(edited by CrimmsonWind.1475)
Scale 69 Cliffside Advice for Arm Seals?
There are 2 Answers to your Question:
- Camp the Left Arm with your whole Group behind the Corner like in the good old days
- Stealth
To explain it further, 4 People keep the one side busy so that the Seal does not regen. The guy with Stealth (Scrapper or Daredevil) charges the Hammer with the Group and then goes alone for the other Seal. They Stealth, run to the Seal, hit it and then dodge the attacks to not be downed. They run back to the Group and let them hammer the other Seal. Repeat until the first Seal is down and Zerg the last Seal together.
You can also use a Warrior using Berserker Stance to be immune to the conditions. I have used a Guardian to strike it too by using Shield of Courage while running in and then Wings of Resolve to escape.
We did try stealth but they said the stealth was removed upon hitting the seal, at which point they’d get spiked down. So I guess we could try that again, but just emphasize spamming dodge.
Berserker stance is a good idea too, and the guardians since we have 2 of them already.
Thanks for the answers so far, I’ll pass them along.
4 people keep pulling and keep trash blinded/nuke them, one person runs towards the other side, preferably someone who can blind with the hammer equipped. If that’s not possible, two people run over there while three stay.
Should be doable without much difficulties.
There are 2 Answers to your Question:
- Camp the Left Arm with your whole Group behind the Corner like in the good old days
- Stealth
To explain it further, 4 People keep the one side busy so that the Seal does not regen. The guy with Stealth (Scrapper or Daredevil) charges the Hammer with the Group and then goes alone for the other Seal. They Stealth, run to the Seal, hit it and then dodge the attacks to not be downed. They run back to the Group and let them hammer the other Seal. Repeat until the first Seal is down and Zerg the last Seal together.
^ i did this.
Just did this with 2 thieves (one was me). Stealth is removed upon striking the seal, but at that point I simply used shadowstep to get back in the tunnel quickly.