Critical Impact [Crit]
SE Path 1
Tarnished Coast
Critical Impact [Crit]
Critical Impact [Crit]
My team was doing it in around 12 minutes pre patch without skipping anything anyways, now its just going to be a bit mroe accessible to pugs.
Path 1 and 3 have always been very fast. People just rarely did the dungeon enough to find out.
It’s always been as fast as CoF 1, me and my buddies used to run it every day because it’s pretty fun for farm. It’s just been way too hard for any kind of pug to co-operate for long enough to do.
Mortryde/Cold/Thugmentalist Bara
really bad engineer
really bad engineer