Promised Dungeon Updates vs New 2013 plan

Promised Dungeon Updates vs New 2013 plan

in Fractals, Dungeons & Raids

Posted by: Riddle Bladesdon.1735

Riddle Bladesdon.1735

I wanted to point out that in the Lost Shores and Beyond post in the News Topics, that the following was stated about future plans:

“Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.”

I also distinctly remember reading an article claiming that dungeons will be “made more rewarding, less difficult and overall more ‘fun’ to players”. I remember this article stating that this overhaul would take place in February.

On a side note, WvW was also promised to be revamped in February.

This does not seem to agree with the new plan in place — the plan calls only for a revamping of boss monsters inside and outside of dungeons and places everything on a much larger time frame.

Practically everyone agrees, the dungeons are grindy, boring, and leave you wanting some form of reward more than the mere 60 tokens per path per day. They are ill-designed, buggy, feature PoI’s that cannot be gotten to this day, due to bugs (and there is no point to the PoI system in dungeons as-is). Gigantus Lupicus has remained bugged on Arah explorable path 4 for the majority of this month, and if the players so happen to “fix” him by running the npc back from the beginning after exiting the dungeon, the Dwayna Priestess can only be realistically done with a group of four warriors and a mesmer, or five warriors; this is due to bugs with placing the orbs to make her vulnerable, combined with an unfair ‘fix’ that made her immune to damage while invisible and able to purge conditions while invisible. Few classes can successfully finish the ‘Dungeon Master’ title currently due to this issue. The orbs have always been buggy since the game started — and making this priestess the absolute hardest boss in the game with having an insane DPS check mechanic does not live up to the original “you can do any of the content with any type of party combination.” I know this has probably old hat and has been brought up countless times.

But in accordance with the new information released, it does not seem like the dungeon fix will go through on time — or perhaps not at all due to the lack of mention of it specifically. It has been mentioned specifically before. Changing the overall plan and not polishing this part of the game would be a mistake. I feel dungeon content was shoddily put together and rushed. I feel that a great majority of the game was rushed — and I look forward to a chance at redemption this next year. But I expect, like many other true fans of the game, that a true, honest polish of every major feature will take place. And sooner is better, especially when you promised us fixes by February, and it now seems your team is postponing by a year.

If you can get us more specific information, the dungeon crawlers of the game would be appreciative.

Promised Dungeon Updates vs New 2013 plan

in Fractals, Dungeons & Raids

Posted by: Errant Venture.9371

Errant Venture.9371

Stop whining, we got quite a fair bit of a new information and the January blog + patch are coming by the end of next week!

The Battle Bakery [vPie]

Promised Dungeon Updates vs New 2013 plan

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Posted by: Koga.7215

Koga.7215

who said patch at end of next week? it may be 2 weeks (there are 3 fridays left in the month and they always have done fri patches)

Promised Dungeon Updates vs New 2013 plan

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Posted by: Iehova.9518

Iehova.9518

Stop whining, we got quite a fair bit of a new information and the January blog + patch are coming by the end of next week!

Stop fanboying, we got very little information and there’s no release date of the tiny January patch.

Promised Dungeon Updates vs New 2013 plan

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Posted by: KratosAngel.7289

KratosAngel.7289

Given there’s been no (proper) update since mid December, I do hope this update will ba absolutely huge in improvements of existing content.
Still, I shouldn’t have that much faith. The only thing I don’t care about seeing “postponed” is the LFG tool since gw2lfg is nice, even if I agree there should be some (planned for June at worst :P).
Given they seem to release “big” patches on weekends, I also expect it to be at the end of next week.
Wait and see.

Promised Dungeon Updates vs New 2013 plan

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Posted by: swiftpaw.6397

swiftpaw.6397

It would be nice to see more information in this area, along with some estimated times of arrival. I for one am at least excited for some of the things that they did mention in the new video/page but hoping to see them sooner rather than later :P

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

Promised Dungeon Updates vs New 2013 plan

in Fractals, Dungeons & Raids

Posted by: Koga.7215

Koga.7215

At OP, if you really expected a full workover of all the current dung beyond:
- adjustments of mobs HP, boss HP
- damage of some mobs
-frequency of knockdowns
- silver vs vet
- removal of some trash in longer paths
- reworking of some minor mechanics (5 torch in CoF p3 to 3 torches, adjusting the sparks at Simin (coming this patch))
- adjustment of drops (loot and potentially number of tokens in some longer paths to adjust for time investment difference)
- adjustment to some boss mechanics (add some, remove some bad ones, fix ones that are kinda broke)
- fixes to exploits like standing on stairs in AC, lightpost in Arah, and so on

then you were mislead by what they were going to do to adjust the dung to make them more evenly balanced. There is no way we would see patch that actually recreates each of the original dung… it would just takes too long and postpone any new content. What they are going to do is make adjustments from the list above mostly to even out the paths and dung and use the feedback and knowledge to make the next dung they release better and more inline with what we may want to see.

Promised Dungeon Updates vs New 2013 plan

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Posted by: Lipin.7529

Lipin.7529

I just wish for new content.

Promised Dungeon Updates vs New 2013 plan

in Fractals, Dungeons & Raids

Posted by: Iehova.9518

Iehova.9518

Yeah, no. We need proper fixes to the currently existing content first, not the ham-fisted overkill “fixes” we’ve seen so far.

Promised Dungeon Updates vs New 2013 plan

in Fractals, Dungeons & Raids

Posted by: Riddle Bladesdon.1735

Riddle Bladesdon.1735

Koga:

Even the fixes you mentioned would be nice. Those would be inline with what they promised in the second post. A complete 8 dungeon overhaul may be a bit much, but actually would be easier for them to pull off than adding 40 new fractals, when you think about the scale of both projects. I still think they could make something better instead of the grindy, boring content of the current dungeons, especially if they can create 40 new fractals.