Requested QoL changes
1 and 2 are kind of first world problems. I don’t think enough people ‘suffer’ from that to merit effort for a fix.
I do agree on 3. Since its a local buff, it would be strange to be timebound.
Maybe they can change it do a 24h buff and have it automatically removed when you return to the observatory or the normal world.
It depends on ur perspective, what would u define to be ‘1st world’ problems? For instance it’s plausible someone can get lucky, and not even been doing fractals for long (maybe a month or so). A month is enough to buy out an infinite pot, yes? Plus someone can get lucky, I know I did. Endless fractal tonic is rare drop but it does happen. So that explains why I have 2 infinite pots now. I agree that most stuff from open world like meta chains alrdy fills up my bag enough. I get random junk I’m not sure whether to delete.. ascended scrolls, random collection items that I never ask for (bloodstone battery etc.) and top of that fotm related items.. which honestly takes up too much space all things considered. First there’s encryption keys.. then encryptions which when unlocked take up a 3rd bag slot. Doing a set of t4 dailies awards u three diff. set of chests that takes up 3 more slots (yay). Then add random junk u get but don’t ask for like resonating slivers and +1 agony infusions, which despite full stacks can take up to 2-3 bag slots easily. Then stuff that you want to get rid of asap: ascended rings u don’t need. All said, that’s sometimes like 12 slots alone. On top of that when u get single-use ascended kits that don’t stack, and mist pots that likewise don’t stack (even with their same kind, since there are like 9 diff. combinations or so).. it becomes a bit much. I know I don’t enjoy having to waste my time trying to seek out and destroy mist pots in my inv one by one, or having to find and group my single-use kits together so I can get rid of them asap.
Strangely enough, it’s only 3 I disagree on. I don’t mind bc I constantly keep a track of it.. plus it’s on same duration as most food or consumables so it’s easier to realise when u run out. Something like this I would consider a 1st world problem.
(edited by nagr.1593)
Agree with you on #2. Sure would be nice to sell or swap potions. I would love the option to sell ascended rings and salvage tools for fractal relics. The more you do fractals, the more worthless these rewards become.