So excited about the new dungeon rewards.

So excited about the new dungeon rewards.

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Posted by: feelux.5347

feelux.5347

Wow I’m so excited about the new dungeon rewards. I can’t wait to make 3g doing a 1.5 to 2hr dungeon. I hate making 4-6g per hour doing dungeons now. I love the new “options” they are going to give you now, make 3g for a 2hr dungeon or make 1g for a 30 minute to 1 hr dungeon. SOUNDS SWEET!!

So excited about the new dungeon rewards.

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Posted by: Flissy.4093

Flissy.4093

What dungeon do you do that’s 1.5 to 2 hours?

Oh right, anything that isn’t COF P1 with your other farmer buddies right?

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

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Posted by: laharl.8435

laharl.8435

I’m honestly surprised how many people are against this update. I’m a former CoF farmer myself, sure it’s been few months since I’ve farmed it, but I don’t understand how actually being rewarded for doing different dungeons is a bad thing.

And 2 hours?! Maybe I was wrong in thinking maybe other dungeons will be better when the CoF zerkers start doing them. Do you realize how many dungeons can be done in under 15 minutes? Or that every dungeon can be completed in less than an hour? And that’s being generous.

So excited about the new dungeon rewards.

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Posted by: feelux.5347

feelux.5347

What are you guys talking about I’m excited and happy about this update. Also looking forward to spending half my time looking for an awesome pug group since all my friends already did that particular dungeon / path that I need to do.

me – Hey want to do arah p2?
friend – No I already do that today.

me – Hey want to do arah p2?
friend 2 – Already did it today sorry.

me – arah p2?
friend 3 – already done it thanks, how about p1?
me – nahh… I did that already.

me – arah p2?
friend 4 – sure lets go.

me – wanna run arah p2?
friend 5 – finished already maybe tomorrow thanks.

me – wanna just pug the other 3?
friend 4 – sure

1 friend, 3 pugs and 3 hours later…

WOW that was fun and we get 3 WHOLE GOLDS? AWESOME.!!
You guys wanna do p3? Nah we did that already half the party /leaves
AWESOME!! Now to spend the next half hour looking for or forming another group for the next path.

(edited by feelux.5347)

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Posted by: Oxxy.7068

Oxxy.7068

Wow I’m so excited about the new dungeon rewards. I can’t wait to make 3g doing a 1.5 to 2hr dungeon. I hate making 4-6g per hour doing dungeons now. I love the new “options” they are going to give you now, make 3g for a 2hr dungeon or make 1g for a 30 minute to 1 hr dungeon. SOUNDS SWEET!!

The only dungeon that may take 2 hours is Arah, and i’m pretty sure most Arah paths are going to be rewarded with 2~3g per path, but hey… i guess your head is too far up your tail to realize that… or to actually read the notes (or to play the game, for that matter).

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

So excited about the new dungeon rewards.

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Posted by: DungeonDaughter.7391

DungeonDaughter.7391

The dungeon rewards update will be great for the game I hope. I just wish it was implemented 9 or 10 months ago. 11 Months after the release date is kinda late.

“We just don’t want players…in Guild Wars 2.
No one enjoys [it]. No one finds it fun.” —Colin J.

So excited about the new dungeon rewards.

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Posted by: laharl.8435

laharl.8435

What are you guys talking about I’m excited and happy about this update. Also looking forward to spending half my time looking for an awesome pug group since all my friends already did that particular dungeon / path that I need to do.

me – Hey want to do arah p2?
friend – No I already do that today.

me – Hey want to do arah p2?
friend 2 – Already did it today sorry.

me – arah p2?
friend 3 – already done it thanks, how about p1?
me – nahh… I did that already.

me – arah p2?
friend 4 – sure lets go.

me – wanna run arah p2?
friend 5 – finished already maybe tomorrow thanks.

me – wanna just pug the other 3?
friend 4 – sure

10 minutes later… 3 pugs join

3 hours later…

WOW that was fun and they give us 3g to do it? AWESOME.!!
You guys wanna do p3? Nah we did that already /leave
AWESOME!! Now to spend the next half hour looking for or forming another group for the next path.

Very few people do a particular Arah path more than once a day already, and it’s pretty easy to find a group. Try again, you can come up with a better one than that.

So excited about the new dungeon rewards.

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Posted by: Marrond.1385

Marrond.1385

I’m honestly surprised how many people are against this update.

I will clarify it for you then. Keyword is “daily”. I want to farm when I farm, not doing daily routine that feels like a job.

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Posted by: laharl.8435

laharl.8435

I’m honestly surprised how many people are against this update.

I will clarify it for you then. Keyword is “daily”. I want to farm when I farm, not doing daily routine that feels like a job.

Completing a variety of dungeons feels more like a job than doing the same mindless dungeon ad nauseam? Clearing CoF p1 for 2 hours straight feels like a job to me.

So excited about the new dungeon rewards.

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Posted by: feelux.5347

feelux.5347

I’m honestly surprised how many people are against this update.

I will clarify it for you then. Keyword is “daily”. I want to farm when I farm, not doing daily routine that feels like a job.

Completing a variety of dungeons feels more like a job than doing the same mindless dungeon ad nauseam? Clearing CoF p1 for 2 hours straight feels like a job to me.

Variety of broken dungeons.. Variety of competent friends who already did that dungeon thus not interested in joining you for a particular dungeon.. Variety of incompetent pugs who don’t know anything and aren’t geared properly.. I cant wait for the endless varieties!

So excited about the new dungeon rewards.

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Posted by: Marrond.1385

Marrond.1385

Completing a variety of dungeons feels more like a job than doing the same mindless dungeon ad nauseam? Clearing CoF p1 for 2 hours straight feels like a job to me.

I will get more gold during weekend than you in new system during all week finishing all dungeons. And I wouldn’t mind all dungeons but most of them are poorly made.

So excited about the new dungeon rewards.

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Posted by: laharl.8435

laharl.8435

@feelux
Variety of broken dungeons? You’re on a steady diet of the most broken dungeon of all.

@Marrond
How will you make more gold in a weekend than me doing dungeons all week under the new system? And not doing other dungeons because they’re poorly made when you’re spamming the most poorly made dungeon of them all…

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Posted by: Ethics.4519

Ethics.4519

Holy Whine Batman! You little spoiled brats will complain about everything. Get your head out of your butts and you’ll realize that this is better for the game.

People didn’t grind Arah for money. This is better for Arah runners because they will now be rewarded more for doing what they were already doing.

CoF p1 was what was farmed for money. This was stupid and boring after about 10-15 minutes. They are now giving you more incentive to go out and do other dungeons. It would be incredibly easy (and more exciting) to do CoF all paths, CoE all paths, AC all paths.

The only people getting hurt are the baddies who only ran CoF p1 over and over again, forgetting what dodging and teamwork is.

FYI I’m not slamming all CoF runners. It’s good money and some talented people do it. But it was way too easy for baddies to make a lot of money that way without learning how to play.

RIP in peace Robert

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Posted by: Marrond.1385

Marrond.1385

You’re so blind it’s a pain. Noone cares about CoF as CoF. Problem starts when “DAILY” kicks in. Lots of people don’t like daily. That’s it. No greater philosophy behind it. It’s nice that you’re trying to boost your little, crumpled ego here and there but easines of CoF has nothing to do with all current rant.

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Posted by: colesy.8490

colesy.8490

Holy Whine Batman! You little spoiled brats will complain about everything. Get your head out of your butts and you’ll realize that this is better for the game.

People didn’t grind Arah for money. This is better for Arah runners because they will now be rewarded more for doing what they were already doing.

CoF p1 was what was farmed for money. This was stupid and boring after about 10-15 minutes. They are now giving you more incentive to go out and do other dungeons. It would be incredibly easy (and more exciting) to do CoF all paths, CoE all paths, AC all paths.

The only people getting hurt are the baddies who only ran CoF p1 over and over again, forgetting what dodging and teamwork is.

FYI I’m not slamming all CoF runners. It’s good money and some talented people do it. But it was way too easy for baddies to make a lot of money that way without learning how to play.

If you don’t think cof p1 requires teamwork then you’ve never run it in an optimised group. Sure, most of the teamwork was just everyone utilising their own muscle memory, but it was still a factor, and doing what you want will just make the party get wiped.

And yes, the incentive to do other dungeons is a good goal, but the way they’ve done it seems to leave a bit to be desired because of the one word:

daily.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: laharl.8435

laharl.8435

You’re so blind it’s a pain. Noone cares about CoF as CoF. Problem starts when “DAILY” kicks in. Lots of people don’t like daily. That’s it. No greater philosophy behind it. It’s nice that you’re trying to boost your little, crumpled ego here and there but easines of CoF has nothing to do with all current rant.

Nice of you to delve into personal insults.

The ease of CoF has everything to do with this rant. If CoF weren’t easy enough for pugs to farm there would be no other dungeon farm with the same potential earnings(for pugs). Thus you wouldn’t be mad about losing your dungeon farm.

So excited about the new dungeon rewards.

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Posted by: Vox Hollow.2736

Vox Hollow.2736

What’s being introduced is a bonus that happens to reset every 24 hours, much like the loot of World Bosses. How frequently you engage in general dungeon play should still be the same as it always was. If you want to run some dungeons once every day like clockwork, that’s something entirely self-driven.

Running CoF was a daily, if you did it every day.

(edited by Vox Hollow.2736)

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Posted by: Ethics.4519

Ethics.4519

Holy Whine Batman! You little spoiled brats will complain about everything. Get your head out of your butts and you’ll realize that this is better for the game.

People didn’t grind Arah for money. This is better for Arah runners because they will now be rewarded more for doing what they were already doing.

CoF p1 was what was farmed for money. This was stupid and boring after about 10-15 minutes. They are now giving you more incentive to go out and do other dungeons. It would be incredibly easy (and more exciting) to do CoF all paths, CoE all paths, AC all paths.

The only people getting hurt are the baddies who only ran CoF p1 over and over again, forgetting what dodging and teamwork is.

FYI I’m not slamming all CoF runners. It’s good money and some talented people do it. But it was way too easy for baddies to make a lot of money that way without learning how to play.

If you don’t think cof p1 requires teamwork then you’ve never run it in an optimised group. Sure, most of the teamwork was just everyone utilising their own muscle memory, but it was still a factor, and doing what you want will just make the party get wiped.

And yes, the incentive to do other dungeons is a good goal, but the way they’ve done it seems to leave a bit to be desired because of the one word:

daily.

sigh FYI I’m not slamming all CoF runners. It’s good money and some talented people do it. But it was way too easy for baddies to make a lot of money that way without learning how to play.

RIP in peace Robert

So excited about the new dungeon rewards.

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Posted by: Marrond.1385

Marrond.1385

Nice of you to delve into personal insults.

I didn’t start it:
“Holy Whine Batman! You little spoiled brats will complain about everything. "
So be that kind and get off me.

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Posted by: ilr.9675

ilr.9675

probably my favorite post in this thread is Colesy unironically saying P1 takes teamwork. But Most of this thread is * atleast * close to being just as good.

…oh and a serious comment required… (not that they’re reading this forum anyway)
—> I think there’s real excitement to be had here just b/c You can’t let things get stagnant too long. And the better players who simply adapt to changes quickly (or instantly in a lot of cases here) aren’t worried one bit.

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Posted by: colesy.8490

colesy.8490

How does it not require teamwork?

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Yenn.9185

Yenn.9185

At ease farmers, you have other ways to earn money and I bet you’ll figure out the next alternative very quickly. Whether it will earn you more or less gold, we’re about to find out.

This is not about daily, right? Nope, it’s about the gold.

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Posted by: RedStar.4218

RedStar.4218

How does it not require teamwork?

Because you don’t need to do anything else except kill quickly. You don’t need to pull, you barely need to dodge, you don’t need to take care of conditions, you don’t need to take care of damage mitigation. All you need to do is attack and run around.

Start the path, kill the first enemies,kill the boss, skip the mobs, kill the acolytes and wait for them to respawn at a safe spot, take a boulder and the portal, stand around a pillar/burst the controller, run to the boss and kill it.

So excited about the new dungeon rewards.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Its not money i want but new skins exclusive to each dungeon.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

So excited about the new dungeon rewards.

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Posted by: moiraine.2753

moiraine.2753

Those new dungeon changes make me really happy.No more CoF P1 farming only.I so much like other dungeons too.Like TA,Arah,CoE.So in my opinion those changes to the existing dungeons are a fresh air.

TxS – Tequatl Slayer Alliance (EU)

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

The day I finished getting my entire arah set armour is the day they announced increased rewards for dungeons. Try retrospect rewarding that one anet.

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Posted by: Lucius.2140

Lucius.2140

Variety of broken dungeons.. Variety of competent friends who already did that dungeon thus not interested in joining you for a particular dungeon.. Variety of incompetent pugs who don’t know anything and aren’t geared properly.. I cant wait for the endless varieties!

You alredy have that, the new system is good for the people that enjoy doing different dungeons, not the ones that only do that for gold.

On other side if this system was created at release time i will have like 50k gold right now lol.

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Posted by: colesy.8490

colesy.8490

You don’t need to pull

I use my focus pull on the first two mobs and slave driver so that everyone can unload all of their burst.. I’ll do it when going through the second gate as well to pull the mobs with bows so they don’t slow anyone down.

you barely need to dodge

dodge = teamwork?

you don’t need to take care of conditions

because there aren’t really any?

you don’t need to take care of damage mitigation

Besides putting feedback on the two starting mobs so the turret doesn’t obliterate you and on the effigy knockdown so your team doesn’t take a bunch damage.

All you need to do is attack and run around.

A bad pull at the start and players running around will cause a wipe. Running around at acolytes will cause a wipe.

Start the path, kill the first enemies,kill the boss, skip the mobs, kill the acolytes and wait for them to respawn at a safe spot, take a boulder and the portal, stand around a pillar/burst the controller, run to the boss and kill it.

Let’s not forget the warriors having to drop the right banners, th mesmer using their signet at the right time and if a player downs at effigy to try and hit a crystal with as little a DPS drop as posible on the boss so that the teammate can rally and you can carry on hitting the boss.

Bad mesmers can be crippling and lazy warriors who don’t use weapon rotations, the right banners or FGJ at the appropriate time can make runs far slower than they need to be.

The dungeon is a giant faceroll, yes, but I think saying it doesn’t require teamwork is wrong.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: RedStar.4218

RedStar.4218

If you don’t really need to dodge, you will most likely survive, thus not needing assistance from your team. And yes there are no conditions, that was my point.

I guess I forgot about feedback. Maybe if you don’t use it, the warriors will have to dodge :p

But the other things you mention that’s not what I consider to be teamwork. You don’t need any kind of coordination. If someone doesn’t do it correctly you lose what, 3 seconds ?

Bad mesmers and warriors have nothing to do with teamwork. Of course you need your team and their DPS : if the Slave Driver fight takes too long, the warriors will probably die….and wow, every time I think about CoF p1 it amazes me at how short and trivial it is. Is there a team out there who failed this dungeon ? Who took ages to complete this dungeon ? The biggest challenge in this path is probably the first mobs…

Sure if you want to be the fastest you need some kind of teamwork (thankfully, because if a random pug could do as fast, there would be a problem), but how many seconds is the gap between the perfect team and a team of total strangers who aren’t optimized ? Let’s not exaggerate and compare with a team of necromancers in full cleric gear, but when a team of 5 random players with random profession/gear/skills can get together not say a single word and finish the path without troubles, this path doesn’t require teamwork.

So excited about the new dungeon rewards.

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Posted by: Broadicea.8294

Broadicea.8294

Completing CoF doesn’t take teamwork. Farming it very quickly (under 6:30) and endlessly does. People that can do the latter will move on to a varied dungeon rotation and be fine. PUG farmers can’t do that, and they’ll either get better at other dungeons, or just give up. That’s fine by me.

Retired. Too many casuals.

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Posted by: Spiuk.8421

Spiuk.8421

Completing a variety of dungeons feels more like a job than doing the same mindless dungeon ad nauseam? Clearing CoF p1 for 2 hours straight feels like a job to me.

I will get more gold during weekend than you in new system during all week finishing all dungeons. And I wouldn’t mind all dungeons but most of them are poorly made.

And I can get 100000000 gold in 4 clicks with my credit card, before and after the patch.

Your point?

Rubios – Tales of the Sunless [TXS]

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Posted by: laharl.8435

laharl.8435

If you don’t really need to dodge, you will most likely survive, thus not needing assistance from your team. And yes there are no conditions, that was my point.

I guess I forgot about feedback. Maybe if you don’t use it, the warriors will have to dodge :p

But the other things you mention that’s not what I consider to be teamwork. You don’t need any kind of coordination. If someone doesn’t do it correctly you lose what, 3 seconds ?

Bad mesmers and warriors have nothing to do with teamwork. Of course you need your team and their DPS : if the Slave Driver fight takes too long, the warriors will probably die….and wow, every time I think about CoF p1 it amazes me at how short and trivial it is. Is there a team out there who failed this dungeon ? Who took ages to complete this dungeon ? The biggest challenge in this path is probably the first mobs…

Sure if you want to be the fastest you need some kind of teamwork (thankfully, because if a random pug could do as fast, there would be a problem), but how many seconds is the gap between the perfect team and a team of total strangers who aren’t optimized ? Let’s not exaggerate and compare with a team of necromancers in full cleric gear, but when a team of 5 random players with random profession/gear/skills can get together not say a single word and finish the path without troubles, this path doesn’t require teamwork.

The difference between a well oiled, coordinated group (4 war/1 mes) and pug 4 war/1 mes group is often well over 1 minute. Throw in a random class/random build group and you’re looking at 5 more minutes. These minutes add up for farmers.

Finishing the dungeon requires little coordination, finishing the dungeon in less than 7 minutes requires coordination.

I have nothing against CoF farmers, I used to be one. But this update will reward players who are skilled at all dungeons. To me that’s a good thing. It should encourage all dungeon runners to become more efficient at more dungeons than just CoF.

So excited about the new dungeon rewards.

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Posted by: colesy.8490

colesy.8490

Completing CoF doesn’t take teamwork. Farming it very quickly (under 6:30) and endlessly does. People that can do the latter will move on to a varied dungeon rotation and be fine. PUG farmers can’t do that, and they’ll either get better at other dungeons, or just give up. That’s fine by me.

mmmh, I kind of forgot the distinction between completing and completing efficiently.

Yeah, completing it efficiently requires teamwork, any old random scrubs can walk in and actually complete the dungeon though.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: DaKillaOfHell.5907

DaKillaOfHell.5907

Lol, this was never about CoF. They always got the chance to make CoF harder, but they didn’t. CoF is just ridiculous in difficulty, compared to things like Arah, CoE or even CA. They didn’t, and why?
Because the dungeons are all imbalanced and needed to be re-worked completely since there is no balance at all. In the june update, they made TA Path 3 (the one going forward and then up) nearly impossible to be done, just with extremely good geared and onesided teams. If you don’t have the option to take a team like that, the dungeon cannot be completed.

The same in other dungeons: For example, we took Arah path 4 with anything about 4 hours. If you can take one dungeon path in half an hour, Arah path 4 needs to be theoretically rewarded 8 times the reward of a “normal path”, but this won’t be done, because Cartwright already said the amount of gold should be between 1 and 3 gold for explorer. Meaning you get only 3 times more money in Arah than in CoF (theoretically) by investing 16 times of the amount of time for that path. And if I understand correctly, there is nothing to be said about dungeon tokens either, meaning this will most likely be the same amount. So I get the same bull**** of tokens for much more investment, is this really fair?

ok, but lets take it more seriously: Assume I take 4 mid-class dungeons (meaning 2g each path) with taking me about 1 hour (which would be much already btw. I only need that amount of time in Arah), but giving me 2g each: I’d be rewarded with 8g at all and 240 tokens, while I do path 4 with only 60 tokens and 3g at the end.
So meaning the following:

It is the same as before, without the option to actually choose what you want to do. If you want to do the same path twice a day, you won’t be rewarded the secound time with your account, making good tactics in dungeons utterly useless. It will be the same with just having “the best” tactic while not exploring any other ways. Only the end amount of reward is interesting, the rest is uninteresting as before too. And that means in fact, that going into dungeons will be by far inferior to farming orr events and so on for gold. Before, you got the chance to get some exotics and gambling with them. And now? You have to take 3 different paths for getting at least 1 exotic a day (it’d be more if you choose weapons for instance), but only from the same dungeon since dungeon tokens cannot be changed to other tokens.

What I am kitten y about is not the reward itself, but the fact that doing a hard dungeon path isn’t rewarded at all as before. You get the same green-blue crap from the treasures, not depending on where you do your dungeon. And now you even cannot focus on one dungeon because that was nerfed. It is not about CoF, I didn’t like CoF at all. But for example, I did all 3 paths of CoE today.
Don’t you realize? This is just the same strategy as before, getting the gold out of the people. Everytime, people find something to earn money, it will be nerfed by Arenanet.

So excited about the new dungeon rewards.

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Posted by: ilr.9675

ilr.9675

Yeah, completing it efficiently requires teamwork, any old random scrubs can walk in and actually complete the dungeon though.

…roughly 2 minutes slower than the most organized teams do…

yeah that’s a real success/failure mechanic lol, ranks right up there with foodstamps and tagging the Queensdale Troll/SB

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Posted by: ccspokai.6941

ccspokai.6941

Yeah, completing it efficiently requires teamwork, any old random scrubs can walk in and actually complete the dungeon though.

…roughly 2 minutes slower than the most organized teams do…

yeah that’s a real success/failure mechanic lol, ranks right up there with foodstamps and tagging the Queensdale Troll/SB

most pugs didn’t realized how much a 2 minutes being snowballed after hours of farming
why don’t we minimize time while maximize profit when we can make it happen?