warrior and we’re the best class” Eugene
Raids are the best!!!
warrior and we’re the best class” Eugene
Agreed, you want the shineys, you should earn the shineys.
Also agree, haven’t had this much fun in this game since, well, launch.
First I would like to start out by saying ANET did a wonderful job. I love that there exists something in this game that is hard now. It also is not too hard for 10 people who are all doing their best.
That brings me to my second point. Ignore the tears ANET for once. If players want easy face roll content tell them no. Make sure they understand this raid is not that. If they want to beat it they need to try harder and quit complaining. Thanks
Wasn’t this what people doing high level fractals said, how did that work out?
First I would like to start out by saying ANET did a wonderful job. I love that there exists something in this game that is hard now. It also is not too hard for 10 people who are all doing their best.
That brings me to my second point. Ignore the tears ANET for once. If players want easy face roll content tell them no. Make sure they understand this raid is not that. If they want to beat it they need to try harder and quit complaining. Thanks
Wasn’t this what people doing high level fractals said, how did that work out?
I’m pretty sure the people running high level fractals were fine with the difficulty?
Im fine with raids as they are as long as they remain a side activity with equal attention in development time spent for open world, fractals/dungeons, wvw and pvp. But that is very hard to achieve. There is a certain group of players who crave for night after night of wiping on raid bosses and waiting for that moment when they finally learn it, kill it and then get “that amazing feeling”. The problem with “that amazing feeling” is that it only works once or twice. It works like a drug. After you learn the boss and start to farm it, you want to feel “that amazing feeling” again and you ask for more. There will always be hardcore people who clear hard content rather fast and then what? Need more raids! There is no 100% good solution. If you REALLY want Arena to satisfy what hardcore players want, they would need to turn GW2 into yet another “raid or die” experience. At which point they would be also forced to put some easy mode into it to prevent casuals and “bads” from leaving. If I wanted that sort of meta-game, I would have never left WoW. Because quite frankly, no matter what Arena will do, I don’t believe that they can beat WoW in quality of raiding content.
First I would like to start out by saying ANET did a wonderful job. I love that there exists something in this game that is hard now. It also is not too hard for 10 people who are all doing their best.
That brings me to my second point. Ignore the tears ANET for once. If players want easy face roll content tell them no. Make sure they understand this raid is not that. If they want to beat it they need to try harder and quit complaining. Thanks
Wasn’t this what people doing high level fractals said, how did that work out?
I’m pretty sure the people running high level fractals were fine with the difficulty?
Then they canned them.
First I would like to start out by saying ANET did a wonderful job. I love that there exists something in this game that is hard now. It also is not too hard for 10 people who are all doing their best.
That brings me to my second point. Ignore the tears ANET for once. If players want easy face roll content tell them no. Make sure they understand this raid is not that. If they want to beat it they need to try harder and quit complaining. Thanks
If they want easy, seriously just do events on the new map or AC…
I don’t understand why they want everything to be spoonfed.
Im fine with raids as they are as long as they remain a side activity with equal attention in development time spent for open world, fractals/dungeons, wvw and pvp. But that is very hard to achieve. There is a certain group of players who crave for night after night of wiping on raid bosses and waiting for that moment when they finally learn it, kill it and then get “that amazing feeling”. The problem with “that amazing feeling” is that it only works once or twice. It works like a drug. After you learn the boss and start to farm it, you want to feel “that amazing feeling” again and you ask for more. There will always be hardcore people who clear hard content rather fast and then what? Need more raids! There is no 100% good solution. If you REALLY want Arena to satisfy what hardcore players want, they would need to turn GW2 into yet another “raid or die” experience. At which point they would be also forced to put some easy mode into it to prevent casuals and “bads” from leaving. If I wanted that sort of meta-game, I would have never left WoW. Because quite frankly, no matter what Arena will do, I don’t believe that they can beat WoW in quality of raiding content.
I don’t know about others, but even when I’m failing, I’m having fun and laughs with the pug groups. We got it down to 1% like 3 times, and we all laughed it off.
Exactly!
I didn’t beat the raids yet, but I LOVE the challange!
Also agree, haven’t had this much fun in this game since, well, launch.
QFT
Aurora Glade