Remove Mai Trin
There is nothing fun about this fight. I’ve been rolling it way too often lately. It’s gotten to the point that every time I think about playing fractals I expect to roll this fight.
I rarely die on this fight. It’s just that for some reason it’s really annoying and exhausting.
I feel like the imbued shaman is worse, though that may be because I’ve had more groups fail at the shaman than Mai Trin.
-BnooMaGoo.5690
There is nothing fun about this fight. I’ve been rolling it way too often lately. It’s gotten to the point that every time I think about playing fractals I expect to roll this fight.
I rarely die on this fight. It’s just that for some reason it’s really annoying and exhausting.
I feel like the imbued shaman is worse, though that may be because I’ve had more groups fail at the shaman than Mai Trin.
I love Imbued Shaman and I cannot remember the last time I had a group wipe on it. The secret is necromancer dominates that fight.
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
There is nothing fun about this fight. I’ve been rolling it way too often lately. It’s gotten to the point that every time I think about playing fractals I expect to roll this fight.
I rarely die on this fight. It’s just that for some reason it’s really annoying and exhausting.
I feel like the imbued shaman is worse, though that may be because I’ve had more groups fail at the shaman than Mai Trin.
I love Imbued Shaman and I cannot remember the last time I had a group wipe on it. The secret is necromancer dominates that fight.
I’ve never had a group above scale 30 that didn’t wipe at least once on the shaman. And how does a necromancer dominate that fight?
-BnooMaGoo.5690
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
Mai Trin is lame because your party has to be able to stack and tank her or else you end up with her running around randomly and the electric fields shot at random people.
Imbued Shaman is a well designed fight, probably the only fight in the game that forces you to actually play GW2.
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
Mai Trin is lame because your party has to be able to stack and tank her or else you end up with her running around randomly and the electric fields shot at random people.
Imbued Shaman is a well designed fight, probably the only fight in the game that forces you to actually play GW2.
You mean stack reflects and sit it out?
There is nothing fun about this fight. I’ve been rolling it way too often lately. It’s gotten to the point that every time I think about playing fractals I expect to roll this fight.
I rarely die on this fight. It’s just that for some reason it’s really annoying and exhausting.
I feel like the imbued shaman is worse, though that may be because I’ve had more groups fail at the shaman than Mai Trin.
I love Imbued Shaman and I cannot remember the last time I had a group wipe on it. The secret is necromancer dominates that fight.
I’ve never had a group above scale 30 that didn’t wipe at least once on the shaman. And how does a necromancer dominate that fight?
Lots of sustain with siphons and shroud
Well of Power turns Burning into Aegis, Immobilize into Swiftness
Well of Darkness shuts down the adds (though I don’t bring it usually)
Dagger+horn breaks down the shield fast
AoE damage (Well of Suffering, Shroud 4 and 5, staff marks) helps people rally off the adds
Transfusion can be nice, but I really prefer Vampiric Rituals
I dunno somehow this doesn’t look like a convincing list of reasons, but I never have groups wipe on this boss and I only play my necro. And yes I usually play 30+.
It also helps to know the strategy of this fight really well I guess. I always tell my groups to stop DPSing if anyone is down/dead, make sure we clear all the adds, and rez everyone between phases. But mostly I don’t have to do any of that because I tear down the shield quickly and then I kill the adds and anyone who happens to go down will rally off the adds.
I agree w/ OP. I think Mai Trin is a boring and unnecessarily timegated fight. I feel that this fractal is more of a chore than enjoyment and so does a majority of my Guild. It’s very dull and lost is luster as any sort of “challenge” a long, long, long time ago. I also had Mai 5x in a row today, each taking 7-10 mins ranging from Tier 5 to Tier 1 Fractals. It’s really annoying once you’ve done it hundreds of times, I hope it changes with the new fractals. Maybe remove the timegated cannons atleast.
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
Mai Trin is lame because your party has to be able to stack and tank her or else you end up with her running around randomly and the electric fields shot at random people.
Imbued Shaman is a well designed fight, probably the only fight in the game that forces you to actually play GW2.
You mean stack reflects and sit it out?
If it was that simple why do people think the fight is so hard?
The only part where reflect really helps is during the shield phase because the adds are extremely dangerous at higher scales. You want to stack on the boss with your reflects to nullify the adds attacks while you bring down the shield. Other than that reflects just speed up the DPS phase a little bit.
Anyway I never wipe on this fight even in groups that have no reflects so I think reflect is very overrated.
I agree w/ OP. I think Mai Trin is a boring and unnecessarily timegated fight. I feel that this fractal is more of a chore than enjoyment and so does a majority of my Guild. It’s very dull and lost is luster as any sort of “challenge” a long, long, long time ago. I also had Mai 5x in a row today, each taking 7-10 mins ranging from Tier 5 to Tier 1 Fractals. It’s really annoying once you’ve done it hundreds of times, I hope it changes with the new fractals. Maybe remove the timegated cannons atleast.
That 7-10 min feels like 30 I swear.
To me, Mai Trin (along with Grawl) are the best designed, and most fun fights in the entire game. They’re the only two that offer any sort of challenge, and aside from the cannon phase being lame, both are really fun fights. If i always got Mai trin as the final boss in fractals, i’d be super happy.
If you want to remove anything make it Jade Maw, easy and boring time gated piece of kitten. Mai is one of the best fights in the game in terms of mechanics.
Agreed on Jade Maw. Every time we get that fractal everybody laughs because of how much i groan and complain the second the load into the instance. That fight is needlessly long, tedious and barely has any active mechanics to take part in, not to mention on a 50 it’s just annoying with all the Irukandji you have to kill in a seriously un-fun manner.
Agreed on Jade Maw. Every time we get that fractal everybody laughs because of how much i groan and complain the second the load into the instance. That fight is needlessly long, tedious and barely has any active mechanics to take part in, not to mention on a 50 it’s just annoying with all the Irukandji you have to kill in a seriously un-fun manner.
Don’t forget the Irukandji’s don’t even drop any loot, making killing them just as rewarding as the satisfaction upon entering jade maw
But at least the Jade Colossus drop those totally awesome stones and emerald shards, right?
Mai Trinn without the crazy time gated cannon segments would be a better fight. I can’t stand encounters that are time gated.
Removing it hell no lol
What I wish would happen with Mai Trin is that when you remove all of her stacks and push her to 75% 50% and 25% hp she will either get stronger or new skills, and regain her stacks along with the cannons firing periodically throughout the fight, but just way less often. After each phase, the cannons would increase in frequency.
That would make this fight more interesting. Too bad it will not happen.
Mai Trin is completely fine, its a short fight even solo where you dodge one telegraph and block the other while running her in a circle in the static then do lapse during the cannon phase. You’d get her done solo before most pugs even get to second phase of jade maw.
EDIT: what I would personally like is if she dodged around and stuff like another player opponent, strafed around and actually tried to put a lot of melee pressure on you, that would make it exciting.
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
Mai Trin is lame because your party has to be able to stack and tank her or else you end up with her running around randomly and the electric fields shot at random people.
Imbued Shaman is a well designed fight, probably the only fight in the game that forces you to actually play GW2.
You mean stack reflects and sit it out?
If it was that simple why do people think the fight is so hard?
The only part where reflect really helps is during the shield phase because the adds are extremely dangerous at higher scales. You want to stack on the boss with your reflects to nullify the adds attacks while you bring down the shield. Other than that reflects just speed up the DPS phase a little bit.
Anyway I never wipe on this fight even in groups that have no reflects so I think reflect is very overrated.
Well, you seem to never tried to properly reflect his attacks all the time. Because if you do you can almost nullify the damage, given that your team is smart enough to walk out of the AoEs.
Shaman is great, simply because it makes people greatly appreciate me
It the one fractal where people always comment on how well I control the fight on my mesmer, with many saying I am the best they seen. Always is nice to get some gratitude when often it all about the DPS. The fact that even when everyone goes down I keep going and get them back up helps I guess
Mai trin is merely annoying due to the length of the barrage phases. I die 1/500 probably, if that. Just mimic/veil etc for lots of stealth and stand around waiting. Once over take control of Mai whilst people rezz others and if possible get the stacks down so can damage right away. Simply put, just reduce the length of the barrage phases and this fight would be perfect. People would still need to learn the mechanic, but once they have they wouldnt get bored ever time they are fighting it. Even halving the duration would be a step in the right direction.
I agree they the 2 best fight mechanics of all the fractals though, Maw is the one I hate the most though. It is just bad in every way. No challenge, No fun, easy kills whilst waiting for the stupid thing to slowly die. . . on the brink of getting lifesteal weapons just for that :p
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
Mai Trin is lame because your party has to be able to stack and tank her or else you end up with her running around randomly and the electric fields shot at random people.
Imbued Shaman is a well designed fight, probably the only fight in the game that forces you to actually play GW2.
You mean stack reflects and sit it out?
If it was that simple why do people think the fight is so hard?
The only part where reflect really helps is during the shield phase because the adds are extremely dangerous at higher scales. You want to stack on the boss with your reflects to nullify the adds attacks while you bring down the shield. Other than that reflects just speed up the DPS phase a little bit.
Anyway I never wipe on this fight even in groups that have no reflects so I think reflect is very overrated.
Well, you seem to never tried to properly reflect his attacks all the time. Because if you do you can almost nullify the damage, given that your team is smart enough to walk out of the AoEs.
I meant that the damage during DPS phase isn’t a big deal and you shouldn’t need to reflect it. The adds are far more dangerous on high scales because of how many spawn and the fact that they apply immobilize.
Removing it hell no lol
What I wish would happen with Mai Trin is that when you remove all of her stacks and push her to 75% 50% and 25% hp she will either get stronger or new skills, and regain her stacks along with the cannons firing periodically throughout the fight, but just way less often. After each phase, the cannons would increase in frequency.
That would make this fight more interesting. Too bad it will not happen.
Very very much with you, sounds like a much more fun fight.
Overlapping a lighter cannon barrage with a more advanced Mai would be great.
Just like I think Lupi should be attacking with all off his stuff the whole fight and just be one big beast.
I do wish they’d put in blockable unreflectable projectiles. Ones immune to projectile defense but defensible with blocks. That’d fit for Lupi Necrid bolts and Cannons in Mai IMO (some professions have more evades, some more blocks, seems fair to allow people to defend themselves with a block where a more dominant verging on insane reflect just trivializes the encounter).
The cannon phase in its current state is just a really annoying time gate. Other than that Mai Trin is an ok fight. The grawl shaman on the other hand is really great.
Lol what? Both Mai Trin and imbued shaman are amongst the very best bosses in the whole game. The only thing that is bad in the Mai Trin fight is the cannon phase, because its timegated and sometimes buggy.
Mai Trin is lame because your party has to be able to stack and tank her or else you end up with her running around randomly and the electric fields shot at random people.
Imbued Shaman is a well designed fight, probably the only fight in the game that forces you to actually play GW2.
You mean stack reflects and sit it out?
If it was that simple why do people think the fight is so hard?
The only part where reflect really helps is during the shield phase because the adds are extremely dangerous at higher scales. You want to stack on the boss with your reflects to nullify the adds attacks while you bring down the shield. Other than that reflects just speed up the DPS phase a little bit.
Anyway I never wipe on this fight even in groups that have no reflects so I think reflect is very overrated.
Well, you seem to never tried to properly reflect his attacks all the time. Because if you do you can almost nullify the damage, given that your team is smart enough to walk out of the AoEs.
I meant that the damage during DPS phase isn’t a big deal and you shouldn’t need to reflect it. The adds are far more dangerous on high scales because of how many spawn and the fact that they apply immobilize.
The damage does hurt, especially when running zerker gear. Reflecting it is the easiest way of mitigating that damage.
Shaman is a really nice fight, the only shame is that you can skip transitions with CC. Mai however is just a boring time gated fight, 3/4 of that encounter is cannon phases in a coordinated team.
Give her one transition and make stealthing obsolete for the cannon phase and there we have a nice boss fractal.
Removing it hell no lol
What I wish would happen with Mai Trin is that when you remove all of her stacks and push her to 75% 50% and 25% hp she will either get stronger or new skills, and regain her stacks along with the cannons firing periodically throughout the fight, but just way less often. After each phase, the cannons would increase in frequency.
That would make this fight more interesting. Too bad it will not happen.
Very very much with you, sounds like a much more fun fight.
Overlapping a lighter cannon barrage with a more advanced Mai would be great.
Just like I think Lupi should be attacking with all off his stuff the whole fight and just be one big beast.
I do wish they’d put in blockable unreflectable projectiles. Ones immune to projectile defense but defensible with blocks. That’d fit for Lupi Necrid bolts and Cannons in Mai IMO (some professions have more evades, some more blocks, seems fair to allow people to defend themselves with a block where a more dominant verging on insane reflect just trivializes the encounter).
It would be better to give the bosses some kind of defense against the reflected projectiles so reflects still work for defending your party so you can mostly still do your job as a mes/guard, but the boss won’t just kill itself.
Oh there is something that cannot be done while brain afk, Anet please remove it!
Removing it hell no lol
What I wish would happen with Mai Trin is that when you remove all of her stacks and push her to 75% 50% and 25% hp she will either get stronger or new skills, and regain her stacks along with the cannons firing periodically throughout the fight, but just way less often. After each phase, the cannons would increase in frequency.
That would make this fight more interesting. Too bad it will not happen.
Very very much with you, sounds like a much more fun fight.
Overlapping a lighter cannon barrage with a more advanced Mai would be great.
Just like I think Lupi should be attacking with all off his stuff the whole fight and just be one big beast.
I do wish they’d put in blockable unreflectable projectiles. Ones immune to projectile defense but defensible with blocks. That’d fit for Lupi Necrid bolts and Cannons in Mai IMO (some professions have more evades, some more blocks, seems fair to allow people to defend themselves with a block where a more dominant verging on insane reflect just trivializes the encounter).
It would be better to give the bosses some kind of defense against the reflected projectiles so reflects still work for defending your party so you can mostly still do your job as a mes/guard, but the boss won’t just kill itself.
I honestly feel that sometimes even that is a bit over the top in strength. Not saying it should be a blanket change. Just certain things. Lupi’s I could see falling into what you say, though I’d think I’d prefer making individuals having to defend themselves. For the Canon in Mai though I really think it should require more than rotating projectile defenses creating safe spots.
Oh there is something that cannot be done while brain afk, Anet please remove it!
You never seen her done with stealth+1 kiter? Trin is just a “Timegate: the Boss”, nothing more. Oh, ofc you can go without stealth and make it even more boring due to more wasted time to run around. So much challenge.
25 charracters
You dont waste time by running around. The waves take exactly the same time no matter if you are stealth stacked or running.
You dont waste time by running around. The waves take exactly the same time no matter if you are stealth stacked or running.
Removing the shield usually takes longer with a group kiting instead of a single player.
You dont waste time by running around. The waves take exactly the same time no matter if you are stealth stacked or running.
Removing the shield usually takes longer with a group kiting instead of a single player.
All you need is one Bear, then you don’t even have to kite around.
You dont waste time by running around. The waves take exactly the same time no matter if you are stealth stacked or running.
Removing the shield usually takes longer with a group kiting instead of a single player.
All you need is one Bear, then you don’t even have to kite around.
Ye-e-e-e-ss.
But you gotta tell Natzster to stop ranging.
There is nothing fun about this fight. I’ve been rolling it way too often lately. It’s gotten to the point that every time I think about playing fractals I expect to roll this fight.
I rarely die on this fight. It’s just that for some reason it’s really annoying and exhausting.
I feel like the imbued shaman is worse, though that may be because I’ve had more groups fail at the shaman than Mai Trin.
Shaman is definetly worse. But on the flip side, if you get a group comp with 3+ people that can AOE reflect, then it becomes very easy. so its a bit group comp RNG based.
i think having thieves on this fight is the worst thing possible, because not only do they not bring reflects, but when they stealth the remaining group members end up as somewhat “focused” targets.
mesmers are great because both reflects and clones soak up damage that otherwise goes to party and thus they still prevent more even if they stealth, guards – self explanatory, also great, engis so/so , some reflect for self, decent damage, good aoe, so does ok.
There is nothing fun about this fight. I’ve been rolling it way too often lately. It’s gotten to the point that every time I think about playing fractals I expect to roll this fight.
I rarely die on this fight. It’s just that for some reason it’s really annoying and exhausting.
I feel like the imbued shaman is worse, though that may be because I’ve had more groups fail at the shaman than Mai Trin.
I love Imbued Shaman and I cannot remember the last time I had a group wipe on it. The secret is necromancer dominates that fight.
I’ve never had a group above scale 30 that didn’t wipe at least once on the shaman. And how does a necromancer dominate that fight?
snipped.
You’re also missing the part where chill makes him basically immobile and unable to reach his target.
The cannon phases leave a bad taste in your mouth with how boring it is to wait it out and how buggy the aoe circles are. a repeated long time gated phases is a lazy approach to make an epic fight
otherwise it is ok
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The cannon phases leave a bad taste in your mouth with how boring it is to wait it out and how buggy the aoe circles are. a repeated long time gated phases is a lazy approach to make an epic fight
otherwise it is ok
Exactly, Environmental mechanics are fun, they keep you on your toes. But they stop being fun when that’s all that’s going on and you get hit by ghost shots (either a headshot while outside the circle or hit by a circle that was late on appearing).
@OP, or you could just get better at the game.
The cannon phase is too long and bugged with the weird indicators and invisible fields. Other than that, I love this boss and wish they’d rebuff her to where she was a year ago where the static/shadow shot was a guaranteed instakill and her volley hurt again. She’d still be fairly easy and telegraphed, but just a little bit more spicy
By OP logic, every dungeons and fractals in this game should be removed just because players already too good and too bored with them. (most of them are 2-3years old after all)
Throw every world bosses event to the garbage too, except 3xwurm. They can be done by pressing 1.
Pathetic request and logic … tbh.
Is this a joke? Mai has like 3 minutes of timegate total. That’s not even close to some of the actual timegates out there and is totally negligible over the course of your average hour run.
Elementalist – Necromancer – Warrior
It’s not that, but the 3 cannon phases are dumb, cheap mechanics that were shoved there because the developers were too lazy to come up with something better.
There is really no need to drag it out for as long as the phases are now.
By OP logic, every dungeons and fractals in this game should be removed just because players already too good and too bored with them. (most of them are 2-3years old after all)
Throw every world bosses event to the garbage too, except 3xwurm. They can be done by pressing 1.
Pathetic request and logic … tbh.
So, the content has been around for 2 years, and players are too good, but you still have to pull Mossman underwater? :^)
I find it funny that you call the OP’s logic “pathetic”, but then rant on another post that pulling Mossman underwater is okay because “it saves time”(???) and the boss is too hard?
If I would base your view of the game on that specific post, you would agree with the OP, and want them to remove Mai Trin (or add a a savespot), because its long and slightly challenging
OnTopic: Why would you remove one of the more challenging engagements in the game? I feel like it’s one of the most rewarding fights when you overcome it, either through the messy non-stealth tactic or the coordinated stealth tactic. If you don’t enjoy it I think you just need to take it into consideration that it’s a possibility that you may get it should you play fractals.
Also with the comeuppance of Heart Of Thorns the RNG will be taken out of what fractal you get and they will be static fractals for certain levels. So you will never have to do mai trin if you do not wish to.
Offtopic: I think you need to take a break from the game Pino or at least the LFG. All your posts in recent days have been flaming the casual community on content that is designed to be conquered with team synergy which you simply don’t get with pugs. As unfortunately true as that is. Watch streams or footage of high end PvE guilds breeze the content you whine about and you’ll see that it can be fun.
Disagree. I love the Mai Trin fight. It’s interactive and different, I appreciate that they didn’t just make another cookie cutter champion boss.
I like that the Mai Trin fight takes tactics, coordination, and communication.
I don’t like that Mai Trin herself is buggy, and the general location of the static fields required to remove her buffs seem totally random. I also don’t like that if anyone goes down, and you don’t want to completely wipe every time one person goes down, you are required to use an exploit to get people back in or they simply miss the rewards.
I don’t like the cannon phase. It’d be better if it was a pattern of cannon fire rather than randomly centered around players (if it is a pattern, I don’t see it). And I hate how she always walks out of the kitten static fields even if you’re right there near her.
I much prefer the Molten duo or Maw. By the time I get to the end boss I"m tired of fractals and just want to be done with it. Can’t wait til it’s just a single fractal per level. I stopped doing high level fractals because it takes too long.
At this point of no contents, please don’t even think of removing any content at all. TA F/U, anyone?
I like that the Mai Trin fight takes tactics, coordination, and communication.
I don’t like that Mai Trin herself is buggy, and the general location of the static fields required to remove her buffs seem totally random. I also don’t like that if anyone goes down, and you don’t want to completely wipe every time one person goes down, you are required to use an exploit to get people back in or they simply miss the rewards.
Why are you required to use an exploit?
My team will regularly pick someone up who died during the canon phase.