Race, Gadget and Slaying Potions

Race, Gadget and Slaying Potions

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

So a friend of mine, Atoi lets me in for his newly developed tool which is able to extract various information on monsters and skill database from the game files. After a long discussion with him, I find there are some useful information which ought to be shared

  • Race: the named category in which various monster are classified as. NPC, Monsters, Mini, etc. In general, they can be crit and applied with a condition.
  • Gadgets: Tequatl, Jormag, Turrets, Seed Pots, etc. In general, they cannot be crit.
    - Are players’ turrets Races or Gadgets? Atoi thinks they just turned the turrets into species with a Race. “However, given there are 45k+ species in the game, even if something has the same name/model like the cm and the engi turret, chances that its a completely different object is pretty high.”

All Races in the game: http://privatepaste.com/cbb6c4e18a

A couple of random mobs which were thrown in the test:

  • Mossman: (race) Norn, not Sons of Svanir
  • Bloomhunger: (race) Plant, possibly not a Nightmare
  • Nightmare Vine (the wurms in TA): (race) Nightmare, not Wurm or Plant
  • There are seven species with Races in Snow Blind fractal; 6 of them are Sons of Svanir and the last one being Wolves. Elemental Source is a Gadget and Atoi couldn’t find the coded name of the “Swirler” to verify its species.
  • A comprehensive list of mobs and their Races in Ascalonian Catacomb. Interestingly, there are two Trolls, with one being Graveling and the other Troll http://privatepaste.com/4fff824530
  • Most monsters in Honor of the Waves are Icebrood, not Sons of Svanir :’(
  • Kudu’s Power Suit is Bandit ^^

That’s all for now. All this great information is of courtesy of Atoi. I’m working to bridge between him and Wethospu to complete the Slaying Potion project. More will come soon.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

Race, Gadget and Slaying Potions

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Posted by: Iris Ng.9845

Iris Ng.9845

Current Races in Game

Mad King Minion[s]
Aetherblade[s]
Hologram[s]
Ooze[s]
Flame Legion Charr
Ogre[s]
Wintersday Toy[s]
Karka
Skritt
Elemental[s]
Branded Minion[s]
Boar[s]
Reptile[s]
Golem[s]
Steamwork[pl:“Steamworks”]
Bat[s]
Inquest
Human[s]
Rodent[s]
Tengu
Jotun
Hylek
Twisted Watchwork[pl:“Twisted Watchworks”]
Ghost
Wurm[s]
Elemental[s]
Green Team
Icebrood Minion[s]
Ruminant[s]
Kodan
Troll[s]
Bandit[s]
Underworld denizen
Norn
Basilisk[s]
Undead Minions
Sons of Svanir
Charr
Spider[s]
Test Dummy
Minotaur[s]
Skelk
Fish[pl:“Fishes”]
Plant[s]
Dog[s]
Asura
Quaggan[s]
Warg Dog[s]
Largos
Machine[s]
Animal[s]
Raptor
Pirate[s]
Skale
Fleshreaver[s]
Ogre[s]
Ettin[s]
Plant Dog[s]
Red Team
Imp[s]
Giant[s]
Dwarf[pl:“dwarves”]
Destroyer[s]
Bear[s]
Griffon[s]
Insect[s]
Cat[s]
Ascalonian Ghost
Sylvari
Bird[s]
Krait
Graveling
Mini Pet
Nightmare Court
Renegade[s]
Harpy[pl:“Harpies”]
Rock Dog[s]
Blue Team
Dredge
Ooze[s]
Drake[s]
Grawl
Centaur[s]
Crustacean[s]
Wind Rider[s]
Hallucination[s]
Summoned Minion[s]
Devourer[s]

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

Race, Gadget and Slaying Potions

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Posted by: Iris Ng.9845

Iris Ng.9845

All Races in Ascalonian Catacomb

INVALID_STRING – Human[s]
Ascalonian Captain – Ascalonian Ghost
Cave Troll – Graveling
The Ghost Eater – Graveling
Ghastly Ooze – Ascalonian Ghost
Spider Hatchling – Ascalonian Ghost
Ascalonian Mesmer[s] – Ascalonian Ghost
Ascalonian Commoner[s] – Ascalonian Ghost
Ascalonian Necromancer[s] – Ascalonian Ghost
Master Nente – Ascalonian Ghost
Warmaster Grast – Ascalonian Ghost
Ralena – Ascalonian Ghost
Barracuda[s] – Fish[pl:“Fishes”]
Ascalonian Necromancer[s] – Ascalonian Ghost
Kragg Ghoststalker (Dungeon Entry) – Charr
Graveling Scavenger[s] – Graveling
Ascalonian Monk[s] – Ascalonian Ghost
Ectoplasmic Ooze[s] – Ascalonian Ghost
Ascalonian Mesmer[s] – Ascalonian Ghost
Quilla Ghosthunter (Repeatable) – Charr
Colossus Rumblus – Graveling
Graveling[s] – Graveling
Ascalonian Elementalist[s] – Ascalonian Ghost
Kasha Blackblood – Ascalonian Ghost
Vassar – Ascalonian Ghost
Ascalonian Captain – Ascalonian Ghost
Ascalonian Captain – Ascalonian Ghost
Lieutenant Kholer – Ascalonian Ghost
Graveling Stalker[s] – Graveling
Spider Hatchling – Ascalonian Ghost
Spider – Graveling
King Adelbern – Ascalonian Ghost
Graveling Hatchling[s] – Ascalonian Ghost
Fang – Ascalonian Ghost
Ascalonian Monk[s] – Ascalonian Ghost
Graveling Breeder[s] – Graveling
Ascalonian Ranger[s] – Ascalonian Ghost
Graveling Scavenger[s] – Graveling
Shadow – Ascalonian Ghost
Graveling Breeder[s] – Graveling
Bone Minion[s] – Ascalonian Ghost
Ascalonian Warrior[s] – Ascalonian Ghost
Ascalonian Ranger[s] – Ascalonian Ghost
Graveling[s] – Graveling
INVALID_STRING(Self Heal • Stun) – Ascalonian Ghost
Graveling Stalker[s] – Graveling
Graveling Breeder[s] – Graveling
Ascalonian Warrior[s] – Ascalonian Ghost
INVALID_STRING – Ooze[s]
Graveling Howler[s] – Graveling
Graveling Hatchling[s] – Ascalonian Ghost
Flesh Golem[s] – None
Graveling Scavenger[s] – Graveling
Graveling Howler[s] – Graveling
Ascalonian Elementalist[s] – Ascalonian Ghost
INVALID_STRING (Sprays Poison) – Graveling
INVALID_STRING (Regenerates • AoE Knockback)- Troll[s]
The Howling King – Graveling

  • Invalid String : encrypted strings
“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Wethospu.6437

Wethospu.6437

Unfortunately most of the stuff has already been tested. But it will be good to be able to verify everything, especially if we get stuff like Graveling slaying some day.

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Posted by: Iris Ng.9845

Iris Ng.9845

Give me a list of untested monsters. Knowing the race of them may help narrow down the potions to be tested, I assume.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Race, Gadget and Slaying Potions

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Posted by: Wethospu.6437

Wethospu.6437

Most of the stuff is pretty irrelevant “whether all flame legion enemies are actually flame legion”, etc. Not really worth of checking unless you can generate full lists like with AC.

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Posted by: Artemis Thuras.8795

Artemis Thuras.8795

Unfortunately most of the stuff has already been tested. But it will be good to be able to verify everything, especially if we get stuff like Graveling slaying some day.

I thought they were ghosts for the potions/sigils?

Co-Leader of The Mythical Dragons [MYTH],
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment

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Posted by: Wethospu.6437

Wethospu.6437

Only hatchlings count.

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Posted by: Artemis Thuras.8795

Artemis Thuras.8795

well thats just confusing.

I guess it’s consistently inconsistent though!

Co-Leader of The Mythical Dragons [MYTH],
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment

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Posted by: Bukkebruse.2810

Bukkebruse.2810

I’d appreciate a full table with every enemy found inside HotW so we once and for all can confirm which bosses are icebrood and which ones are Sons of Svanir, since a lot of people claim certain bosses belong to the sons of svanir monster family when they use icebrood models and vice versa. I also know that there is at least one ogre type enemy inside the dungeon so I wouldn’t be surprised if some of the other monsters also belonged to certain monster type families.

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Posted by: cocowoushi.7150

cocowoushi.7150

I second HotW data. If I should bother using Svanir potions in it or something else.

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Posted by: Iris Ng.9845

Iris Ng.9845

Sure, HotW and COF? Should I ask for CoE.

@Wethospu: yes! Atoi can put a query for anything given we know the map and the names.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Race, Gadget and Slaying Potions

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Posted by: Iris Ng.9845

Iris Ng.9845

Update: Comprehensive list of monsters in Fractal and Dungeons

https://docs.google.com/spreadsheets/d/1SKAWQhoBOads8n61LzXniXFHDejeeL3zCM7ywz94gZY/edit#gid=971179265

TA explorable boss is not a species so he isn’t affected by slaying potions.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

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Posted by: Wethospu.6437

Wethospu.6437

That inconsistency is pretty crazy.

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Posted by: SlyDevil.3952

SlyDevil.3952

Were things like 2 “The Butcher”s in HotW intended that 2 actually were found in the game files, or is that an error in that he just accidetally listed it twice? Same with 2 Mossman’s, 2 Rampaging Elemental(Dredge fractal). Probably a few others I didn’t notice.

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Posted by: Iris Ng.9845

Iris Ng.9845

They are what were found in the game files. It seems Mossman has 2 IDs for some reasons.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Wethospu.6437

Wethospu.6437

There are quite many Mossmen so it’s understandable.

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Posted by: rfdarko.4639

rfdarko.4639

Ah, it looks like the golems in the boss fight of the aether fractal are inquest, something I always wondered. Good to know! Thanks for this Iris (and atoi)

guildless hobo who likes to solo – [x]

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Posted by: Aldarn.4650

Aldarn.4650

I might have missed it but Wollam the Plunderer seems to be missing from the HoTW sheet. Any chance he could be added please?

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Posted by: Iris Ng.9845

Iris Ng.9845

He’s named as The Mastermind in the scripted game files. His decriptions “Creates Mines . Causes Bleeding” match with the actual model in the game.

Note that some of the mobs don’t have the same name as shown in the game. Another example is the Legendary Imbued Shaman. However, all the bosses have descriptions under their names and we can match them to figure out which is which.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Bukkebruse.2810

Bukkebruse.2810

I might have missed it but Wollam the Plunderer seems to be missing from the HoTW sheet. Any chance he could be added please?

I believe Wollam is the NPC named ‘The Mastermind’ since it has the same description as Wollam does ingame (Places mines, inflicts bleeding)
The three other end bosses of the explorable and story modes are also all referred to as ‘The X’ so I wouldn’t be surprised if Mastermind was some kind of placeholder name for Wollam.

Aldus Stormbringer is however seemingly nowhere to be found on the list.

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Posted by: Enko.6123

Enko.6123

They are what were found in the game files. It seems Mossman has 2 IDs for some reasons.

Probably one for the normal one in Swamp and a second one for the one that spawns, attacks and despawns in the wisp area and in FotM 31s. The normal one doesn’t have underwater attacks while the one in FotM 31s does.

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Posted by: Lendruil.9061

Lendruil.9061

They are what were found in the game files. It seems Mossman has 2 IDs for some reasons.

Probably one for the normal one in Swamp and a second one for the one that spawns, attacks and despawns in the wisp area and in FotM 31s. The normal one doesn’t have underwater attacks while the one in FotM 31s does.

Lol, if they even have designed underwater skills for mossman, why dont they just let him use those skills when people want to bug him?

Skuldin - No Hesitation [hT]

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Posted by: Iris Ng.9845

Iris Ng.9845

Aldus Stormbringer is identified as ID 7428 – Son Of Svanir – Uses Frost Magic …

Naming convention is hard #AnetPls

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Bukkebruse.2810

Bukkebruse.2810

So that means that every boss in hotw is icebrood except the one before the final boss. That’s nice to know I suppose. Is it possible to see if icebrood slaying potions still work on the enemies that belong to different families, such as quaggans and ogres?

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Posted by: Zorby.8236

Zorby.8236

I really like that spread sheet, but isn’t Molten Facility (Test+Duo?) missing?

~This is the internet, my (or your) opinion doesn’t matter~

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Posted by: Enko.6123

Enko.6123

They are what were found in the game files. It seems Mossman has 2 IDs for some reasons.

Probably one for the normal one in Swamp and a second one for the one that spawns, attacks and despawns in the wisp area and in FotM 31s. The normal one doesn’t have underwater attacks while the one in FotM 31s does.

Lol, if they even have designed underwater skills for mossman, why dont they just let him use those skills when people want to bug him?

Don’t know. I’ve been suggesting that as a fix for pulling Mossman into the water for a long time now.

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Posted by: Iris Ng.9845

Iris Ng.9845

I really like that spread sheet, but isn’t Molten Facility (Test+Duo?) missing?

Yes it is. Atoi is looking for them around. The reason is they are not grouped in any specific folders but scattered in the files as it was recycled from the old dungeon.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Zorby.8236

Zorby.8236

I can understand that. Good to know it’s on the way, I just wanted to make sure it wasn’t forgotten :p Cheers!

~This is the internet, my (or your) opinion doesn’t matter~

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Posted by: Zui.9245

Zui.9245

They are what were found in the game files. It seems Mossman has 2 IDs for some reasons.

Probably one for the normal one in Swamp and a second one for the one that spawns, attacks and despawns in the wisp area and in FotM 31s. The normal one doesn’t have underwater attacks while the one in FotM 31s does.

Lol, if they even have designed underwater skills for mossman, why dont they just let him use those skills when people want to bug him?

I’m pretty sure the Mossman that appears on the ‘Mossman suddenly appears’ instability uses his underwater skills.

The required boss, though? Nah, too hard to make him use the skills.

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Posted by: Lendruil.9061

Lendruil.9061

As far as i know it was confirmed that all enemies in arah count as undead. However, according to this list, Shoggrogh count’s as elemental and so probably undead slaying doesn’t work?

Skuldin - No Hesitation [hT]

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Posted by: spoj.9672

spoj.9672

Shoggroth and his adds were already known as elementals and not undead due to testing.

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Posted by: Sariel V.7024

Sariel V.7024

It seems the data was deleted at some point. The links don’t work any more.

Is this data-mining still on-going? Giant and Plant slayer achievement hunters could potentially benefit if you could find some lurking in dungeons or out in the overworld.

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Posted by: dutchiez.7502

dutchiez.7502

It seems the data was deleted at some point. The links don’t work any more.

Is this data-mining still on-going? Giant and Plant slayer achievement hunters could potentially benefit if you could find some lurking in dungeons or out in the overworld.

The google docs link still works.

Nova [rT]

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Posted by: Sariel V.7024

Sariel V.7024

Thank you (yay)

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Posted by: Atrophied.8725

Atrophied.8725

Is there info on TA Aetherpath. Are all those mobs ‘Scarlet Slaying’? Including the clockheart?

Xandra – 80s in all classes – Ele/Guard mains – [TL] – NSP