So..
Is it just me, or is the reward system for dungeons completely unbalanced?
I have run nearly all the dungeons story mode and a couple on explorer so far…..despite the fact that each time after all the hard work we end up with enough silver to “just” cover our repair costs and ANOTHER stupid pirate hat that I wont use. I understand that ANet wants the casual player to have the opportunity to get the same gear as the more hard core types, but drop rates on rare/exquisite gear need to be raised in dungeons. The cash reward at the end needs a very serious bump as well.
A couple of my group members last night were well over 70% magic find geared and literally only got blues and whites in the 2.5 hours it took us to do the lvl 80 on story mode. Is magic find even working or are we all wasting cash and stats?
Oh and please make food auto consumable! We need to be able to right click a stack and auto consume, with a toggle to shut it off when we dont want to use it. I cant tell you how many times I’ve come off the end of a 20 minute boss fight to find that my food ran out somewhere along the way and now I didnt have any magic find on at the end when it counts.
As things stand right now, there is NO reason to run a dungeon more than once….which is so sad to me since that is why I play MMO’s! If I have the same chance to find gear or sellable items just running around any given zone and slaughtering things then what is the point of running a dungeon? The “doing it for the challange” thing gets old when you know that at the end you will get more of a slap in the face than a real reward.
Also….there seems to be no skill factor at all to pulling in a dungeon everything is SO social and so trigger happy that you cannot use finesse at all, something that I think alot of people enjoy as part of the challange of leading a group through a dungeon run.
Please please please give us a real reason to run dungeons and make the reward worth the time spent. There is NO endgame for me at this time and every night I get more frustrated.
Dont read past here if you havent done the lvl 80 dungeon yet!
The Zhaitan fight…..all I have to say is……REALLY? Sure the fights leading up to it were fairly epic and took some skill…..but then we finally get to face the big baddy and he sits there making faces at us while we blast him with cannons and he can’t really touch us? Very anti-climactic and dissapointing after everything we went through to get there.
I understand that the whole game is supposed to be “end game” but the way things stand currently I dont have any real incentive to keep going.
Sorry to sound negative. Just as an FYI, I’ve been the one in group every night trying to be optimistic and telling the others that I am sure that ANet will fix things so that we all want to stick around for a very long time. I mean, what game doesn’t have stuff that needs to be tweaked at the beginning? Please don’t let us down!
P.S. I’m sure you guys have a reason for being so stingy with the max camera distance but if you could reconsider it would go a long way towards alleviating alot of constant irritation while playing. So many things are so large and truely epic in the game, and we cant fully appreciate them with the current camera distance and FOV. Oh and the walls on the Airship in the lvl 80 story mode need to be made solid so the camera doesnt pan through them!!!!!