How amazing would it be if Anet reworked the dungeons to make them somewhat difficult like they planned for launch of the game? After seeing the raid team at work I know they can make some fun encounters and would love to see them implemented in dungeons. Of course I don’t want them at the difficulty of raids but mechanic similar to those in the raid would make the dungeons much more fun. Plus with greater difficulties should come greater rewards.
You guys think Anet should go this route with dungeons or are you guys happy with the way they are now?