No Mention of New Dungeons at PAX South
On the one hand, I’m not optimistic because a new dungeon would have been as huge as a new WvW/PvP map for a lot of players.
On the other hand, they clearly don’t care about PvE other than the story that much, so maybe in their eyes it is just not a major feature. Or it is self evident that with a new set of maps comes a new dungeon. Or they weren’t ready to announce it yet. Or they’re saving the best as a surprise. How nice would that be?
New dragon fight could be new Arah-style dungeon (I sincerely hope so but won’t get my hopes up too much) but it could also be another world boss… Only more details can tell!
They recently said in an interview that all we heard on PAX is all we’re going to get, and that they have a lot of work to do, like defining how many players is the new gamemode Stronghold gonna take (they tested from 5v5 to 10v10).
That kind of info tells me they have a lot of stuff unfinished and that the expansion is gonna take a while.
You think the UI redesign they would have to undertake to introduce raids with more than 5 players wouldnt be content they were excited to mention?
I highly doubt we’re going to see dungeons. He also said this:
“We admit that the content is there and is perfect for a big guild raid, all it takes is just the implementation.”
“Just” the implementation. Long story short: we could, but we didn’t.
I’m grasping for hints of dungeons but everything points in the wrong direction. This is looking less like an expansion and more like a small DLC.
(edited by Quickfoot Katana.8642)
Nothing is off the table.
Unfortunately, dungeons are nothing.
(edited by Wethospu.6437)
Nothing is off the table.
Unfortunately, dungeons are nothing.
Yeah don’t get me wrong, I would love for more dungeons to be released but I just can’t hope on “Nothing” like some of you guys still can after 2 years.
I’ve been hearing that FFXIV gets 3 new challenging and well-designed dungeons every 3 monthes. Problem is that it has a subcription fee…
Nothing is off the table.
Unfortunately, dungeons are nothing.
Or they don’t specify which table: it could very well be the table the put in the trash a long time ago, along with the dungeon team.
Retired elementalist theorycrafter
Let’s be fair. they did’t say the new zones would have vistas, hearts, POI or skill points. It’s safe to assume they will be included.
Let’s be fair. they did’t say the new zones would have vistas, hearts, POI or skill points. It’s safe to assume they will be included.
Yep, you are right.
But I think the underlying question behind everything we are saying here is: have they learned? Are we going to get a bunch of swiftly made filler dungeons that we will get bored of soon after the release, or will they build content that can last? During the interviews and the presentation they insisted on their will to focus on the long term viability of the game. I really want to be hopeful! But just like on person’s character does not change overnight, I doubt this studio will change their habit to disappoint.
Retired elementalist theorycrafter
Let’s be fair. they did’t say the new zones would have vistas, hearts, POI or skill points. It’s safe to assume they will be included.
It’s actually safe to assume that hearts will not be included.
The way he phrases that worries me. " If you haven’t played the jungle and you haven’t built up your character, you’re not going to beat that content." Sounds like good ol’ gear treadmill type thing.
Same here. Instead of a gear treadmill, they’re adding a mastery treadmill? At least the account wide unlocks will make this bearable.
The way i took it was that going through the jungle teaches you how to deal with various new mechanics. So you are prepared for the complex encounters with a mix of all the previous stuff you went through. Kind of like how they did the hidden arcana LS instance where they taught you the different puzzles one by one and then put them all together. But then again i might just be being overly optimistic.
I think you are being optimistic :-) The phrase “built up your character” implies more than just learning mechanics to me.
I think it makes sense for them to add dungeons with HoT. I also thought it would make sense for them to put out more than one path and a few recycled FotM shards in two years. Hence my cynicism: Contrary to their famous statement, unless they explicitly confirm something, everything is off the table.
My guess? We’ll see new world bosses in HoT, and before/around the HoT release we’ll see some of the LS bosses added to FotM. No new themed multipath dungeon systems. Based on the gamescon interview and the rather conspicuous lack of details at the HoT unveiling, I think this fits what they’ve been saying best.
Contrary to their famous statement, unless they explicitly confirm something, everything is off the table.
Words to live by
Retired elementalist theorycrafter
If they made Glint’s lair into a fractal, I wouldn’t complain.
If they made Glint’s lair into a fractal, I wouldn’t complain.
It would be cool, for sure. I’d rather see it as a dungeon without the RNG, though.
They’ve said they’re reworking traits. I hope they’re reworking fractal selection and rewards, too.
It’d be kittening wonderful if we didn’t have to wait for some big hyped up announcement to find out. For the life of me, I don’t know why they can’t just say “We know this is bad, and we’re working on it” in a timely manner and without all of the theatrics.
If they made Glint’s lair into a fractal, I wouldn’t complain.
It would be cool, for sure. I’d rather see it as a dungeon without the RNG, though.
They’ve said they’re reworking traits. I hope they’re reworking fractal selection and rewards, too.
It’d be kittening wonderful if we didn’t have to wait for some big hyped up announcement to find out. For the life of me, I don’t know why they can’t just say “We know this is bad, and we’re working on it” in a timely manner and without all of the theatrics.
Everyone would rather see it as a fully fleshed dungeon, but we are realistic with Anet now. That’s why we expect Fractals and not dungeons, less work for them ^^
If they made Glint’s lair into a fractal, I wouldn’t complain.
It would be cool, for sure. I’d rather see it as a dungeon without the RNG, though.
They’ve said they’re reworking traits. I hope they’re reworking fractal selection and rewards, too.
It’d be kittening wonderful if we didn’t have to wait for some big hyped up announcement to find out. For the life of me, I don’t know why they can’t just say “We know this is bad, and we’re working on it” in a timely manner and without all of the theatrics.
I’d love it so much if we could do Fractals that we chose… so much. Fractals are cool, well most of them, but the system they are in is annoying, kitten RNG.