So I fell in FOTM Jade maw boss..
Any lore masters able to determine the architectural origin of the buildings from these images? This is very interesting.
Antonius Duarte – Elementalist – Kaineng
Happened to me once, too… those areas are really huge and they contain parts of the fractals. So it is probable that all of them are inside one vast zone and events/mobs are only spawned as needed.
My thread with link to many screenshots from when it happened to me:
https://forum-en.gw2archive.eu/forum/game/dungeons/Secret-area-below-Jade-Maw/first#post821629
This happened to me once in cof on magg. but i all i saw there was water like one big pool nothing interesting. It was right before we was gonna start the kill grub larvas when waiting on the grub nest.
that huge building looks like the dredge fractal to me…
Member of ASq Guild – Gandara [EU]
Dredge fractal and Urban Battlegrounds fractal is what you see.
Something similar happened to me, except it happened in Uncategorized Fractal (Asura/kitty-golem one) and I was walking on an invisible floor being able to see the Svanir/Blizzard fractal under me. Clearly the entire dungeon is 1 zone, and you get ported from part to part. (I’ve also heard there’s a bug where you can use /stuck and get ported to a different fractal, don’t quote me on that though)
That is the hub.
Every fractal is on 1 massive map called the hub. Some are far above the hub in mid air (uncategorized, Jade maw)
Some are on the ground floor (Dredge, Ascalon)
Some are raised up slightly (swamp, snowblind, Volcanic)
basically when you change fractal, you’re changing location on the giant map.
There are usually safeguards that teleport you back up when you fall. But you got passed one of them.
For a while there was a glitch that allowed you to leave the dredge fractal, walk towards the ascalon fractal, and obtain the veteran charr warrior allies for your entire fractal run (which obviously became much easier, as having 7 veteran allies allowed you to steamroll most things)
Because of this, anet basically removed the floor, meaning that now when you fall, you fall into the ocean at the bottom of all maps, rather than solid surface. (The ocean makes it so that you cant hop up close enough to the ascalon fractal and obtain the extra allies anymore)