So I just did Arah story...

So I just did Arah story...

in Fractals, Dungeons & Raids

Posted by: Kite.2510

Kite.2510

I’ve been playing this game for a long time but till now I never got my self to do this dungeon.
That’s mostly because I’ve heard it had many bugs, I wasn’t interested in any of the gear given, and I didn’t rush the Personal story (because it was boring).
Now I’ve played and I’m ready to give an opinion!

It’s Unfinished!
We are a year after the game’s release, and The Finale of the pre-living world game is still unfinished! There are still BIG bugs in there, and the supposed epic battles with Zaitan is clearly rushed!

I’ll go into more detail now, even though I believe that most of these stuff has already been said by other players a year ago!

  • When traveling through Arah on foot it’s clearly the most stable part of the dungeon. However the place doesn’t look like a City… it doesn’t seem any different than any other part of Orr for that mater, and the music appear as something that would be played anywhere in Orr and none would notice it.
  • Upon boarding the ship it becomes clear that the GW2 engine does not support moving platforms, and they struggled an exception with that ship to make it appear to be moving. The ship isn’t recognized by the engine as a solid environment so whenever you look up (given that you are facing flying dragons that you want to look!) the camera will get inside the ship’s graphic, blocking you view. It’s also disappointing that whenever you are to board of the ship for any reason, it all happens in a lazy cutscene, making it obvious that they struggled for this exception to make this platform moving. Also, if you mount the cannon as the ship approach the wounded Zaitan, the camera stays in place and doesn’t follow you…
  • The Champion Dragons kept disappearing a few seconds after the become vulnerable. It’s not like the culling effect where the enemies become invisible, but you can still target them and see them. They totally disappear and become untargetable this time, giving you only a few seconds to put them on target and spam the fire skill on the cannons. This bug clearly effect gameplay!
  • You don’t “fight” Zaitan! In the first part you simply survive a timer until that cannon thing shoot him for you! In the second part, you simply finish him off with the cannons as he doesn’t fight back in any way. Since he is a dragon as big as a battleship, I was expecting to not directly fight him and cheat your way with some kind of environmental weapons and stuff, but a “fight” implies you and him trading blows in some way and nether of those parts did that happen.

When an MMO launch, it is expected that some parts of it might still be unfinished. But now a year has passed, and this dungeon is still in that situation!…
I’m very disappointed!

…and don’t be toxic!

So I just did Arah story...

in Fractals, Dungeons & Raids

Posted by: Broadicea.8294

Broadicea.8294

The changes they made to the story mode because everyone QQed about it being too hard were really awful, as well. Now all the mobs die in seconds but they didn’t adjust the spawn rate accordingly, so you wipe a group out and then stand there for what feels like an eternity waiting for something to happen. You’re right, it feels completely unfinished. Amateurish, even.

Good observation about the moving platforms, by the way. Have you tried planting objects there like banners/spirits, etc? I don’t know whether to laugh or be disappointed as they sail away into the distance…

Retired. Too many casuals.

So I just did Arah story...

in Fractals, Dungeons & Raids

Posted by: Kite.2510

Kite.2510

The changes they made to the story mode because everyone QQed about it being too hard were really awful, as well. Now all the mobs die in seconds but they didn’t adjust the spawn rate accordingly, so you wipe a group out and then stand there for what feels like an eternity waiting for something to happen. You’re right, it feels completely unfinished. Amateurish, even.

Good observation about the moving platforms, by the way. Have you tried planting objects there like banners/spirits, etc? I don’t know whether to laugh or be disappointed as they sail away into the distance…

I don’t mind the reduction in difficulty as most Story dungeons suffer from that, since the players attempting them are not geared or experienced enough to deal with them.
But as you said, they could balance them better!
I spent most of the time flying without, an enemy to beat, and the other half of the time fighting disappearing ninja champion dragons.

The final dungeon being in this mess a year after the game’s release is inexcusable!

…and don’t be toxic!