you get the most out of your profession.
Learn the dungeon.
There are plenty of walk through guides for each dungeon path. Watch these ahead of time. Learn how to fight the bosses. Know the encounters and special mechanics in the dungeon. Doing this will help you to be an asset and not a liability in any dungeon run.
Communicate.
Ask questions if you are unsure. Let the party know what you are bringing. (i.e. warrior banners) Let them know you are new. Lack of communication has wiped more parties than anything. It helps to bring everybody on the same page, and lets each member know what is expected of them. It’s much easier to work within the “role” assigned to you, rather than running around not knowing what you are supposed to be doing.
Understanding stacking
Many players have taken to “stacking” on certain encounters/boss in dungeons. The main reason for this is boon/buff sharing. While in a tight formation it is easier to share boons and combo fields. It also limits (in some cases) what attacks the enemy can do. It also provides a much greater opportunity for “cleaves” (hitting multiple enemies at once) and AoE damage/support.
In some cases, when a single player leaves/does not enter the stack, it can dramatically change the way enemies behave, which can cause a party wipe. It best to determine where/if the group is going to stack (some bosses stacking really doesn’t matter) BEFORE the encounter.
Gearing up/builds
It’s commonly accepted that the best gear for running dungeons is Beserker (Power, Precision, Ferocity). The provides the most damage output, or DPS. The more damage you can do, the faster the bad guys die, and the less chance they have to kill you. Of course this then leads to having to know the enounters, the boss tells, when to dodge, and how to survive. For players just starting out, it might be better to choose a set of armor that allows for a bit more survivability until you get used to the dungeons. It all depends on how comfortable you are with your abilities, and profession.
Weapons
The best weapons for dungeons depend on the profession. It is generally accepted that the weapons chosen offer a good “burst” damage, cleave, or the ability to provide some offensive group buffs. Although if going to be stacking, avoid using long range weapons as you can do more damage with a melee weapon.
Builds/traits
In each of the profession sub-forums, there are some dungeon peoples that people have put together that may give you some ideas. While it is generally accepted that most people choose a trait line and traits that maximize their damage output. There are also some variations that can provide a bit more utility and group buffs, as well as providing some survivability.
It’s the chain I beat you with until you
recognize my command!”