PvE needs to be more diverse in rewards.

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: tienak.5406

tienak.5406

Been playing the game for about 3 years but never really got into it, finally got into PvE since the announcement of raiding and here is where I see the biggest issue with Guild Wars 2.

I did some dungeons and I the rewards were very small, I barely got anything of worth more so in regards to gold and crafting supplies which is the next progression. When I looked at the stats of the dungeon gear and it was the same of what I had for the set I bought.

Now I’ve played Guild wars 1 and I get that you would do content for challenge, fun and skins but the problem is now that raiding has come into the game there is a need for progression and dungeons are (At least to a new player) very tough (but fun!)
but offer no real rewards.

I’ve yet to do Fractuals but I did do the Silverwastes and that’s when the problems of Guild wars 2 PvE really showed.

Silverwastes is fun, it’s like a big open raid that isn’t a huge challenge but it gives an illusion of it. More so is the rewards are great, I get tons of high end gear to get materials from and I feel like I’m making good progress to get Ascended gear for my 5 characters.
It’s not broken, I still need to work with my “team” to do it and it takes a long time to do so I like it.

Dungeons just feel like a waste of time in regards to progression, I like the idea of progressing via crafting but having dungeons give out less mats and the big reward is a new skin I may or may not like with stats that I’ve already got, it’s a bit lack luster.

Why not make dungeons give out more instead of nerfing so you get tons of materials and gear that works towards going into Fractuals and Raiding?
You don’t need to make it harder just make the rewards viable so I can have a variety of options when going towards Ascended gear?
I will do the dungeons when I’ve got the gear but right now it’s holding me back from progressing with friends via raiding.

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: Tuthan.3250

Tuthan.3250

It is exactly what Anet is doing, they are adding more rewards in HoT. It sounds like you just focus on the minor change in old content, but completely ignore the major stuff in upcoming expansion.

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: Zenith.7301

Zenith.7301

It is exactly what Anet is doing, they are adding more rewards in HoT. It sounds like you just focus on the minor change in old content, but completely ignore the major stuff in upcoming expansion.

More rewards FOR OPEN WORLD. You have to do braindead dynamic event zergs to farm materials you want because neither dungeons or fractals provide that avenue.

Oh, boy, aren’t I glad that we got more of Silverwastes autoattack spam with useless people in clerics and soldiers just tagging everything.

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: Tuthan.3250

Tuthan.3250

It is exactly what Anet is doing, they are adding more rewards in HoT. It sounds like you just focus on the minor change in old content, but completely ignore the major stuff in upcoming expansion.

More rewards FOR OPEN WORLD. You have to do braindead dynamic event zergs to farm materials you want because neither dungeons or fractals provide that avenue.

Oh, boy, aren’t I glad that we got more of Silverwastes autoattack spam with useless people in clerics and soldiers just tagging everything.

A lot of player enjoyed zerging the content, from wvw to eotm, from champ train in Arah, FS to SW chest train. Did you not realize the changes Anet made is what the players want?

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: Zenith.7301

Zenith.7301

It is exactly what Anet is doing, they are adding more rewards in HoT. It sounds like you just focus on the minor change in old content, but completely ignore the major stuff in upcoming expansion.

More rewards FOR OPEN WORLD. You have to do braindead dynamic event zergs to farm materials you want because neither dungeons or fractals provide that avenue.

Oh, boy, aren’t I glad that we got more of Silverwastes autoattack spam with useless people in clerics and soldiers just tagging everything.

A lot of player enjoyed zerging the content, from wvw to eotm, from champ train in Arah, FS to SW chest train. Did you not realize the changes Anet made is what the players want?

What a load of crap, if that were the case they wouldn’t be introducing raids or expanding fractals.

“A lot of player” can enjoy whatever they want, but that does not mean only they should have options.

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: Tuthan.3250

Tuthan.3250

It is exactly what Anet is doing, they are adding more rewards in HoT. It sounds like you just focus on the minor change in old content, but completely ignore the major stuff in upcoming expansion.

More rewards FOR OPEN WORLD. You have to do braindead dynamic event zergs to farm materials you want because neither dungeons or fractals provide that avenue.

Oh, boy, aren’t I glad that we got more of Silverwastes autoattack spam with useless people in clerics and soldiers just tagging everything.

A lot of player enjoyed zerging the content, from wvw to eotm, from champ train in Arah, FS to SW chest train. Did you not realize the changes Anet made is what the players want?

What a load of crap, if that were the case they wouldn’t be introducing raids or expanding fractals.

“A lot of player” can enjoy whatever they want, but that does not mean only they should have options.

I think you do not see the big picture here. Anet created dungeon, fractals to be the 1st form of group challenging content. It was there for players who like to beat difficult content in GW2. After 3 years, players had learned to beat it, that is why they need to create new difficult group challenge content with higher fractal levels and raid. They will always do that for players who enjoys this game mode, and they will always always add more rewards for open world content, to keep players happy.

PvE needs to be more diverse in rewards.

in Fractals, Dungeons & Raids

Posted by: tienak.5406

tienak.5406

More options is what I want, I don’t just want to do PvE but PvP it’s good to hear that HoT will do a bit of that but that won’t be doing anything with dungeons right?

I don’t get why they they just make it so it drops Ascended mats, you can’t sell or salvage it and it gives players more options to get loot and have fun with the content they enjoy.