So Maggs behavior isnt bugged but intended, and so is the gate event? (CoF)
They came out and said it’s working as intended… all i can say is Lul..
https://forum-en.gw2archive.eu/forum/game/dungeons/The-CoF-Buff-My-opinions/158017
So Maggs behavior isnt bugged but intended, and so is the gate event? (CoF)
Posted by: CoffeeCrazy.6870
Two of my runs today, Magg did exactly what you posted in the lava room. One run had to be reset because Magg got stuck near the magmacyte where the lava touches the stone and one run took three revives to get Magg to actually stay at the end of the room.
Magg ran back THREE times after making it to the end to just die in the fire when we had already cleared the mobs out of the room. THREE times.
Bullsh** that’s intended.
(edited by CoffeeCrazy.6870)
So Maggs behavior isnt bugged but intended, and so is the gate event? (CoF)
Posted by: Smedziuk.9350
Welcome to rush job, knee jerk reaction “fixes”.
Do you think this patch was actually tested? Of course not.
I would chalk this up to a rookie MMORPG developer mistake but this just seems vindictive.
So Maggs behavior isnt bugged but intended, and so is the gate event? (CoF)
Posted by: Delacroix.8594
People were spending less real money tu buy gems because they could just get gold doing speed runs, so they removed them. Working as intended.
Instead, they should take a look at low level areas with events that have been broken since launch. It’s really bad when a player is just starting to play and he sees broken things from the very beginning.
@Stukov: Its not about money or experience in any way. Its about the dungeon not being completable anymore (Path 2 atleast)
If you read my post – this is about Magg not working AT ALL. He will bugg out almost every time. In addition to the gateroom now being completely impossible.
So Maggs behavior isnt bugged but intended, and so is the gate event? (CoF)
Posted by: Delacroix.8594
@Stukov: Its not about money or experience in any way. Its about the dungeon not being completable anymore (Path 2 atleast)
If you read my post – this is about Magg not working AT ALL. He will bugg out almost every time. In addition to the gateroom now being completely impossible.
That’s what I meant. They didn’t test the patch because all they really cared about was a quick way to stop speed runs and worry about the bugs later. That’s why there are threads popping up about broken dungeons after the patch.
So Maggs behavior isnt bugged but intended, and so is the gate event? (CoF)
Posted by: hellokittyonline.7532
yea the only problem with their “fix”
magg is buggy as hell, yet they are not commenting on this.
We should all submit bug reports on their crappy ai design