Since focus is on fractals now...

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: Shadowstep.6049

Shadowstep.6049

… can ownership of the dungeon be implemented again to prevent dungeon griefing as we have it atm. I am talking about opening dungeon, getting to last boss and getting kicked because someone wanted to get their guildmates in or sell dungeon.

Fractal is nothing else but dungeon as well. I see exact same issue happening there too.

Old system wasn’t perfect, especially when owner would DC and never come back. So i suggest following:
- as long as dungeon owner is online, you can’t kick him from group. Or like in old system: if you kick dungeon owner whilst they are online, everyone gets kicked from instance.
- if dungeon owner is offline for longer than 5 min you can kick him w/o consequences.

Please, it really needs to happen to prevent griefing that is too common atm. And having dungeon dedicated guild is not a solution. Most dungeon guilds expect A LOT from members (you have to play specific class, you have to have specific gear, you have to 100% rep, you have to be there at appointed times no matter job/family etc.), way too much dedication which i dare to say many players don’t have time for.

(edited by Shadowstep.6049)

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: Kodiak.3281

Kodiak.3281

With HOT Fractals are going to be a single instance now, not multiple. So level 50 will always be “X” Fractal with “Y” instability and that’s that. The idea will be more on swapping levels it sounded like such as doing daily achievements such as “Do level 15 Cliffside Fractal and reach the Archdiviner within 5 minutes” and that kinda setup.

In those scenarios they can’t really kick you out because if they invite someone there before that they wouldn’t get credit for it see? So in many ways they are addressing this.

Kodiak X – Blackgate

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: Kitty.1502

Kitty.1502

Honestly outside of the mechanical change don’t expect any new fractals. It has been 2 years with nothing new fractal wise, content wise they are dead no reason to believe there will be any more new fractals. This is evident by the fact that a new EXPANSION does not contain any new content for it. Don’t get your hopes up, otherwise they will get crushed. If we get a surprise then it will be all happy times.

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: Rash.6514

Rash.6514

I think that’s unfair. ANet’s team is small (and that is an excuse, if you ever worked on a small team reaching for excellence) and we can clearly see they were focusing all their resources at the expansion. Maybe new fractals will be added using the expansion’s mechanics (like mastery). But they can’t drop one huge package altogether. New zone, new class, new mechanics, new items and, yes, new raids. Just give them some time.

Just so you know, there aren’t new maps for WvW and just one map for PvP. Like I said, a clear focus on the expansion.

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: Gambino.2109

Gambino.2109

I definitely don’t like this direction of focus.. fractals are ok.. but =/

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: TexZero.7910

TexZero.7910

Have you tried running it with 2 friends ?

Pretty much eliminates your issue entirely.

Since focus is on fractals now...

in Fractals, Dungeons & Raids

Posted by: Kitty.1502

Kitty.1502

I think that’s unfair. ANet’s team is small (and that is an excuse, if you ever worked on a small team reaching for excellence) and we can clearly see they were focusing all their resources at the expansion. Maybe new fractals will be added using the expansion’s mechanics (like mastery). But they can’t drop one huge package altogether. New zone, new class, new mechanics, new items and, yes, new raids. Just give them some time.

Just so you know, there aren’t new maps for WvW and just one map for PvP. Like I said, a clear focus on the expansion.

Per Colin they have over 250 devs at ArenaNet, plus they have the QA teams of NCsoft to support them. They aren’t small. That is large developer.

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw