Personal space issue

Personal space issue

in Fractals, Dungeons & Raids

Posted by: Kellie.3687

Kellie.3687

Why do the enemy NPCS have such personal space issues, you step towards them they take two steps back in melee. They constantly running away from you, I can imagine them screaming “keep away from me” “This is my personal space” “Don’t get so close I feel uncomfortable!”

Constantly having mobs running backwards a few steps is rather awkward and seams rather unneeded. Is this intended, and for what purpose if so? I guess it is a bug with the mobs thinking they are too close to hit so they step backwards to try and be able to hit, but it just seams really messy and like bad coding.

Personal space issue

in Fractals, Dungeons & Raids

Posted by: Fay.2735

Fay.2735

Well to be fair, You have to give those poor NPC a break. You’re just coming into their homes murdering them, slashing at their faces. I would step back as well if it were me.

Anyway, There’s a reason why melee profession/builds tend to have cripples/immobilizes/leaps. It’s to keep up with the mobs. If they’d just stand there and take a beating it would be boring.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

Personal space issue

in Fractals, Dungeons & Raids

Posted by: Kellie.3687

Kellie.3687

Its not that, its not kinda something cripple can solve its hard to put in to words I guess. You know the option to stop your self from walking through NPCs so that you can still hit them in melee, like target assist or something cant remember from the top of my head, it’s like the NPCS have this enabled when they do not need it, as they can still hit you even if you are on their hit box.

The other issue of it is, to tackle it you just keep walking forward in to them till they back into a wall then they cant keep back stepping, its really bizarre that it is in game and feels very out of place, the main example I can think of is the Butcher in explorable mode honor of the waves, as well as trash in instances.

If you watch from the 4:30 that I linked too you will see the ice giant backing away constantly like he has personal space issues, until he ends up backed up in to the door, then I move away he comes out and then starts backing away again from me. Its really awkward, why do the enemy NPCS suffer from such a disabling personality trait, I feel sorry for them they will never experience a true relationship if they cannot allow people to get close to them, even if it is just for a little before they are crushed by players.

Personal space issue

in Fractals, Dungeons & Raids

Posted by: Fay.2735

Fay.2735

It kind of looks as if you are pushing the mob back. You don’t need to stand on top of him to hit him. I think it’s designed to make it more realistic seeing as it would be weird fighting a mob while inside him so I think it’s just your standard collision detection. I don’t really see how this is an issue just don’t try to merge with the mob :P

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

Personal space issue

in Fractals, Dungeons & Raids

Posted by: Kellie.3687

Kellie.3687

the problem is my “1” auto attack stops swinging if I don’t move closer its short range stops me from meleeing it.