Shorter/progress storing dungeon

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Alkyoneus.3917

Alkyoneus.3917

Most casual people, during weekdays, don’t have the time to do for example a full fractal run. Usually they can do 1 fractal of the 3/4 fractals and then have to hop off. Also people often try to skip large parts of other dungeons not because the content is bad or dull but merely because of time constraints. (forcefully creating in their eyes a short dungeon)

I’m suggesting a bite-size dungeon with a 24hr cooldown; given that accumulating these short dungeon runs, will give an equal reward as an equivalent standard ‘long’ one. However a shorter dungeon does not imply to make the dungeon easier skill wise; people still like to experience a challenge to overcome as a group, they just want that experience in a more manageable time frame.

It ain’t hot if it isn’t GoT!

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Nashaan.3160

Nashaan.3160

In my experience there are 3 types of people that do dungeons

  • those that do it purely for tokens, in which case they want to get to the end as fast as possible so tend to skip as much as they can
  • those that do it for loot/ money/ exp in which case they like to kill all the bosses and not skip any
  • those that do it for the enjoyment of running a dungeon

I have yet to meet another player that wanted to skip large chunks because they didn’t have time to do it properly, and I have yet to join a FotM group where someone said they only had time to do 1 of the 3/4 (admittedly no-one in their right mind would say that before entering FotM as it would result in insta-kick lol)

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Alkyoneus.3917

Alkyoneus.3917

I have yet to meet another player that wanted to skip large chunks because they didn’t have time to do it properly, and I have yet to join a FotM group where someone said they only had time to do 1 of the 3/4 (admittedly no-one in their right mind would say that before entering FotM as it would result in insta-kick lol)

The first scenario happens a lot in PUG’s, especially when there is little communication; people have different expectations of how to run a dungeon resulting in unexpected run lengths. The second scenario happens pre-forming a group when you are inquiring who would like to go AND has time to do a run.

Regardless, I think your point, and correct me if I am wrong, is that there is no player base for the type of dungeon I propose. Then I would ask you the opposite; if such proposed dungeon were to exist, would it not attract existing players whom currently don’t do dungeon runs mainly due to time constrictions, to also participate and experience the dungeon content of GW2?

It ain’t hot if it isn’t GoT!

(edited by Alkyoneus.3917)

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Nashaan.3160

Nashaan.3160

I have yet to meet another player that wanted to skip large chunks because they didn’t have time to do it properly, and I have yet to join a FotM group where someone said they only had time to do 1 of the 3/4 (admittedly no-one in their right mind would say that before entering FotM as it would result in insta-kick lol)

The first scenario happens a lot in PUG’s, especially when there is little communication; people have different expectations of how to run a dungeon resulting in unexpected run lengths. The second scenario happens pre-forming a group when you are inquiring who would like to go AND has time to do a run.

Regardless, I think your point, and correct me if I am wrong, is that there is no player base for the type of dungeon I propose. Then I would ask you the opposite; if such proposed dungeon were to exist, would it not attract existing players whom currently don’t do dungeon runs mainly due to time constrictions, to also participate and experience the dungeon content of GW2?

Oh I am sure a dungeon like you suggest would be most welcome by a lot of players, speaking personally I would treat it as a daily to be added to the dailies I already do, as I am sure many others would too.
It sounds very similar to the 1 man daily dungeons they added in Aion, but with a full group obviously (although if I am honest, I wouldn’t mind a single player daily dungeon either lol)

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Ahlen.7591

Ahlen.7591

Are you…suggesting that dungeons in GW2 aren’t short enough?

I….what?

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Nashaan.3160

Nashaan.3160

Are you…suggesting that dungeons in GW2 aren’t short enough?

I….what?

Gone are the days of Underworld, FoW or Urgoz where you would be in there for 4-5 hours clearing it out Ahlen, now its all about shortest time for maximum reward … kids these days, no stamina lol

Shorter/progress storing dungeon

in Fractals, Dungeons & Raids

Posted by: Ahlen.7591

Ahlen.7591

Using an example – CoF path 1 can be run in about 10 minutes with a good group.

10 minutes.