Seriously!
Not to be blunt, I’ve been playing on my Ele over 2000 hours and 2nd Legendary in progress.
I’ve been in many built also train and taught some Ele how to combat in PVE mostly.
Thing is those 10 mobs each do a stun. Can you counter that? NO. It needs DIMINISHING RETURNS! It’s out of my control and watch my character died from belly flat on the ground.
I can’t call that fun.
Again, this is 1 out of 10 happens to me without any particular reason why I am the major target in the whole dungeon. Like I must died from the view of all enemies in the dungeons.
it is indeed really annoying at times. I’m adding more berserker gear onto my guardian as I get more comfortable with the mechanics but mobs stick to me no matter what, but then I’m a guardian and its my main so I have learned to deal with it.
What about my thief? Really squishy in terms of vitality and toughness but in a chain event all mobs will attack me even with tons guards and warriors around. Once I had enough and stealthed, and guess what happened? No the mobs didn’t start attacking other players or camp around my refuge. They reset.
they go after the squishiest of the group first, iv’e been in dungeons with my ele with other classes that aren’t as squishy and they all go after me all the time.
AI for some reason knows how squishy you are and tries to kill the easiest one first
Thank you for the inputs and sorry about my mood there. I needed to get it off my chest for a long time.
People tend to overlook the positive sideeffect of being focused: it is basically an invite to carrying any pug group!
I’m fine if i end up in parties where i get focused (even when i am on classes that are new to me) because when i mess up it just means, that i have to play better .
Guild Wars 2 has a combat system that gives you the tools to overcome sticky situations with practice and knowledge of the encounters. If you are being focused by cc heavy trash, then guess what: they all have animations, so dodge them when you can and use armor of earth instead of running away.
Staying in combat and being focused means the rest of your team has it easier. It is an incentive to improve and learn to handle the situation. If you are a good player, you can carry your groups as an ele in full zerker gear and if you dont like to have to be on spot with dodge timing then switch to more forgiving pvt.
People tend to overlook the positive sideeffect of being focused: it is basically an invite to carrying any pug group!
I’m fine if i end up in parties where i get focused (even when i am on classes that are new to me) because when i mess up it just means, that i have to play better .Guild Wars 2 has a combat system that gives you the tools to overcome sticky situations with practice and knowledge of the encounters. If you are being focused by cc heavy trash, then guess what: they all have animations, so dodge them when you can and use armor of earth instead of running away.
Staying in combat and being focused means the rest of your team has it easier. It is an incentive to improve and learn to handle the situation. If you are a good player, you can carry your groups as an ele in full zerker gear and if you dont like to have to be on spot with dodge timing then switch to more forgiving pvt.
This is true. Except its really a big problem for necro’s. No vigor, blocks, evade abilities, invulnerabilities, lack of stunbreaks and stability. And necro’s tend to pull aggro off guardians alot due to their high base hp.
People tend to overlook the positive sideeffect of being focused: it is basically an invite to carrying any pug group!
I’m fine if i end up in parties where i get focused (even when i am on classes that are new to me) because when i mess up it just means, that i have to play better .Guild Wars 2 has a combat system that gives you the tools to overcome sticky situations with practice and knowledge of the encounters. If you are being focused by cc heavy trash, then guess what: they all have animations, so dodge them when you can and use armor of earth instead of running away.
Staying in combat and being focused means the rest of your team has it easier. It is an incentive to improve and learn to handle the situation. If you are a good player, you can carry your groups as an ele in full zerker gear and if you dont like to have to be on spot with dodge timing then switch to more forgiving pvt.
Problem, those mobs charges at you and toss you on the ground. I’ve ran out of dodges, 3 break stuns and I have Vigor regen up time 100%.
I can solo vet and champ with my Ele but I can’t handle for having 6-7 mobs constantly charging and stunning each on its own and stack on CC. The during stack and you’ll end up flat on ground for 5 seconds. During the 5 seconds, the mobs can repeatly apply stun on you. That is like deadmeat.
I know my profession from inside out. Consider playing MMO for over 20 years experiences.
No matter how good you are, you are still going to die sometimes. Many times it will be things out of your control, maybe someone else aggro’d when they shouldn’t have. They get away but you don’t. Sometimes you’ll have every mob on you, you can’t survive that. This is just the way it is.
I think dungeons are more fun when there is a real threat of failing. If every encounter always played out the same way, we’d all be playing like mechanical robots all the time without ever changing strategies on the fly.
I’ve also seen many occasions where a person thinks all the aggro was on them when in fact it was not. I recently had an Arah pug where Lupi was on me for all of phase 3. He did the bubble and AOE on me every time, but did the life steal on another guy. After the fight the guy said he couldn’t believe he survived the entire phase with full aggro. We’ve all seen stuff like this, where pug is laying dead on the ground saying he died because he had all the aggro, when we know darn well we were taking heat too. I’m not saying this is the case here, just noting sometimes you don’t know what’s going on with teammates when you’re in your own world.
(edited by laharl.8435)
ok… ready for this? take a stunbreaker.. they break stuns. Let them stack whatever they stack on you and use your SB, or… use your SB and do a barrel roll. Just about every class has a stun breaker. “I’m using utilities that give damage” is not an excuse.
ok… ready for this? take a stunbreaker.. they break stuns. Let them stack whatever they stack on you and use your SB, or… use your SB and do a barrel roll. Just about every class has a stun breaker. “I’m using utilities that give damage” is not an excuse.
Not part of his build, how dare you give advice to his infinite knowledge of MMO gaming and unparalleled years of experience. To disagree and suggest otherwise to his absolution is blasphemy.
Elementalists have the ultimate stun-breaker-Mist Form. Use it. There’s also cleansing flame. Other than that, you should be able to get away with a lot considering you are an ele. Try out the bunker ele build if you are dying so much, because a dead ele < alive ele with small dps. You need to be able to adapt to certain dungeons, there isn’t a 1-build to rule them all. I know a lot of eles who have come along with me in COF p2 that never even downed. No matter how many hours you put in, or how much you think you know your ele, there is room for improvement if you can’t survive, because others can. The Anet blame game is only necessary if no ele can handle this.
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
ok… ready for this? take a stunbreaker.. they break stuns. Let them stack whatever they stack on you and use your SB, or… use your SB and do a barrel roll. Just about every class has a stun breaker. “I’m using utilities that give damage” is not an excuse.
Not part of his build, how dare you give advice to his infinite knowledge of MMO gaming and unparalleled years of experience. To disagree and suggest otherwise to his absolution is blasphemy.
^ it’s taboo ya kno!
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
Elementalists have the ultimate stun-breaker-Mist Form. Use it. There’s also cleansing flame. Other than that, you should be able to get away with a lot considering you are an ele. Try out the bunker ele build if you are dying so much, because a dead ele < alive ele with small dps. You need to be able to adapt to certain dungeons, there isn’t a 1-build to rule them all. I know a lot of eles who have come along with me in COF p2 that never even downed. No matter how many hours you put in, or how much you think you know your ele, there is room for improvement if you can’t survive, because others can. The Anet blame game is only necessary if no ele can handle this.
Ele has lightning flash, armor of earth, mist form, and cleansing fkittentubreakers. Don’t run bunker if you like being useful to your team.
-CC needs DR.
-The aggro system does do this on occasion to people, proving it to be broken for one of several reasons.
-If you’re telling him to take a stun break, you didn’t read any of his posts.
wonder if a dungeon dev team
ever existed in the first place.” – Siv
ok… ready for this? take a stunbreaker.. they break stuns. Let them stack whatever they stack on you and use your SB, or… use your SB and do a barrel roll. Just about every class has a stun breaker. “I’m using utilities that give damage” is not an excuse.
Okay…. are you ready for this? Read his post.
That does suck though OP. I’ve definitely been there and it’s only really punishing if you’re carrying your group/PUG.
This whole time you’re being chased around by mobs, are you in the dungeon by yourself? Is your team not doing anything to help you?
If not, get better teammates. Aggro in this game is purposefully obtuse. It varies from mob to mob. Some will have triggers to send them after other players, some will wander, some will stick to a player based on which stats or abilities they have or don’t have.
It’s designed this way so that people have to react to the situation and work together to end the fight.
You’re an ele… use mist form…