Pseudo Dungeon Gold Farming Guide

Pseudo Dungeon Gold Farming Guide

in Fractals, Dungeons & Raids

Posted by: Enaruki.4382

Enaruki.4382

Alright, so players all want to find the best way to make money. This isn’t going to be like the normal gold farming guides. How about instead of talking about ways to make gold, we talk about how to not make gold?

Well, let’s start out by stating if you want gold at the moment avoid dungeons like Citadel of Flames (CoF) and Twilight Arbor (TA). I would also suggest staying away from Caudecus’s Manor (CM).

Due to high repair costs of dying, the difficulty of dungeons, and the diminished returns anti-farming dungeoning is no longer profitable with the exception of lodestones. The best being the charged lodestones (which drop in Crucible of Eternity/sparks) go for about 1 gold. The sparks method may payout for the player if they’re lucky but as soon as the anti-farm code kicks in plan on porting to a different region or wandering around in WvW for awhile.

Quite a few players are still in denial that Guild Wars 2 is not about farming the same dungeon to get the gear the player wants. Instead, players must play through a variety of dungeons to get optimal rewards and waste countless hours on the optimal rewards that they don’t need or even want. Making the optimal rewards not so optimal.

When looking for a dungeon group be prepared to wait for 30+ minutes infront of certain dungeons due to no cross server group finding mechanism. Also, be aware very few players have the skill or brain power to complete various dungeons with any degree of finesse or ease. Make sure to develop a solid core group of players to do dungeons with to share all the wonderful aches and pains of dungeoning with some friends. However, when those friends aren’t on be prepared for the true grit of PUG groups or possibly go back to WvW and run in circles until said friends get on.

Try to bring an extra 10-20 silver into the dungeon for repair costs. If this is the players 3rd time running the dungeon, expect to break even or come out with about 5-6 silver less than when starting, especially with PUG groups. This may not be true for every path on every dungeon. However, due to logic enhanced dungeon mechanics, some dungeons are easier to complete by “chain dying” and running around in circles.

Let’s now touch briefly on another quick way to make money. All those Orichalcum veins, Ancient Wood Log trees, and Raspberry bushes players are meandering by are worth a lot of money! about 15silvers worth in the low saturated zones and 65+silver in the high saturated zones! Who needs dungeons when one can run around a map hacking at a vein (with no skill involved!) and reliably make more money than a dungeon farmer who requires coordination and knowledge of the dungeon mechanics.

Finally, come to an understanding that other players are smarter and know better ways to make gold. For example, standing infront of the trading post and running back and forth between work stations can generate 3+ gold an hour. That’s right world, who needs to play the dungeon game that gives 30 silver an hour if the player is lucky when they can laugh and skip back and forth in Rata Sum and make more than the dungeoners. Who needs to go out to find an area they like farming when the anti-farm code will stop the player in their tracks and the Trade Posters will still be laughing.

Thank you for reading. This guide was developed to help improve overall player experience while dungeoning.

Pseudo Dungeon Gold Farming Guide

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Posted by: Inci.7560

Inci.7560

There’s truth in this, and there’s also the fact that the game is new with ALOT of new features and philosophies on MMO’s. Patience, man.

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Posted by: Fluffycalico.2715

Fluffycalico.2715

Great way to farm money…TA, CoF, CoE, HotW as they all give you about 70s assuming food and guild MF. Your repairs should be under 10s if you even have any at all as often you will have 0 repair.

Results in about 1.4G per hr and you get to have fun and get tokens while you are doing it.

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Posted by: Enaruki.4382

Enaruki.4382

All give you about 70s? That would assume everything was on the first run giving you 26s and you had around 40 items drop? That’s entirely inaccurate and after a first run would bump down to much less items then that. Simply finding a group that would be able to farm those dungeons within a reasonable time spam is absurd.

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Posted by: Gies.3824

Gies.3824

Simply finding a group that would be able to farm those dungeons with a reasonable attention span and intelligence level is impossible for me.

FTFY!

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Posted by: Fluffycalico.2715

Fluffycalico.2715

It’s called guild and friends takes about 5min to put group together then you go hit each of them 1 time each or some of them a 2nd time on a different path. You get the full amount every time, get 1 yellow for another 18-20s get 1 crafting drop (not the best one) for another several silver and sell all the junk and yes it’s about 70s per run. This idea you remake group between every run is absurd. Invite your friend and go hit them all.

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Posted by: Enaruki.4382

Enaruki.4382

I decided to record some numbers for once just to see if you were blowing steam or not since I noticed on every post you seem to make on the forums you act like you’re 100% right and only you know the correct way to play the game.

So, HotW’s Path 2. Took 1 hour, 4 DC’s during the dungeon, 4 silver in armor repairs, and one rare with 40% magic find. First run of the day 26silver, 17 silver for rare, 20 silver in items sold. Net total of 59 silver in one hour. Even if we were able to do the dungeon in 30 minutes it’s still well below your “1.4G” per hour. Don’t make up numbers.

Also, try not to use the “well you guys didn’t know what you were doing” or “maybe if you didn’t have DC’s” because DC’s happen and they’re a normal part of a dungeon that should be factored in to a group events efficiency. Also, Path 2 is a straight forward hack and slash with no real things to slow you down from punching out some heavy DPS (which is how our team comp was oriented).

Like I also stated in the first possible, as of now it’s possible to make more than even your made-up “1.4G” an hour number by just sitting at the trade post and watching prices.

I’m making a point that dungeons aren’t even close to the best way to make money in this game and that the best way requires the player to do absolutely nothing but stand around. How does that make sense?

(edited by Enaruki.4382)

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Posted by: Fluffycalico.2715

Fluffycalico.2715

“So, HotW’s Path 2. Took 1 hour, 4 DC’s during the dungeon, 4 silver in armor repairs, and one rare with 40% magic find. First run of the day 26silver, 17 silver for rare, 20 silver in items sold. Net total of 59 silver in one hour. Even if we were able to do the dungeon in 30 minutes it’s still well below your “1.4G” per hour. Don’t make up numbers”

Check your math 30min is a normal run time in there so using your #s and a real time you got 63s in a run that I suggested gets me 70s and you want to call your 1 run sample so far off that i am making stuff up because I got 10% more out of it than you? I assure you with a sample of 1…the margin of error is far greater than 10%….
But even using your #s with a good clear time of 30min still gives you…1.26 G per hr…not exactly way off my 1.4G per hr. And apparently finding a 10% difference in your sample of 1 upset you so bad that you went and read all my other posts I ever made? LMAO

PS> While path 2 is the easiest it’s also the slowest. And next time you want to accuse me of making stuff up…you should make sure you didn’t pretty much prove my statement true with the data you toss out to prove it wrong

(edited by Fluffycalico.2715)

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Posted by: Enaruki.4382

Enaruki.4382

You haven’t upset me at all. I just don’t believe you’re telling the truth or you just don’t realize how much time you’re actually spending on these events.

We ran HotW Path 1, now. 40 Minutes, 0s in repairs, 50silvers, no rares. I can continue to post my run times and what I got out of them but there’s not real point.

You’re still completely missing the overall point of the thread and that’s dungeons aren’t even close to the best way to making money in this game and the best way has the player standing around doing nothing. It should be flip-flopped so the player that wants to go out and actually do something with their team can get more rewards then the guy who stands around all day puttering on the trade post.

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Posted by: Malediktus.9250

Malediktus.9250

Its obvious the devs hate any honest moneymaking method. Instead they want us to play the market and ruin the prices for honest players.

1st person worldwide to reach 35,000 achievement points.

Pseudo Dungeon Gold Farming Guide

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Posted by: Enaruki.4382

Enaruki.4382

PS>While path 2 is the easiest it’s also the slowest. And next time you want to accuse me of making stuff up…you should make sure you didn’t pretty much prove my statement true with the data you toss out to prove it wrong

Not sure what data you’re hallucinating about but I told you my group took an HOUR for 59silver. Somehow, you took that and said Oh that means 30 minutes and now if you do two in one hour that’s close enough to my number (because you know, 20 silver is nothing right?).

On top of that, you said that it’s the slowest run, yet you still think it meets your 30 minute quota and after doing a second run of a different path we got 40 minutes and 50s. I’m sorry to ask this here, but are you on any sort of dissociative drugs like PCP?

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Posted by: Bella.3502

Bella.3502

I’m quite sad to say this, but everything you stated is completely true. A great guide, Enaruki!

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Posted by: Wahaha.7938

Wahaha.7938

HotW path 2 is doable in less than 16 minutes. My group timed it. Just saying.

Pseudo Dungeon Gold Farming Guide

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Posted by: DandySlayer.7019

DandySlayer.7019

HotW path 2 is doable in less than 16 minutes. My group timed it. Just saying.

Video or it didn’t happen.

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Posted by: Alpha Dragon.4576

Alpha Dragon.4576

Probably 30mins if you know what mobs to skip and not dying a lot.

- Dare to be Different –
Eternal Breaker[ExB] || Sanctum of Rall

Pseudo Dungeon Gold Farming Guide

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Posted by: Enaruki.4382

Enaruki.4382

There aren’t skipping mobs in this path. It’s almost entirely composed of boss battles. No lesser mobs. If you’re able to do the dungeon in 16 minutes when it takes everyone else an hour then why don’t you help us all at and tell us how.

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Posted by: vicwolf.7862

vicwolf.7862

So basically this guide is about not running dungeons?…