[SUGGESTION] 1 player possess the dungeon=bad
Oh look, how original topic.
Make your own group. Problem solved.
This post gets made several times each week.
They haven’t even acknowledged the problem, much less shown any interest in fixing it.
Don’t get your hopes up.
The whole Alphard bug made a huge statement. After the patch, I got infracted for a forum post asking if the change was intentional or a bug. Several others made similar requests. They refused to comment on it, acknowledge it, anything. Then, stealth fix (months later) to revert the change. So yep. It was a bug.
They don’t seem to like admitting that there are flaws in their product, and don’t seem to realize that vast majority of us don’t care that there are issues in the game, but would just like to see a response to issues that get brought up several times each week. They don’t need to fix everything right away, but I wish they’d at least fake the appearance that they give a kitten.
(edited by dlonie.6547)
Given that their dungeon team is no longer active I don’t expect the only PvE content in this game that matters being given any love anytime soon.
They’re clearly putting all their eggs in the living story basket and we know how unappealing that content usually is for the more dedicated players.
Well the living story is what sells gem store items, not dungeon runs.
Well the living story is what sells gem store items, not dungeon runs.
Yet the dungeon community is not exactly standing idle in terms of purchases from the gem store. Sure, most of us likely exchange in-game gold for gems to buy our bag slot expansions, bank and collections expansions but we still have an impact on that side of the economy. And it would be nice to be given some love by ArenaNet from time to time.
How about calling an exorcist if a player is possesing a dungeon? That might help!
^ that made me rofl
How about calling an exorcist if a player is possesing a dungeon? That might help!
The power of Charrist compels you