Post Patch Dungeon Gold Rewards - Complete

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Posted by: Raven.4210

Raven.4210

A one-stop-shop if you will for the new gold rewards from dungeon path completion (NB these exclude the daily XX silver for completion. These rewards are account bound so once per day)

AC P1: 1.5g
AC P2: 1.5g
AC P3: 1.5g

CM P1: 1g
CM P2: 1g
CM P3: 1g

TA P1: 1g
TA P2: 1g
TA P3: 1g

SE P1: 1g
SE P2: 1g
SE P3: 1g

CoF P1: 1g
CoF P2: 1g
CoF P3: 1g

HoTW P1: 1g
HoTW P2: 1g
HoTW P3: 1g

CoE P1: 1g
CoE P2: 1g
CoE P3: 1g

Arah P1: 3g
Arah P2: 3g
Arah P3: 1.5g
Arah P4: 3g

I’ll update this as more information comes in.
Regards
Raven

(edited by Raven.4210)

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Posted by: mosspit.8936

mosspit.8936

TA up path is 1 gold.

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Posted by: Chezzire.4326

Chezzire.4326

CoE path 1 and path 2 = 1g

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Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

Arah P1 is 3g.

#LoveArrows2013, never forget.

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Posted by: Nikaido.3457

Nikaido.3457

The higher reward for AC doesn’t really make any sense vs dungeons like CM and SE.

- “No tears, please. It’s a waste of good suffering.”

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Posted by: Zenith.7301

Zenith.7301

Well, at least as annoying as AC might be with its gimmick knockbacks, it’ll make it back into the rotation.

Always hated CM anyways. SE is pretty alright if you bring condi removal/group heals.

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Posted by: Solo.9027

Solo.9027

Are we sure these are hard-coded values and not tied to anything in particular like completing objectives?

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Posted by: Luke.2643

Luke.2643

All TA paths give 1g

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Posted by: NeoVaris.4806

NeoVaris.4806

Arah Path 4 gives 3g

[HC]

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Posted by: Belmont.4682

Belmont.4682

Wohoooo i’m kinda happy with those changes

CoF P1 & P2 in ~15 minutes = 2g
AC 3 paths in ~1 hour = 4.5g

6.5g in 1 hour 15 minutes? hell yeah.

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Posted by: Seigfried.5938

Seigfried.5938

Wohoooo i’m kinda happy with those changes

CoF P1 & P2 in ~15 minutes = 2g
AC 3 paths in ~1 hour = 4.5g

6.5g in 1 hour 15 minutes? hell yeah.

Too bad that can onlyt be done once a day

Gandara → SoS → BG → Gandara → SFR

New bunker meta sux

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Posted by: Flissy.4093

Flissy.4093

CM Path 1 gives 1g and SE Path 3 gives 1g.

I will also confirm your pricing on CM Path 2, SE Path 1, COF Paths 1 & 2 and Arah Path 3 are correct.

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Posted by: anzenketh.3759

anzenketh.3759

We could just update the wiki with the new bonus rewards.

In Game: Storm Bluff Isle — Anzz, Anzenketh Kyoto

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Posted by: Yaki.9563

Yaki.9563

So basically they just said “every dungeon 1g, Arah 3g”. They didn’t actually bother comparing run times or difficulty.

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Posted by: Bukkebruse.2810

Bukkebruse.2810

AC is clearly .5g above the others because the devs wanted to encourage us to run the new reworked dungeon that turned out to be a disaster. Tssk

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Posted by: Iehova.9518

Iehova.9518

So uh…

2 SE paths, 2 CoF paths, 2 TA paths, full CoE, full HotW, 2 Arah paths? AKA the daily dose I’ve been running since bloody December?

Sure changed much.

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Posted by: Vol.5241

Vol.5241

So uh…

2 SE paths, 2 CoF paths, 2 TA paths, full CoE, full HotW, 2 Arah paths? AKA the daily dose I’ve been running since bloody December?

Sure changed much.

What’s the problem?

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Marauding Scum.6728

Marauding Scum.6728

The higher reward for AC doesn’t really make any sense vs dungeons like CM and SE.

This was my first thought when I saw the list.

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Posted by: Mere Image.8376

Mere Image.8376

I understand that ArenaNet wants to encourage us not to farm, but that should be our own bloody choice. This big brother way of monitoring player activity is what drives people away. Let us do what we want, diminishing returns was enough…

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Posted by: Amun Ra.6435

Amun Ra.6435

I understand that ArenaNet wants to encourage us not to farm, but that should be our own bloody choice. This big brother way of monitoring player activity is what drives people away. Let us do what we want, diminishing returns was enough…

You are only allowed to farm the TP, serves you right for wanting to “Play how you want to play”…!!!!

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Posted by: Kain Francois.4328

Kain Francois.4328

Kinda disappointed.

Why is HoTW p2 and P3 only 1g?

Why TA F/UP and F/F only 1g as well?

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Posted by: Luke.2643

Luke.2643

All TA paths require 15 min max each with a decent group..

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Posted by: Kain Francois.4328

Kain Francois.4328

Why is CM 1g?

Surely there is a mistake?

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Posted by: colesy.8490

colesy.8490

Why is COE 1g each? Doesn’t it massacre unoptimised pugs?

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Posted by: Vol.5241

Vol.5241

Why is COE 1g each? Doesn’t it massacre unoptimised pugs?

CoE is easy for pugs. It’s first-timers and casuals where it’s a nightmare.

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Posted by: Ethics.4519

Ethics.4519

AC is clearly .5g above the others because the devs wanted to encourage us to run the new reworked dungeon that turned out to be a disaster. Tssk

Nailed it.

RIP in peace Robert

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Posted by: RedStar.4218

RedStar.4218

The pricing is supposed to be done base on difficulty and time…There’s nothing faster and easier than CoF p1, yet almost every other path award the same amount…

And Arah p3 as much as AC ? ….

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Posted by: Solo.9027

Solo.9027

AC is clearly .5g above the others because the devs wanted to encourage us to run the new reworked dungeon that turned out to be a disaster. Tssk

That makes a lot of sense. Maybe they’ll increase the others if/when they get their reworks.

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Posted by: cranked.3812

cranked.3812

Not sure why CM is less than AC.

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Posted by: Zadkhier.3608

Zadkhier.3608

Some of these rewards really don’t make sense. It looks more like Anet didn’t want to make dungeon rewards “too rewarding” and held back the rewards in some paths. :/

I mean, TA F/U 1g? Arah p3 being worth just as much as AC? really? Why are some dungeons (that clearly take longer) being rewarded the same as a speedy CoF run?

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Posted by: Advent Leader.1083

Advent Leader.1083

I think the new rewards will get increased once the dungeons get fully revamped. That’s just my 2c, though.

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Posted by: cranked.3812

cranked.3812

This is probably just the starting point. Once they see what people are doing and where they are farming, they will adjust accordingly.

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Posted by: Dolan.3071

Dolan.3071

I’ll convince some LoD’ers to do SEp2 and CoFp3 for the sake of science. I reckon 2g.

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Posted by: Wukunlin.8461

Wukunlin.8461

you’re on your own mate

Oceanic [LOD]

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Posted by: Vargamonth.2047

Vargamonth.2047

I’ll convince some LoD’ers to do SEp2 and CoFp3 for the sake of science. I reckon 2g.

You’re wrong, CoF Path 3 is also 1g :S

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Posted by: EviiL.4362

EviiL.4362

Hey,

SE P2 is 1g

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Posted by: Wukunlin.8461

Wukunlin.8461

I see so basically everything is 1g except for AC(1.5) and arah (1.5for P3, 3 for rest)

Oceanic [LOD]

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Posted by: Dolan.3071

Dolan.3071

How the hell does that work? SEp2 takes at least twice as long as its neighbours, I’m not even going to compare the self-explanatory difference between CoFp1 and p3….

Was hoping these less played paths would actually become worth doing, which I suppose it is if you have absolutely nothing else to do that day. But good luck finding a group.

And that kitten token neutering, all I can do is pray that some of the American players haven’t done their set by the time I log on, and that there’s enough Oceanics online….

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Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: Seigfried.5938

Seigfried.5938

So basically everything is just one bloody gold? this is bullkitten. I don’t want to farm open world mindless mobs in large zergs for gold, I hate that.

Gandara → SoS → BG → Gandara → SFR

New bunker meta sux

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Posted by: Wukunlin.8461

Wukunlin.8461

How the hell does that work? SEp2 takes at least twice as long as its neighbours, I’m not even going to compare the self-explanatory difference between CoFp1 and p3….

anet logic

Oceanic [LOD]

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Posted by: Vargamonth.2047

Vargamonth.2047

How the hell does that work? SEp2 takes at least twice as long as its neighbours, I’m not even going to compare the self-explanatory difference between CoFp1 and p3….

Was hoping these less played paths would actually become worth doing, which I suppose it is if you have absolutely nothing else to do that day. But good luck finding a group.

And that kitten token neutering, all I can do is pray that some of the American players haven’t done their set by the time I log on, and that there’s enough Oceanics online….

Before running all three paths of CoF today, I was expecting something like 1-1-2. An even higher reward for path 3 would have not impressed me at all, not because it deserves it (which I don’t think so since it’s not that hard or long) but just in order to promote a really underused content.
The 1g reward for SE path 2 (the one that no Dungeon Master wants to run again, ever) it’s like a bad joke.

The paths that are going to get some love after this patch are the ones that weren’t in a bad spot right before it. The forgotten ones, those avoided for almost all the playerbase, seem condemned to remain the same.

The only good news are the 1.5g for AC, a dungeon that isn’t longer/harder than many other with smaller rewards but which was revamped some time ago. It brings me some hope on most dungeons receiving deep changes sooner or later.

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Posted by: mosspit.8936

mosspit.8936

Agreed. I mean by now they should know that not all paths are balanced and there is generally that one path in each dungeon is the least popular. I mean they bothered to make Arah p3 reward less than the other Arah paths, so why not balance the other dungeons the same way by increasing the rewards for less popular paths?

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Posted by: RedStar.4218

RedStar.4218

Such beautiful logic : SE p2 is worth as much as CoF p1, which is worth as much as anything else, except Arah and AC (which was probably done to promote it). Yet SE p2 takes more time than any other dungeons worth 1g…The only kind of players who’d want to go there are those who finished the other 24 explorable paths….and even then, it’s faster to do 2 SM, than having to deal with SE p2.

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Posted by: CptAurellian.9537

CptAurellian.9537

I’ve got the impression that there is no logic behind the rewards. I mean, almost everything on the level of Citadel of Fail path 1? LOL. It’s totally incomprehensible why they did not use the whole spectrum of possible rewards.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: Zahrexsiiszb.8472

Zahrexsiiszb.8472

As i expected, another fail … “dungeon rewards”. I mean seriously ? AC -4,5g ? CM – 3g and every other dungeons except arah are worth 3g too? SE P2 – 1g ? Sorry but are you out of your mind? Well i expected that the dungeon on lower level will be worth like AC with 1g per path and higher lvl dungeons will have gold increased atleast lvl 80 dungeons ^^ AC – 3g CM – 3,5g TA – 4g, SE-4,5g, Cof – 3,5g, Hotw 5g, CoE – 6g, Arah – 12g. Its for example how i see that. Dont take me wrong, thats what i expected but no that the every f****ng dungeon is worth 3g even 80s dungeons > 35. … Anyway fractals fractals why not give us like 2-3g in daily reward on high lvl fractal, like 40-49 = 2g when your RNG is so cool? Sorry for my English

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Posted by: VitalSuit.1980

VitalSuit.1980

Why is every single dungeon 1g per path. Cmon Anet. HOTW is 1g per path? That dungeon takes FOREVER because you decided to jack health pools to stupid levels.

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Posted by: Raven.4210

Raven.4210

This has now been fully updated to reflect all gold rewards. In my humble opinion, this update by Anet shows little imagination or in fact understanding of their own dungeons and these rewards have absolutely no bearing on the difficulty or length of a dungeon in most cases.

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Posted by: Lothirieth.3408

Lothirieth.3408

It’s amazing how they think a CoF1 run is the same as many of the other dungeons they’ve priced at 1g.

This simply wasn’t done well at all.

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Posted by: conzar.6310

conzar.6310

I have to admit I am very upset about the changes and from my point of view if you are not doing AC or Arah you get punished how is this going to get more people to do other dungeons such as CM or SE it makes no sense at all.

Not at all done well GG.

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Posted by: hardloop von edgehoven.8512

hardloop von edgehoven.8512

its a clear statement from anet.
speedrunners once a day earn moneys, no matter which dungeon, except some pathes.
if you want more money, just farm dungeontrash, kill all bosses and sell stuff.
worked well enough before and, for our small guild, had the sideeffect to train dungeon-newbs to know evry single boss+ losing fear of wipe = a dozen m8s on friendlists who care about and be able to use classmechanics in pve-teamplay.
chances are higher now for all players, who had a hard time finding non-speednap parties, to now have good times.
rest can rot in hell ^^

with other words: thx anet.