SE Path 1 Fergg
I attempted Path 1 as well.
Just 5 mins into the dungeon we know this is going to be insanely difficult then we give up into path 2.
It was announced, in the mysterious ANet Way that the grenadiers had been sent back and in more respectable numbers. I attempted the run last night with my guild, Killed the first group and went to the first boss. 10 minutes down the line there were 9 of the larger Engineer patrols. I am not sure if this is how it is supposed to be, or if they have not truly fixed it. Tried the Kiting method, to no avail, still 9 of the Engineer patrols. Does any one have advice, are we too slow in moving forward?
I attempted Path 1 as well.
Just 5 mins into the dungeon we know this is going to be insanely difficult then we give up into path 2.
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