SE p1 bug or changed?
There have been a few threads on this. I don’t think Anet has commented on whether they are going to fix it or not. It IS possible to beat this path but I’d say it is too difficult for a PuG group.
Just did SE p1 and found that the 3 guys at the start kept respawning even when one of them was left alive. We were quickly overrun by about 15 of them.
Is this change to the dungeon or just a one-time bug?
There have been a few threads on this. I don’t think Anet has commented on whether they are going to fix it or not. It IS possible to beat this path but I’d say it is too difficult for a PuG group.
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