Q:
Q: will there be a more than 5 man Dungeons
so far no replys yeat.
the day anet decides to add a true dungeon that is half challenging is the day we “may” see something with over 5 players.
the day anet decides to add a true dungeon that is half challenging is the day we “may” see something with over 5 players.
well if I’m correct the new dungeon coming out from the flames and frost has it set to where its extremely difficult to skip content. it was stated that it would be more of a challenge.
the day anet decides to add a true dungeon that is half challenging is the day we “may” see something with over 5 players.
well if I’m correct the new dungeon coming out from the flames and frost has it set to where its extremely difficult to skip content. it was stated that it would be more of a challenge.
Unskippable just means a higher minimum time requirement. Not necessarily more challenging. I do wonder how much of that challenge will come in the form of ‘you must dodge everything because everything kills in one hit’ or their favorite so far ‘cover everything in red circles’.
I think that would imply to raise the limit of 5 targets (or maybe 6) on AoE stuff (boons, …) which would cause conflicts with WvW.
I think that would imply to raise the limit of 5 targets (or maybe 6) on AoE stuff (boons, …) which would cause conflicts with WvW.
That issue already exist since every path adds an NPC which will eat some of your skill effects. Another reason for hating those stupid NPCs in dungeons. On the other hand they can separate out skills into PvE/PvP/WvW versions.