Path 2 AC still bugged.

Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: Odin of Ark.4860

Odin of Ark.4860

Kinda frustrating that AC path 2 still suffers bugs, first detha now the boss itself. Today the boss just sat there not moving nor taking damage. Anyone has this bug?

Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: laokoko.7403

laokoko.7403

ya I get that bug. I think we just have everyone do knockdown or whatever cc to remove the 4 stack of cc immune and it go back to normal.

Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: Seveleniumus.5973

Seveleniumus.5973

Yes, I can confirm, that bug still persists, you have to knock-back the boss, to get him unstuck.

Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: Jabiacas Horologium.4976

Jabiacas Horologium.4976

update 3/1 Ghost Eater

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Jabiacas Horologium.4976

He is still getting stuck, not on the traps, but when he spawns his adds, he will just stand still after summoning them. Pull abilities do break it.

about 19 hours ago

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Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: sucre.9310

sucre.9310

detha still bugged ,yesterday!

event was not start.

someone know how to treat it?

Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: Danireathorn.2814

Danireathorn.2814

detha still bugged ,yesterday!

event was not start.

someone know how to treat it?

What we do is we bring the gravelings from the bottom of the stairs into the room to aggro and kill Detha.

[LFG]

Path 2 AC still bugged.

in Fractals, Dungeons & Raids

Posted by: RyuDragnier.9476

RyuDragnier.9476

detha still bugged ,yesterday!

event was not start.

someone know how to treat it?

What we do is we bring the gravelings from the bottom of the stairs into the room to aggro and kill Detha.

I’ve noticed that this is how you deal with all NPCs that won’t do their jobs.

Also, I’ve seen this path bugged with the boss, but it’s hilarious because he bugged during my run ON THE NORTHERN TRAP. We merely activated the trap, took his HP down, hit him while waiting for the trap to respawn to avoid him resetting, and then did it again and again until he died. Was hilarious, but yeah, needs to be fixed.

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