I want to be clear, I love the raids.
I think these are a vast improvement and much missing piece of Guild Wars 2’s “end game content”.
On the other hand there are a number of things that road in on the coattails of Heart of Thorns that make Raids a dubious piece of the game’s standing content.
Hours Played:
If a person is playing 30 hours of Guild Wars 2 a night they are averaging 4.285 hours a day on this game.
Most people raiding right now are putting that many hours a night into just the first boss. *no other single piece of Guild Wars 2’s content is afforded so much time and energy.
Time Devotion Respective to Raids and The Rest of the Game:
Raids are basically the end all be all for those who can and will be doing them. This is not the fault of those people doing raids , but it rather a very disturbing shift in the Anet development from having all of the game getting equal priority to raids having the potential to be the only additional content.
Evidence Raids May be Toxic-Gaming-Changing Content as They Are Currently:
- Ascended Gear is now the necessary meta.
- Raids are much easier for those who have multi-ascended gear sets.
- One character with Legendary Armor set and multiple Legendary Weapons is the same as, but less expensive than the same player with 2 or 3 Ascended Gear sets
- Ascended Gear from Fractals was nerfed tin-foil hat territory for its drop rate
- The nerf on Ascended Gear drop rates mean the only means for acquiring Ascended Gear is crafting.
- Crafting Ascended Gear requires gold
- The _only source of liquid gold was Dungeons
- Dungeon gold was removed
- The only source for liquid gold is the Gem Store
- It doesn’t matter how much you want Ascended Gear even if you Gem Store to get the Damask because dungeons are the only reliable source for Empyreal Shards.
- Ascended Gear has effectively been removed from the game for those who don’t already have it.
…
- for all the reasons above the game is now either that you have already Ascended Gear or you pay Anet 2800 ish gems to trade for enough money to access Damask in a reasonable amount of time to continue playing with those you already play with or sit yourself out for the next three months while you find the silk to start on ascended gear because you won’t find the gold for it.
- Anet’s has the potential to make a lot more money with this nerf on gold and Ascended Gear meta than they are or did from Heart of Thorns itself.
The vast majority of new players, players with only a little time to actually do the tiny amount of available farming, or simply aren’t yet aware of how to get Ascended by in game means will revert to the Gem Store for the most certain and clear solution.
Certainly posting on the forums is not likely to be a good place to ask because the amount of trolls on here that will say, “Learn to play” fail to realize saying that simultaneously is saying, “I don’t value your time, money, or effort to learn this post represents so kitten-off.” Just a few days after raids have released and we’re already seeing players saying, “No noobs” in the LFG.
Why is the word “noob” even allowed there?
Could There Be Other Content?:
I want to stress again that while I am in support of these raids there is a lot of talk among causal players and players staring the Ascended Gear situation with the question:
“Did Anet just pull a giant money grab on us?”
Because it does look that way. Those players that already have Ascended Gear, were doing Arah and Fractals Frequently, had been commanded, and mentoring well before Heart of Thorns put out the idea are going to be just fine with raids by and large. Most of them have already got more Ascended than they really knew what to do with.
Another range of players really form the middle class of this game. They either started playing a couple years ago or were here at the beginning, but just didn’t understand that dungeons were not World of Warcraft’s toxic raids – instead being a money farm. Thus, you have those players in the paragraph above who realized early there was a ton of things super easy to get early on in the game from Ascended Armor to Precursors just so long as you did dungeons all the time.
Anet nerfed that aspect of the gold situation a little more than a year ago now and thus formed this middle class who were simply those players that suddenly slammed into a formerly non-existent glass ceiling.
Then came the Ascended Crafting situation. Damask prices continued to skyrocket, but most players of Guild Wars 2 are here specifically because we hate the elitist jack-kittenry that has been raiding and dungeon content in every other mmo. The sexism, the racism, the elitism, and all the other toxic crud that comes up when a few players are afforded not just the best stuff in the game but eventually the game because they will reliably chase a carrot on a stick for tokens to get armor, to get tokens to get new armor with +5 more stats than their previous armor. And the rest of the community… gets… looked down on for not wanting to do this.
Raids could very well demonstrate that the Devs don’t quite understand what exclusionary content is.
Or worse, do and are slowly marginalizing players who just don’t understand why the “game” aspect of Guild Wars 2 evaporated into “waste your time and money on ascended gear so you can have the chance of being acknowledged by those players that do and are now on their way to legendary gear”.
Trolling Me for QQing:
Couldn’t care less.
I have Ascended Gear.
I have enough Ascended Gear and more on the way to suit the roles I need to fulfill.
I’ll be just fine.
It’s everyone who doesn’t I’m pointing this out for.