PS warrior or rev in pugs?
Go druid. In pugs where you can’t expect anyone to play on the level a little healing can make wonders. Just be prepared for people trying to run away from your heals.
Remember, remember, 15th of November
IMO rev would be slightly better (fury+protection), but the difference would be very small. If you have decent eles who don’t slack and prestack might+fury, I’d prolly go for PS war since it will allow you to maintain might in prolonged fights + party buffs will add more dmg to the group.
Anyway if you’re expecting to have bad pugs who don’t play properly and don’t coordinate actions, there’s no point in you trying to optimize your play. 1 person of out 5 playing properly is not gonna save the run. Just play whatever you’re comfortable with and feels fun to you.
If we’re talking strictly buffs? I would have to go with Warrior between the two.
The amount of offensive buffing from Warrior alone will help your group clear through trash/bosses faster. In other words, you would be killing your opponents faster than they can kill you.
If we were talking about flexibilty or utility I would almost feel inclined to say Rev as it costs them the least amount of effort to adapt to a situation. Rev’s can offer projectile management, condi management, and even healing capability with a few simple clicks. Granted, you’re not going to win any awards nor outclass a profession that have a better presence in a particular role, but Revs can work in a pinch.
I should have clarified, I am speaking strictly in terms of increasing party DPS. After further thought I’m thinking you’re correct. I just wasn’t certain if easy fury application (which is notoriously lacking in many pugs) and AP made rev as good or better than warrior in unorganized groups.
Warrior does have access to Fury application through “For Great Justice”. It may not be 100% uptime, but it’ll be up for a noticeable amount of time.
In regards to offensive buffs Warrior-wise you’re looking at:
-25 stacks of might +750 power/malice
-Empower Allies +150 Power
-Discipline banner +170 Precision/Ferocity
-Strength Banner +170 Power/Malice
Rev-wise
~11 Stacks of might +330 Power/Malice (Varies based on time spent in Glint)
-Assassin’s Presence + 150 Ferocity
-Perma Fury
I love PS and think it would be a wise choice because all that you have already been told in the previous posts (also knowing that Rev just got nerfed hard)…
BUT
Fractals with poison trail are a real pain when you are on melee. Fractals with social awkwardness instability are annoying if there’s another party member in melee. PS warrior is no good for ranged, you have to go Rifle because you lack the condi damage for LB being effective. there are several fight where melee is a no-no.
So I would advice to go PS but start thinking to build yourself a burnzerker for those t4 FotM. Good thing is that PS warrior has always a spot (actually 2) on raids so you actually can get most of the trinkets from there. On the other hand Rev is no longer necessary (I’m not saying it’s useless) in raids.
Fractals with social awkwardness instability are annoying if there’s another party member in melee. PS warrior is no good for ranged, you have to go Rifle because you lack the condi damage for LB being effective. there are several fight where melee is a no-no.
So I would advice to go PS but start thinking to build yourself a burnzerker for those t4 FotM. Good thing is that PS warrior has always a spot (actually 2) on raids
Ok have a few problems with this post.. lol. First off, as someone who got HoT a month or two ago and started literally from scratch to farm enough gold and other time-gated mats to craft the new Eureka, I think I am in position to offer simpler (more newcomer-friendly) advice.
Yea I agree social awkwardness is a challenge at first but so is almost every other instability (got a necro the other day who complain in group chat that the rabbit came and one shot him). Warrior is not meant for ranged it’s true, but imo there’s nothing that’s just not straight up meleeable, tho chaos fractal boss kinda skirts the line cos it’s imba towards heavy preference to ranged builds. So that aside, imo any other boss in t4 is meleeable – even bloomhunger yes even tho it might take u a while to think abt it and figure out how exactly. It helps that I got infinite defensive pots only just recently so I don’t get downed half as much I used to (prob also has to do with fact that I’m more familiar with my build than before). So melee even at t4 always a good option, tho be warned it’s usually a tough learning curve as u can’t just expect to stand still and facetank everything (I used to think like that too).
So mayb unrelated example, I just basically duoed most of the last HoT story in extreme mode, it was very fun and not at all as challenging as u might think. The other guy was probably the best complementary class for warrior atm.. boonshare mes with high toughness and tons of quickness, alacrity, and boon reflect/copy is like the best complement to this, I swear. I think mes/warrior has always had good synergy even in the cof farm days but it especially true with the elite specs now. Anyway, backtracking to what I mean by mostly duoing – this was a 5man group ofc. But even in the first fight with Eir, after multiple wipes or so and suddenly entire group was out of picture except for us two, and boss was at 65% health or so. So yeah it was really nice that we duoed not only as fast as we did but how easy and efficient it was. Right before we cc to stun Eir, I picked up banner to give us fury (wasn’t taking utility for this either). Thus armed with quickness, alacrity, full might stacks, fury, banner and food bonus, we were able to burst way past 50% in one burn which was way more than we got even with full group. Similar situation arose at mordremoth when everyone else failed the 2nd forced flight phase, as they weren’t aware of short duration (I wasn’t either). It felt really good to be able to duo a boss like that, certainly buffed in some ways to make more challenging but we could both of us still maintain melee entire time. So yeah why do I list this as example.. I dunno. Maybe just that, if you’re starting a fight then yeah go with bow or something since I used to do in open world, but I don’t need to anymore now that I figure out how easy they are. Similar thing applies even to t4 fotm any fight is technically melee-able, tho sometimes not best to do so.. especially when it’s skewed so unfairly towards ranged users (* cough cough chaos fractal).
So yeah in regards to burnzerker build.. I would recommend tabling that till endgame. Certainly something to work towards in the meantime, but nothing says u have to go for that build first. In fact if you’re like me then you will take more than a month just to farm all the ascended vipers trinkets that u need. So yeah why not go full melee with GS face-smash “angry hulk” build. It’s much easier to play and it takes u much less time to gear up for this build.
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PS in regards to how Rev has effectively been handicapped now for raids.. yeah it’s a real problem and almost everyone is complaining abt it and it’s to the point that it’s an empty and generally useless statement to say that you can swap to Rev for raids, then yeah I think anet will fix this soon in an upcoming patch if for no other reason than they are so obsessed over balance and what’s meta – i.e. if all other classes except Rev are welcomed in raid groups and have an important role to play, then yeah it’s something that’s gonna cause others so much grief that they feel they have to abandon that class entirely and switch to another one.
So I say if u wanna level a Rev go for it. They are also probably aware they nerfed Rev much harder than other classes so they will prob try to compensate for this with next patch, at least I can hope as such.
(edited by nagr.1593)
So given what has now been said I have a further question. I have a fully ascended power PS warrior with 150 AR. Is the extra DPS and flexibility on the condi build worth swapping the stats on my gear and working toward the trinkets?
Bear in mind that this is still for T4 fractals and dungeons (which are faceroll anyway, but I like quick runs) only.
Don’t think I’ll ever bother with raids since my schedule won’t allow me to join a set group and pugs want you to have several boss kills under your belt already.
For dungeons both are excellent, for t4 fractals though rev is more self sufficient. If u got a healing druid in the group anything works but otherwise warrior dies too much since it relies on defense traitline for sustain which is not taken usually.
Oh forgot condi ps, its a safer option for fractals over power since u dont have to stand still with hundred blades to actually do dps.
(edited by zoomborg.9462)