Ranger in Fractals @48
Hello,
Since this thread has derailed with off-topic and inflammatory comments, it is now closed.
Thank you for your understanding.
One thing I’m curious is that Smite is an GTAoE, and the issue here is to how the volcanic fractal boss’ shield works – does it block ground ticks once, but loses a charge every time a unique object interacts with it (meteor storm or ice bow skill 2/3/4 or better yet LB barrage, every engineer grenade explosion on contact, etc.)?
Is it coded with the same hit detection routine that enables ticking off on retaliation or confusion, or is it unique in coding?
Hello,
Since this thread has derailed with off-topic and inflammatory comments, it is now closed.
Thank you for your understanding.
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