All my life i wanted to be someone,
now i realise i should have been more specific.
now i realise i should have been more specific.
Path 1 infinite waves at start:
BEFORE you choose this path be prepared, kill 2 of initial enemy npc’s that spawn, keep the third alive.
You’ll need one person to permatank/kite this mob until your past the Golem AND have killed the boss at the end of the rampways.
Path 2:
After the 4 Champions fight, the enemy spawns are infinite until the next section is opened. You will need to grab mob aggro and hug the far right wall (where your next map pointer appears), kill all the mobs then let your friendly NPC do his thing, he will not spawn more enemys, only player movements will.
The final bosses.
Did it by splitting into teams.
Also and most importantly we had 3 guardians with wall of reflection and any other projectile screen like sanctuary.
FYI: The button 5 shield skill does not block this attack (dev’s please note this).
If the MK2 bolt does no damage (blocked, dodged, reflected) then no AOE spawns.
The MK1 can be kited handily enough and killed by ranged attacks or good melee (if MK1 is out of range).
The ministers buff gives a single Golem invul AND quickness (doubles attack speed), this makes most attacks feel like you get insta killed >.<
Also both golems have to die within a few seconds of each other or they go invul and regen all health.
Path 3:
Bring a decent group and beat it, manage mob aggro and if you have too much trouble with this path, steer clear of the other paths lol.
Any additional HELPFUL comments appreciated.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.