Raids and kicking to make room for a guildie.
Hopefully anet puts down the foot. They have a tendency of being lenient with abuse like this.
I would suggest a warn/ban system for raids specifically. If your caught doing the above the first time. You get a warning. The second time 6 month ban from all raid content.
The third time content being permanently locked.
That would make this become a non issue. As there would be no disputing it. People that did this wouldn’t last long in that content and the rest of us could move forward.
All that said the most simplest solution is just run with your own guild/friends.
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.
Pugs won’t be able to kill even the first boss for a very, very long time. I wouldn’t concerned about it.
www.twitch.tv/nike_dnt
The first time you kill each raid boss in a week, you’ll receive access to the boss chest, which contains the boss’s loot. This chest can only be earned the first time you kill the boss each week and will award experience, gold, rare and exotic items, and a chance at ascended gear and unique boss rewards.
I don’t think there’s a final zone completion reward so I don’t seeing this being an issue. If they kick you out to bring in a guild member that’s their prerogative. They will still have to kill bosses with that player for that player to get rewards. Anything you kill with that group you’d get rewards for too.
Game Designer
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
This is a step in the right direction. Thank you.
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
And if you DC?
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
And if you DC?
Was just about to ask that.
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
And if you DC?
With any luck the raid will have your ID as doing damage against the boss, so as long as you zone back in before it dies. Although you will be dead you should still receive credit. At least I think that is how it would go.
So I guess selling raids won’t be possible?
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
So what if everyone just kicks someone out of the party, then wipes during the last encounter so their guildie can get in, then do it?
And if you DC during the encounter, but then come back dead, would you get credit?
So I guess selling raids won’t be possible?
I think that in a month people will be able to optimize the raid composition and strategy to 9 man it. 10th slot will be sold for silly amount of money. No participation required™.
And if you DC?
Then kill it again.
And if you DC?
Then kill it again.
Back to the good old days, I guess.
These aren’t dungeons. If someone dc’s you’re probably going to wipe and have to start all over again anyway. If you dc at 1%…. well that’s another matter.
(edited by Tentonhammr.7849)
These aren’t dungeons. If someone dc’s you’re probably going to wipe and have to start all overy again anyway. If you dc at 1%…. well that’s another matter.
DC —> no return —> your party wipes —> massive unhappiness, especially considering the stability of the game right now.
Yeah… we need DC protection in this game in general, not just in raids. But that does sound awful for the ocassional DC right now
Yeah… we need DC protection in this game in general, not just in raids. But that does sound awful for the ocassional DC right now
No, actually people don’t need DC protection in this game, I can guarantee you that 99% of the issues with people DC’ing is either OOM or something goes wrong with packet loss in the route between the ArenaNet servers and the persons computer. It has nothing to do with the games stability in the super majority of cases…in 3 years of playing I’ve probably DC’d less than 10 times(I don’t count when that idiot was doing the DNS attack), and of those, 2 or 3 where issues with the Log-in server crashing(maybe even 4) and one was my net going out…the rest, probably due to packet loss or(if I wanted to believe the game messages, the system losing connection).
P.S. – Keep in mind the OOM DC’s are a result of the new maps and being on a 32-bit client using a 32-bit OS, you’re just asking for trouble if you use cranked up graphics.
P.P.S. – You can take this with a grain of salt as well, since it’s technically just my opinion, though if you think about it, it makes complete sense.
LOL “what if we have a DC”
The answer to that question is: you wipe.
www.twitch.tv/nike_dnt
No, actually people don’t need DC protection in this game, I can guarantee you that 99% of the issues with people DC’ing is either OOM or something goes wrong with packet loss in the route between the ArenaNet servers and the persons computer. It has nothing to do with the games stability in the super majority of cases
That is really an irrelevant point. It doesn’t matter whether it is anet’s fault or not that players DC. It is simply a fact that players do, and will continue to dc. Really any software that uses the internet should consider this fact.
LOL “what if we have a DC”
The answer to that question is: you wipe.
Technically someone can DC at 1% and you probably won’t wipe.
(edited by Nokaru.7831)
Yeah… we need DC protection in this game in general, not just in raids. But that does sound awful for the ocassional DC right now
No, actually people don’t need DC protection in this game, I can guarantee you that 99% of the issues with people DC’ing is either OOM or something goes wrong with packet loss in the route between the ArenaNet servers and the persons computer. It has nothing to do with the games stability in the super majority of cases…in 3 years of playing I’ve probably DC’d less than 10 times(I don’t count when that idiot was doing the DNS attack), and of those, 2 or 3 where issues with the Log-in server crashing(maybe even 4) and one was my net going out…the rest, probably due to packet loss or(if I wanted to believe the game messages, the system losing connection).
P.S. – Keep in mind the OOM DC’s are a result of the new maps and being on a 32-bit client using a 32-bit OS, you’re just asking for trouble if you use cranked up graphics.
P.P.S. – You can take this with a grain of salt as well, since it’s technically just my opinion, though if you think about it, it makes complete sense.
Just saying, when I d/c in other MMOs it doesn’t kick you out of the instance, my character just stays there until I reconnect and I probably log on dead.
And I don’t have OOM errors anymore with the new client btw and knew how to prevent them before.
Edit: also going to point out I’m talking about actual d/c’s, not memory leaks for what it’s worth.
(edited by TurtleDragon.3108)
No, actually people don’t need DC protection in this game, I can guarantee you that 99% of the issues with people DC’ing is either OOM or something goes wrong with packet loss in the route between the ArenaNet servers and the persons computer.
What does it matter who’s fault it is when someone DCs? It’s a fact of life that DCs are a very common occurrence and so they should be accounted for in the game code. Especially in a situation where the alternative means you wake up dead: losing all credit and perhaps causing a team wipe.
and if boss is 5% hp, i dc, get back and my party manages to finish it once im back?
Maybe pause the game for few mins whenever < 10 people in the instance?
If you try to zone into a raid instance while an encounter is in progress, you will zone in defeated and therefore won’t get any credit for loot.
What about if someone dies during the encounter, but the squad still beats it?
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment
Yeah… we need DC protection in this game in general, not just in raids. But that does sound awful for the ocassional DC right now
No, actually people don’t need DC protection in this game, I can guarantee you that 99% of the issues with people DC’ing is either OOM or something goes wrong with packet loss in the route between the ArenaNet servers and the persons computer. It has nothing to do with the games stability in the super majority of cases…in 3 years of playing I’ve probably DC’d less than 10 times(I don’t count when that idiot was doing the DNS attack), and of those, 2 or 3 where issues with the Log-in server crashing(maybe even 4) and one was my net going out…the rest, probably due to packet loss or(if I wanted to believe the game messages, the system losing connection).
P.S. – Keep in mind the OOM DC’s are a result of the new maps and being on a 32-bit client using a 32-bit OS, you’re just asking for trouble if you use cranked up graphics.
P.P.S. – You can take this with a grain of salt as well, since it’s technically just my opinion, though if you think about it, it makes complete sense.
I can guarantee you that 99% of the DC’s in this game are Anet’s fault. I DC’d constantly for 3 years in GW2. No other MMO ever gave me a DC, only GW2. Typically i’d DC about once an hour of play time. Been playing for almost a week on the 64bit client and I have not DC’d once. Whatever the problem is it was on their old client.
The game desperately needs some sort of DC protection.